1 #ifndef __DALI_TOOLKIT_SHADER_EFFECT_BENDY_H__
2 #define __DALI_TOOLKIT_SHADER_EFFECT_BENDY_H__
5 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/dali.h>
24 namespace Dali DALI_IMPORT_API
31 * BendyEffect is a custom shader effect to achieve bendy effects in Image actors
33 class BendyEffect : public ShaderEffect
38 * Create an uninitialized BendyEffect; this can be initialized with BendyEffect::New()
39 * Calling member functions with an uninitialized Dali::Object is not allowed.
46 virtual ~BendyEffect();
49 * Create an initialized BendyEffect.
50 * @return A handle to a newly allocated Dali resource.
52 static BendyEffect New();
55 * Set the center point of the bendy effect.
56 * @param [in] center The new center point.
58 void SetCenter(const Vector2& center);
61 * Set the direction of the bendy effect.
62 * @param [in] direction The new direction.
64 void SetDirection(const Vector2& direction);
67 * Set the radius of the bendy effect.
68 * @param [in] radius The new radius.
70 void SetRadius(float radius);
73 * Get the name for the center property
74 * @return A std::string containing the property name
76 const std::string& GetCenterPropertyName() const;
79 * Get the name for the direction property
80 * which can be used in Animation API's
81 * @return A std::string containing the property name
83 const std::string& GetDirectionPropertyName() const;
86 * Get the name for the radius property
87 * which can be used in Animation API's
88 * @return A std::string containing the property name
90 const std::string& GetRadiusPropertyName() const;
93 private: // Not intended for application developers
94 BendyEffect(ShaderEffect handle);
97 } // namespace Toolkit
101 #endif // __DALI_TOOLKIT_SHADER_EFFECT_BENDY_H__