Control::UnregisterVisual does not remove renderers from actor
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / public-api / controls / text-controls / text-editor.cpp
1 /*
2  * Copyright (c) 2016 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include <dali-toolkit/public-api/controls/text-controls/text-editor.h>
20
21 // INTERNAL INCLUDES
22 #include <dali-toolkit/internal/controls/text-controls/text-editor-impl.h>
23
24 namespace Dali
25 {
26
27 namespace Toolkit
28 {
29
30 TextEditor TextEditor::New()
31 {
32   return Internal::TextEditor::New();
33 }
34
35 TextEditor::TextEditor()
36 {
37 }
38
39 TextEditor::TextEditor( const TextEditor& handle )
40 : Control( handle )
41 {
42 }
43
44 TextEditor& TextEditor::operator=( const TextEditor& handle )
45 {
46   if( &handle != this )
47   {
48     Control::operator=( handle );
49   }
50   return *this;
51 }
52
53 TextEditor::~TextEditor()
54 {
55 }
56
57 TextEditor TextEditor::DownCast( BaseHandle handle )
58 {
59   return Control::DownCast<TextEditor, Internal::TextEditor>( handle );
60 }
61
62 TextEditor::TextChangedSignalType& TextEditor::TextChangedSignal()
63 {
64   return Dali::Toolkit::GetImpl( *this ).TextChangedSignal();
65 }
66
67 TextEditor::InputStyleChangedSignalType& TextEditor::InputStyleChangedSignal()
68 {
69   return Dali::Toolkit::GetImpl( *this ).InputStyleChangedSignal();
70 }
71
72 TextEditor::TextEditor( Internal::TextEditor& implementation )
73 : Control( implementation )
74 {
75 }
76
77 TextEditor::TextEditor( Dali::Internal::CustomActor* internal )
78 : Control( internal )
79 {
80   VerifyCustomActorPointer<Internal::TextEditor>( internal );
81 }
82
83 } // namespace Toolkit
84
85 } // namespace Dali