Merge "Fix resource ready state" into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / graphics / shaders / gltf-metallicroughness-texture.def
1 #define TEXTURE_METALLICROUGHNESS
2
3 uniform sampler2D uMetallicRoughnessSampler;
4 uniform int uMetallicRoughnessTexCoordIndex;