Fix visual defect during text scroll
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / graphics / shaders / bouncing-effect-mesh-shader.vert
1 // Modify the vertex position according to the bounce coefficient
2 attribute mediump vec3    aPosition1;
3 attribute mediump vec3    aPosition2;
4 uniform   mediump mat4    uMvpMatrix;
5 uniform   mediump vec3    uSize;
6 uniform   mediump float   uBounceCoefficient;
7
8 void main()
9 {
10   gl_Position = uMvpMatrix * vec4(mix( aPosition1, aPosition2, abs(uBounceCoefficient) )*uSize, 1.0);
11 }