Merge "Removed feedback controller Boost dependency" into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / feedback / feedback-style.cpp
1 /*
2  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include <dali-toolkit/internal/feedback/feedback-style.h>
20
21 // EXTERNAL INCLUDES
22 #include <dali/integration-api/debug.h>
23 #include <dali/public-api/common/stage.h>
24 #include <dali/public-api/object/object-registry.h>
25 #include <dali/devel-api/adaptor-framework/style-monitor.h>
26
27 // INTERNAL INCLUDES
28 #include <dali-toolkit/devel-api/builder/json-parser.h>
29 #include <dali-toolkit/internal/feedback/feedback-ids.h>
30
31 using std::string;
32
33 namespace // unnamed namespace
34 {
35
36 #if defined(DEBUG_ENABLED)
37 Debug::Filter* gLogFilter = Debug::Filter::New(Debug::General, false, "LOG_FEEDBACK");
38 #endif
39
40 const char* DEFAULT_FEEDBACK_THEME_PATH = DALI_STYLE_DIR"default-feedback-theme.json";
41
42 // Sets bool and string if the node has a child "name"
43 void GetIfString(const Dali::Toolkit::TreeNode& node, const std::string& name, bool& exists, std::string& str)
44 {
45   const Dali::Toolkit::TreeNode* child = node.GetChild(name);
46   if( child &&
47       Dali::Toolkit::TreeNode::STRING == child->GetType() )
48   {
49     exists = true;
50     str = child->GetString();
51   }
52 }
53
54 } // unnamed namespace
55
56 namespace Dali
57 {
58
59 namespace Toolkit
60 {
61
62 namespace Internal
63 {
64
65 struct SignalFeedbackInfo
66 {
67   /**
68    * Default constructor.
69    */
70   SignalFeedbackInfo()
71   :mHasHapticFeedbackInfo(false),
72    mHasSoundFeedbackInfo(false)
73   {
74   }
75
76   bool mHasHapticFeedbackInfo;
77   bool mHasSoundFeedbackInfo;
78   string mSignalName;
79   string mHapticFeedbackPattern;
80   string mSoundFeedbackPattern;
81   string mHapticFeedbackFile;
82   string mSoundFeedbackFile;
83 };
84
85 typedef std::vector<SignalFeedbackInfo> SignalFeedbackInfoContainer;
86 typedef SignalFeedbackInfoContainer::const_iterator SignalFeedbackInfoConstIter;
87
88 struct FeedbackStyleInfo
89 {
90   /**
91    * Default constructor.
92    */
93   FeedbackStyleInfo()
94   {
95   }
96
97   string mTypeName;
98
99   SignalFeedbackInfoContainer mSignalFeedbackInfoList;
100 };
101
102 static const FeedbackStyleInfo DEFAULT_FEEDBACK_STYLE_INFO;
103
104 FeedbackStyle::FeedbackStyle()
105 : mConnections( this )
106 {
107   mFeedback = Dali::FeedbackPlayer::Get();
108
109   string defaultTheme;
110
111   if( mFeedback && mFeedback.LoadFile( DEFAULT_FEEDBACK_THEME_PATH, defaultTheme ) )
112   {
113     LoadTheme( defaultTheme );
114     DALI_LOG_INFO( gLogFilter, Debug::Verbose, "ResourceLoader::LoadTheme(%s) - loaded %d bytes\n",
115                    DEFAULT_FEEDBACK_THEME_PATH, defaultTheme.size() );
116   }
117   else
118   {
119     DALI_LOG_ERROR("ResourceLoader::LoadTheme(%s) - failed to load\n", DEFAULT_FEEDBACK_THEME_PATH);
120   }
121
122 }
123
124 FeedbackStyle::~FeedbackStyle()
125 {
126 }
127
128 struct PlayFeedbackFromSignal
129 {
130   PlayFeedbackFromSignal( FeedbackStyle& controller, const string& typeName, const string& signalName )
131   : mController( controller ),
132     mTypeName( typeName ),
133     mSignalName( signalName )
134   {
135   }
136
137   void operator()()
138   {
139     mController.PlayFeedback( mTypeName, mSignalName );
140   }
141
142   FeedbackStyle& mController;
143   string mTypeName;
144   string mSignalName;
145 };
146
147
148 void FeedbackStyle::ObjectCreated( BaseHandle handle )
149 {
150   std::string typeName = handle.GetTypeName();
151
152   if( handle )
153   {
154     string type = handle.GetTypeName();
155
156     const FeedbackStyleInfo styleInfo = GetStyleInfo( type );
157
158     for( SignalFeedbackInfoConstIter iter = styleInfo.mSignalFeedbackInfoList.begin(); iter != styleInfo.mSignalFeedbackInfoList.end(); ++iter )
159     {
160       const SignalFeedbackInfo& info = *iter;
161
162       if( info.mHasHapticFeedbackInfo || info.mHasSoundFeedbackInfo )
163       {
164         if( !info.mHapticFeedbackPattern.empty() || !info.mHapticFeedbackFile.empty() ||
165             !info.mSoundFeedbackPattern.empty()  || !info.mSoundFeedbackFile.empty() )
166         {
167           handle.ConnectSignal( this,
168                                 info.mSignalName,
169                                 PlayFeedbackFromSignal( *this, type, info.mSignalName ) );
170
171           DALI_LOG_INFO( gLogFilter, Debug::Verbose, "FeedbackStyle::Set found Haptic pattern %s for Object type: %s, Signal Type: %s\n",
172                          info.mHapticFeedbackPattern.c_str(), type.c_str(), info.mSignalName.c_str() );
173         }
174         else
175         {
176           DALI_LOG_ERROR("FeedbackStyle::Set() Warning Inconsistent data in theme file!\n");
177         }
178       }
179     }
180   }
181 }
182
183 const FeedbackStyleInfo& FeedbackStyle::GetStyleInfo( const string& type ) const
184 {
185   std::map<const string, FeedbackStyleInfo>::const_iterator iter( mStyleInfoLut.find( type ) );
186   if( iter != mStyleInfoLut.end() )
187   {
188     return iter->second;
189   }
190   else
191   {
192     return DEFAULT_FEEDBACK_STYLE_INFO;
193   }
194 }
195
196 void FeedbackStyle::StyleChanged( const std::string& userDefinedThemePath, Dali::StyleChange::Type styleChange )
197 {
198   if( StyleChange::THEME_CHANGE )
199   {
200     string userDefinedTheme;
201
202     if( mFeedback && mFeedback.LoadFile( userDefinedThemePath, userDefinedTheme ) )
203     {
204       if( !LoadTheme( userDefinedTheme ) )
205       {
206         DALI_LOG_ERROR("FeedbackStyle::StyleChanged() User defined theme failed to load! \n");
207
208         //If there is any problem is using the user defined theme, then fall back to default theme
209         if( !LoadTheme( DEFAULT_FEEDBACK_THEME_PATH ) )
210         {
211           //If the default theme fails, Then No luck!
212           DALI_LOG_ERROR("FeedbackStyle::StyleChanged() Default theme failed to load! \n");
213         }
214       }
215       else
216       {
217         DALI_LOG_INFO( gLogFilter, Debug::Verbose, "ResourceLoader::LoadTheme(%s) - loaded %d bytes\n",
218                        userDefinedThemePath.c_str(), userDefinedTheme.size() );
219       }
220     }
221     else
222     {
223       DALI_LOG_ERROR("ResourceLoader::LoadTheme(%s) - failed to load\n", userDefinedThemePath.c_str());
224     }
225   }
226 }
227
228 bool FeedbackStyle::LoadTheme( const string& data )
229 {
230   bool result = false;
231
232   try
233   {
234     LoadFromString( data );
235
236     result = true;
237   }
238   catch(...)
239   {
240     //Problem in user set theme, So fallback to use default theme.
241     DALI_LOG_ERROR( "FeedbackStyle::LoadTheme() Failed to load theme\n" );
242   }
243
244   return result;
245 }
246
247 void FeedbackStyle::LoadFromString( const string& data )
248 {
249   Toolkit::JsonParser parser = Toolkit::JsonParser::New();
250   const Toolkit::TreeNode* root = NULL;
251
252   if( !parser.Parse( data ) )
253   {
254     DALI_LOG_WARNING( "JSON Parse Error:'%s'\n", parser.GetErrorDescription().c_str() );
255     DALI_LOG_WARNING( "JSON Parse Line :'%d (%d)'\n",
256                       parser.GetErrorLineNumber(),
257                       parser.GetErrorColumn() );
258   }
259   else
260   {
261     root = parser.GetRoot();
262   }
263
264   if(root)
265   {
266     // Clear previously loaded style
267     mStyleInfoLut.clear();
268
269     // Parse style
270     if( const TreeNode* node = root->GetChild("style") )
271     {
272       Toolkit::TreeNode::ConstIterator iter = node->CBegin();
273       Toolkit::TreeNode::ConstIterator end = node->CEnd();
274       for( ; iter != end; ++iter )
275       {
276         const char* key = (*iter).first;
277         FeedbackStyleInfo themeInfo;
278         themeInfo.mTypeName = key;
279
280         if( const TreeNode* signals = (*iter).second.GetChild("signals") )
281         {
282           TreeNode::ConstIterator signalIter = signals->CBegin();
283           TreeNode::ConstIterator signalEnd = signals->CEnd();
284           for( ; signalIter != signalEnd; ++signalIter )
285           {
286             SignalFeedbackInfo signalFeedbackInfo;
287
288             const TreeNode* type = (*signalIter).second.GetChild("type");
289             DALI_ASSERT_ALWAYS(type && TreeNode::STRING == type->GetType() && "Signal must have a type");
290             signalFeedbackInfo.mSignalName = type->GetString();
291
292             GetIfString( (*signalIter).second, "haptic-feedback-pattern",
293                          signalFeedbackInfo.mHasHapticFeedbackInfo,
294                          signalFeedbackInfo.mHapticFeedbackPattern );
295
296             GetIfString( (*signalIter).second, "haptic-feedback-file",
297                          signalFeedbackInfo.mHasHapticFeedbackInfo,
298                          signalFeedbackInfo.mHapticFeedbackFile );
299
300             GetIfString( (*signalIter).second, "sound-feedback-pattern",
301                          signalFeedbackInfo.mHasSoundFeedbackInfo,
302                          signalFeedbackInfo.mSoundFeedbackPattern );
303
304             GetIfString( (*signalIter).second, "haptic-feedback-file",
305                          signalFeedbackInfo.mHasSoundFeedbackInfo,
306                          signalFeedbackInfo.mSoundFeedbackFile );
307
308             if( signalFeedbackInfo.mHasHapticFeedbackInfo || signalFeedbackInfo.mHasSoundFeedbackInfo )
309             {
310               AddSignalInfo( themeInfo, signalFeedbackInfo );
311             }
312           }
313         }
314
315         mStyleInfoLut[key] = themeInfo;
316
317       } // for styles
318     } // if(style)
319   } // if(root)
320
321 } // LoadFromString()
322
323 void FeedbackStyle::AddSignalInfo( FeedbackStyleInfo& styleInfo, SignalFeedbackInfo signalInfo )
324 {
325   bool updated = false;
326   std::vector<SignalFeedbackInfo>::iterator iter;
327
328   // If info exists for the signal then update it, else add new
329   for( iter = styleInfo.mSignalFeedbackInfoList.begin(); iter != styleInfo.mSignalFeedbackInfoList.end(); ++iter )
330   {
331     if( (*iter).mSignalName == signalInfo.mSignalName )
332     {
333       (*iter).mHasHapticFeedbackInfo = signalInfo.mHasHapticFeedbackInfo;
334       (*iter).mHapticFeedbackPattern = signalInfo.mHapticFeedbackPattern;
335       (*iter).mHapticFeedbackFile    = signalInfo.mHapticFeedbackFile;
336       (*iter).mHasSoundFeedbackInfo  = signalInfo.mHasSoundFeedbackInfo;
337       (*iter).mSoundFeedbackPattern  = signalInfo.mSoundFeedbackPattern;
338       (*iter).mSoundFeedbackFile     = signalInfo.mSoundFeedbackFile;
339
340       updated = true;
341       break;
342     }
343   }
344
345   if( !updated )
346   {
347     styleInfo.mSignalFeedbackInfoList.push_back( signalInfo );
348   }
349 }
350
351 void FeedbackStyle::PlayFeedback(const string& type, const string& signalName)
352 {
353   const FeedbackStyleInfo styleInfo = GetStyleInfo(type);
354   SignalFeedbackInfoConstIter iter;
355
356   for(iter = styleInfo.mSignalFeedbackInfoList.begin(); iter != styleInfo.mSignalFeedbackInfoList.end(); ++iter)
357   {
358     const SignalFeedbackInfo& info = *iter;
359
360     if(info.mSignalName == signalName)
361     {
362       if(info.mHasHapticFeedbackInfo)
363       {
364         if(!info.mHapticFeedbackPattern.empty())
365         {
366           DALI_LOG_INFO( gLogFilter, Debug::Verbose, "FeedbackStyle::PlayFeedback Playing Haptic effect: Object type: %s, Signal type: %s, pattern type: %s\n",
367               type.c_str(), signalName.c_str(), info.mHapticFeedbackPattern.c_str());
368
369           mFeedback.PlayFeedbackPattern( FEEDBACK_TYPE_VIBRATION, GetFeedbackPattern(info.mHapticFeedbackPattern) );
370         }
371         else if(!info.mHapticFeedbackFile.empty())
372         {
373           mFeedback.PlayFile( info.mHapticFeedbackFile );
374         }
375       }
376
377       if(info.mHasSoundFeedbackInfo)
378       {
379         if(!info.mSoundFeedbackPattern.empty())
380         {
381           DALI_LOG_INFO( gLogFilter, Debug::Verbose, "FeedbackStyle::PlayFeedback Playing Sound effect: Object type: %s, Signal type: %s, pattern type: %s\n",
382               type.c_str(), signalName.c_str(), info.mHapticFeedbackPattern.c_str());
383
384           mFeedback.PlayFeedbackPattern( FEEDBACK_TYPE_SOUND, GetFeedbackPattern(info.mSoundFeedbackPattern) );
385         }
386         else if(!info.mSoundFeedbackFile.empty())
387         {
388           mFeedback.PlaySound( info.mSoundFeedbackFile );
389         }
390       }
391
392       break;
393     }
394   }
395 }
396
397 FeedbackPattern FeedbackStyle::GetFeedbackPattern( const string &pattern )
398 {
399   if( 0 == mFeedbackPatternLut.size() )
400   {
401     mFeedbackPatternLut["FEEDBACK_PATTERN_NONE"]                = Dali::FEEDBACK_PATTERN_NONE;
402     mFeedbackPatternLut["FEEDBACK_PATTERN_TAP"]                 = Dali::FEEDBACK_PATTERN_TAP;
403     mFeedbackPatternLut["FEEDBACK_PATTERN_SIP"]                 = Dali::FEEDBACK_PATTERN_SIP;
404     mFeedbackPatternLut["FEEDBACK_PATTERN_SIP_BACKSPACE"]       = Dali::FEEDBACK_PATTERN_SIP_BACKSPACE;
405     mFeedbackPatternLut["FEEDBACK_PATTERN_MAX_CHARACTER"]       = Dali::FEEDBACK_PATTERN_MAX_CHARACTER;
406     mFeedbackPatternLut["FEEDBACK_PATTERN_KEY0"]                = Dali::FEEDBACK_PATTERN_KEY0;
407     mFeedbackPatternLut["FEEDBACK_PATTERN_KEY1"]                = Dali::FEEDBACK_PATTERN_KEY1;
408     mFeedbackPatternLut["FEEDBACK_PATTERN_KEY2"]                = Dali::FEEDBACK_PATTERN_KEY2;
409     mFeedbackPatternLut["FEEDBACK_PATTERN_KEY3"]                = Dali::FEEDBACK_PATTERN_KEY3;
410     mFeedbackPatternLut["FEEDBACK_PATTERN_KEY4"]                = Dali::FEEDBACK_PATTERN_KEY4;
411     mFeedbackPatternLut["FEEDBACK_PATTERN_KEY5"]                = Dali::FEEDBACK_PATTERN_KEY5;
412     mFeedbackPatternLut["FEEDBACK_PATTERN_KEY6"]                = Dali::FEEDBACK_PATTERN_KEY6;
413     mFeedbackPatternLut["FEEDBACK_PATTERN_KEY7"]                = Dali::FEEDBACK_PATTERN_KEY7;
414     mFeedbackPatternLut["FEEDBACK_PATTERN_KEY8"]                = Dali::FEEDBACK_PATTERN_KEY8;
415     mFeedbackPatternLut["FEEDBACK_PATTERN_KEY9"]                = Dali::FEEDBACK_PATTERN_KEY9;
416     mFeedbackPatternLut["FEEDBACK_PATTERN_KEY_STAR"]            = Dali::FEEDBACK_PATTERN_KEY_STAR;
417     mFeedbackPatternLut["FEEDBACK_PATTERN_KEY_SHARP"]           = Dali::FEEDBACK_PATTERN_KEY_SHARP;
418     mFeedbackPatternLut["FEEDBACK_PATTERN_HOLD"]                = Dali::FEEDBACK_PATTERN_HOLD;
419     mFeedbackPatternLut["FEEDBACK_PATTERN_MULTI_TAP"]           = Dali::FEEDBACK_PATTERN_MULTI_TAP;
420     mFeedbackPatternLut["FEEDBACK_PATTERN_HW_TAP"]              = Dali::FEEDBACK_PATTERN_HW_TAP;
421     mFeedbackPatternLut["FEEDBACK_PATTERN_HW_HOLD"]             = Dali::FEEDBACK_PATTERN_HW_HOLD;
422     mFeedbackPatternLut["FEEDBACK_PATTERN_MESSAGE"]             = Dali::FEEDBACK_PATTERN_MESSAGE;
423     mFeedbackPatternLut["FEEDBACK_PATTERN_MESSAGE_ON_CALL"]     = Dali::FEEDBACK_PATTERN_MESSAGE_ON_CALL;
424     mFeedbackPatternLut["FEEDBACK_PATTERN_EMAIL"]               = Dali::FEEDBACK_PATTERN_EMAIL;
425     mFeedbackPatternLut["FEEDBACK_PATTERN_EMAIL_ON_CALL"]       = Dali::FEEDBACK_PATTERN_EMAIL_ON_CALL;
426     mFeedbackPatternLut["FEEDBACK_PATTERN_WAKEUP"]              = Dali::FEEDBACK_PATTERN_WAKEUP;
427     mFeedbackPatternLut["FEEDBACK_PATTERN_WAKEUP_ON_CALL"]      = Dali::FEEDBACK_PATTERN_WAKEUP_ON_CALL;
428     mFeedbackPatternLut["FEEDBACK_PATTERN_SCHEDULE"]            = Dali::FEEDBACK_PATTERN_SCHEDULE;
429     mFeedbackPatternLut["FEEDBACK_PATTERN_SCHEDULE_ON_CALL"]    = Dali::FEEDBACK_PATTERN_SCHEDULE_ON_CALL;
430     mFeedbackPatternLut["FEEDBACK_PATTERN_TIMER"]               = Dali::FEEDBACK_PATTERN_TIMER;
431     mFeedbackPatternLut["FEEDBACK_PATTERN_TIMER_ON_CALL"]       = Dali::FEEDBACK_PATTERN_TIMER_ON_CALL;
432     mFeedbackPatternLut["FEEDBACK_PATTERN_GENERAL"]             = Dali::FEEDBACK_PATTERN_GENERAL;
433     mFeedbackPatternLut["FEEDBACK_PATTERN_GENERAL_ON_CALL"]     = Dali::FEEDBACK_PATTERN_GENERAL_ON_CALL;
434     mFeedbackPatternLut["FEEDBACK_PATTERN_POWER_ON"]            = Dali::FEEDBACK_PATTERN_POWER_ON;
435     mFeedbackPatternLut["FEEDBACK_PATTERN_POWER_OFF"]           = Dali::FEEDBACK_PATTERN_POWER_OFF;
436     mFeedbackPatternLut["FEEDBACK_PATTERN_CHARGERCONN"]         = Dali::FEEDBACK_PATTERN_CHARGERCONN;
437     mFeedbackPatternLut["FEEDBACK_PATTERN_CHARGERCONN_ON_CALL"] = Dali::FEEDBACK_PATTERN_CHARGERCONN_ON_CALL;
438     mFeedbackPatternLut["FEEDBACK_PATTERN_FULLCHARGED"]         = Dali::FEEDBACK_PATTERN_FULLCHARGED;
439     mFeedbackPatternLut["FEEDBACK_PATTERN_FULLCHARGED_ON_CALL"] = Dali::FEEDBACK_PATTERN_FULLCHARGED_ON_CALL;
440     mFeedbackPatternLut["FEEDBACK_PATTERN_LOWBATT"]             = Dali::FEEDBACK_PATTERN_LOWBATT;
441     mFeedbackPatternLut["FEEDBACK_PATTERN_LOWBATT_ON_CALL"]     = Dali::FEEDBACK_PATTERN_LOWBATT_ON_CALL;
442     mFeedbackPatternLut["FEEDBACK_PATTERN_LOCK"]                = Dali::FEEDBACK_PATTERN_LOCK;
443     mFeedbackPatternLut["FEEDBACK_PATTERN_UNLOCK"]              = Dali::FEEDBACK_PATTERN_UNLOCK;
444     mFeedbackPatternLut["FEEDBACK_PATTERN_CALLCONNECT"]         = Dali::FEEDBACK_PATTERN_CALLCONNECT;
445     mFeedbackPatternLut["FEEDBACK_PATTERN_DISCALLCONNECT"]      = Dali::FEEDBACK_PATTERN_DISCALLCONNECT;
446     mFeedbackPatternLut["FEEDBACK_PATTERN_MINUTEMINDER"]        = Dali::FEEDBACK_PATTERN_MINUTEMINDER;
447     mFeedbackPatternLut["FEEDBACK_PATTERN_VIBRATION"]           = Dali::FEEDBACK_PATTERN_VIBRATION;
448     mFeedbackPatternLut["FEEDBACK_PATTERN_SHUTTER"]             = Dali::FEEDBACK_PATTERN_SHUTTER;
449     mFeedbackPatternLut["FEEDBACK_PATTERN_LIST_REORDER"]        = Dali::FEEDBACK_PATTERN_LIST_REORDER;
450     mFeedbackPatternLut["FEEDBACK_PATTERN_SLIDER_SWEEP"]        = Dali::FEEDBACK_PATTERN_SLIDER_SWEEP;
451   }
452
453   std::map<const string, FeedbackPattern>::const_iterator iter( mFeedbackPatternLut.find( pattern ) );
454
455   if( iter != mFeedbackPatternLut.end() )
456   {
457     return iter->second;
458   }
459   else
460   {
461     DALI_LOG_ERROR( "Unknown feedback pattern type: %s, So Defaulting to FEEDBACK_PATTERN_NONE!\n" );
462     return Dali::FEEDBACK_PATTERN_NONE;
463   }
464 }
465
466 } // namespace Toolkit
467
468 } // namespace Internal
469
470 } // namespace Dali