[dali_1.1.18] Merge branch 'devel/master'
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / scrollable / scrollable-impl.cpp
1 /*
2  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // EXTERNAL INCLUDES
19 #include <cstring> // for strcmp
20 #include <dali/public-api/object/type-registry.h>
21 #include <dali/devel-api/object/type-registry-helper.h>
22
23 // INTERNAL INCLUDES
24 #include <dali-toolkit/internal/controls/scrollable/scrollable-impl.h>
25
26 using namespace Dali;
27
28 namespace Dali
29 {
30
31 namespace Toolkit
32 {
33
34 namespace Internal
35 {
36
37 namespace
38 {
39
40 BaseHandle Create()
41 {
42   // empty handle as we cannot create Scrollable (but type registered for scroll signal)
43   return BaseHandle();
44 }
45
46 // Setup properties, signals and actions using the type-registry.
47 DALI_TYPE_REGISTRATION_BEGIN( Toolkit::Scrollable, Toolkit::Control, Create );
48
49 DALI_PROPERTY_REGISTRATION( Toolkit, Scrollable, "overshootEffectColor",      VECTOR4, OVERSHOOT_EFFECT_COLOR    )
50 DALI_PROPERTY_REGISTRATION( Toolkit, Scrollable, "overshootAnimationSpeed",   FLOAT,   OVERSHOOT_ANIMATION_SPEED )
51 DALI_PROPERTY_REGISTRATION( Toolkit, Scrollable, "overshootEnabled",          BOOLEAN, OVERSHOOT_ENABLED )
52 const int OVERSHOOT_SIZE = Dali::Toolkit::Scrollable::Property::OVERSHOOT_ENABLED + 1; // OVERSHOOT_SIZE is not public yet
53 Dali::PropertyRegistration p1( typeRegistration, "overshootSize",  OVERSHOOT_SIZE, Property::VECTOR2, Dali::Toolkit::Internal::Scrollable::SetProperty, Dali::Toolkit::Internal::Scrollable::GetProperty );
54
55 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "scrollRelativePosition",   VECTOR2, SCROLL_RELATIVE_POSITION)
56 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "scrollPositionMin",        VECTOR2, SCROLL_POSITION_MIN)
57 DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, Scrollable, "scrollPositionMinX",    SCROLL_POSITION_MIN_X, SCROLL_POSITION_MIN, 0)
58 DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, Scrollable, "scrollPositionMinY",    SCROLL_POSITION_MIN_Y, SCROLL_POSITION_MIN, 1)
59 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "scrollPositionMax",        VECTOR2, SCROLL_POSITION_MAX)
60 DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, Scrollable, "scrollPositionMaxX",    SCROLL_POSITION_MAX_X, SCROLL_POSITION_MAX, 0)
61 DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, Scrollable, "scrollPositionMaxY",    SCROLL_POSITION_MAX_Y, SCROLL_POSITION_MAX, 1)
62 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "canScrollVertical",        BOOLEAN, CAN_SCROLL_VERTICAL)
63 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "canScrollHorizontal",      BOOLEAN, CAN_SCROLL_HORIZONTAL)
64
65 DALI_SIGNAL_REGISTRATION(              Toolkit, Scrollable, "scrollStarted",                     SIGNAL_SCROLL_STARTED    )
66 DALI_SIGNAL_REGISTRATION(              Toolkit, Scrollable, "scrollCompleted",                   SIGNAL_SCROLL_COMPLETED  )
67 DALI_SIGNAL_REGISTRATION(              Toolkit, Scrollable, "scrollUpdated",                     SIGNAL_SCROLL_UPDATED    )
68
69 DALI_TYPE_REGISTRATION_END()
70
71 const Vector4 DEFAULT_OVERSHOOT_COLOUR(0.0f, 0.64f, 0.85f, 0.25f);
72 const float DEFAULT_OVERSHOOT_ANIMATION_SPEED(120.0f); // 120 pixels per second
73 const Vector2 OVERSHOOT_DEFAULT_SIZE( 720.0f, 42.0f );
74
75 }
76
77 ///////////////////////////////////////////////////////////////////////////////////////////////////
78 // Scrollable
79 ///////////////////////////////////////////////////////////////////////////////////////////////////
80
81 // Scrollable controls are not layout containers so they dont need size negotiation..
82 // we dont want size negotiation while scrolling if we can avoid it
83 Scrollable::Scrollable()
84 : Control( ControlBehaviour( REQUIRES_TOUCH_EVENTS | REQUIRES_STYLE_CHANGE_SIGNALS | DISABLE_SIZE_NEGOTIATION ) ),
85   mOvershootEffectColor(  DEFAULT_OVERSHOOT_COLOUR ),
86   mOvershootAnimationSpeed ( DEFAULT_OVERSHOOT_ANIMATION_SPEED ),
87   mOvershootSize( OVERSHOOT_DEFAULT_SIZE ),
88   mOvershootEnabled(true)
89 {
90 }
91
92 Scrollable::Scrollable( ControlBehaviour behaviourFlags )
93 : Control( ControlBehaviour( REQUIRES_TOUCH_EVENTS | REQUIRES_STYLE_CHANGE_SIGNALS | behaviourFlags ) ),
94   mOvershootEffectColor(  DEFAULT_OVERSHOOT_COLOUR ),
95   mOvershootAnimationSpeed ( DEFAULT_OVERSHOOT_ANIMATION_SPEED ),
96   mOvershootSize( OVERSHOOT_DEFAULT_SIZE ),
97   mOvershootEnabled(true)
98 {
99 }
100
101 Scrollable::~Scrollable()
102 {
103 }
104
105 bool Scrollable::IsOvershootEnabled() const
106 {
107   return mOvershootEnabled;
108 }
109
110 void Scrollable::SetOvershootEnabled(bool enable)
111 {
112   EnableScrollOvershoot(enable);
113   mOvershootEnabled = enable;
114 }
115
116 Vector4 Scrollable::GetOvershootEffectColor() const
117 {
118   return mOvershootEffectColor;
119 };
120
121 void Scrollable::SetOvershootAnimationSpeed( float pixelsPerSecond )
122 {
123   mOvershootAnimationSpeed = pixelsPerSecond;
124 }
125
126 float Scrollable::GetOvershootAnimationSpeed() const
127 {
128   return mOvershootAnimationSpeed;
129 };
130
131 const Vector2& Scrollable::GetOvershootSize() const
132 {
133   return mOvershootSize;
134 }
135
136 Toolkit::Scrollable::ScrollStartedSignalType& Scrollable::ScrollStartedSignal()
137 {
138   return mScrollStartedSignal;
139 }
140
141 Toolkit::Scrollable::ScrollUpdatedSignalType& Scrollable::ScrollUpdatedSignal()
142 {
143   return mScrollUpdatedSignal;
144 }
145
146 Toolkit::Scrollable::ScrollCompletedSignalType& Scrollable::ScrollCompletedSignal()
147 {
148   return mScrollCompletedSignal;
149 }
150
151 bool Scrollable::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
152 {
153   Dali::BaseHandle handle( object );
154
155   bool connected( true );
156   Toolkit::Scrollable scrollable = Toolkit::Scrollable::DownCast( handle );
157
158   if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_STARTED ) )
159   {
160     scrollable.ScrollStartedSignal().Connect( tracker, functor );
161   }
162   else if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_UPDATED ) )
163   {
164     scrollable.ScrollUpdatedSignal().Connect( tracker, functor );
165   }
166   else if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_COMPLETED ) )
167   {
168     scrollable.ScrollCompletedSignal().Connect( tracker, functor );
169   }
170   else
171   {
172     // signalName does not match any signal
173     connected = false;
174   }
175
176   return connected;
177 }
178
179 void Scrollable::SetProperty( BaseObject* object, Property::Index index, const Property::Value& value )
180 {
181   Toolkit::Scrollable scrollable = Toolkit::Scrollable::DownCast( Dali::BaseHandle( object ) );
182
183   if( scrollable )
184   {
185     Scrollable& scrollableImpl( GetImpl( scrollable ) );
186     switch( index )
187     {
188       case Toolkit::Scrollable::Property::OVERSHOOT_EFFECT_COLOR:
189       {
190         scrollableImpl.SetOvershootEffectColor( value.Get<Vector4>() );
191         break;
192       }
193       case Toolkit::Scrollable::Property::OVERSHOOT_ANIMATION_SPEED:
194       {
195         scrollableImpl.SetOvershootAnimationSpeed( value.Get<float>() );
196         break;
197       }
198       case Toolkit::Scrollable::Property::OVERSHOOT_ENABLED:
199       {
200         scrollableImpl.SetOvershootEnabled( value.Get<bool>() );
201         break;
202       }
203       case OVERSHOOT_SIZE: // OVERSHOOT_SIZE is not public yet
204       {
205         Vector2 input;
206         if( value.Get( input ) )
207         {
208           scrollableImpl.mOvershootSize = input;
209         }
210         scrollableImpl.EnableScrollOvershoot( scrollableImpl.IsOvershootEnabled() );
211         break;
212       }
213     }
214   }
215 }
216
217 Property::Value Scrollable::GetProperty( BaseObject* object, Property::Index index )
218 {
219   Property::Value value;
220
221   Toolkit::Scrollable scrollable = Toolkit::Scrollable::DownCast( Dali::BaseHandle( object ) );
222
223   if( scrollable )
224   {
225     Scrollable& scrollableImpl( GetImpl( scrollable ) );
226     switch( index )
227     {
228       case Toolkit::Scrollable::Property::OVERSHOOT_EFFECT_COLOR:
229       {
230         value = scrollableImpl.GetOvershootEffectColor();
231         break;
232       }
233       case Toolkit::Scrollable::Property::OVERSHOOT_ANIMATION_SPEED:
234       {
235         value = scrollableImpl.GetOvershootAnimationSpeed();
236         break;
237       }
238       case Toolkit::Scrollable::Property::OVERSHOOT_ENABLED:
239       {
240         value = scrollableImpl.IsOvershootEnabled();
241         break;
242       }
243       case OVERSHOOT_SIZE: // OVERSHOOT_SIZE is not public yet
244       {
245         value = scrollableImpl.mOvershootSize;
246         break;
247       }
248     }
249   }
250
251   return value;
252 }
253
254 } // namespace Internal
255
256 } // namespace Toolkit
257
258 } // namespace Dali