Type registry helper: Toolkit change to correct Programming Guide for Custom Controls
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / scrollable / scrollable-impl.cpp
1 /*
2  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // EXTERNAL INCLUDES
19 #include <cstring> // for strcmp
20 #include <dali/public-api/object/type-registry.h>
21 #include <dali/public-api/object/type-registry-helper.h>
22
23 // INTERNAL INCLUDES
24 #include <dali-toolkit/internal/controls/scrollable/scrollable-impl.h>
25
26 using namespace Dali;
27
28 namespace Dali
29 {
30
31 namespace Toolkit
32 {
33
34 namespace Internal
35 {
36
37 namespace
38 {
39
40 BaseHandle Create()
41 {
42   // empty handle as we cannot create Scrollable (but type registered for scroll signal)
43   return BaseHandle();
44 }
45
46 // Setup properties, signals and actions using the type-registry.
47 DALI_TYPE_REGISTRATION_BEGIN( Toolkit::Scrollable, Toolkit::Control, Create );
48
49 DALI_PROPERTY_REGISTRATION( Toolkit, Scrollable, "overshootEffectColor",      VECTOR4, OVERSHOOT_EFFECT_COLOR    )
50 DALI_PROPERTY_REGISTRATION( Toolkit, Scrollable, "overshootAnimationSpeed",   FLOAT,   OVERSHOOT_ANIMATION_SPEED )
51 DALI_PROPERTY_REGISTRATION( Toolkit, Scrollable, "overshootEnabled",          BOOLEAN, OVERSHOOT_ENABLED )
52 DALI_PROPERTY_REGISTRATION( Toolkit, Scrollable, "overshootSize",             VECTOR2, OVERSHOOT_SIZE )
53 DALI_PROPERTY_REGISTRATION( Toolkit, Scrollable, "scrollToAlphaFunction",     INTEGER, SCROLL_TO_ALPHA_FUNCTION )
54
55 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "scrollRelativePosition",   VECTOR2, SCROLL_RELATIVE_POSITION)
56 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "scrollPositionMin",        VECTOR2, SCROLL_POSITION_MIN)
57 DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, Scrollable, "scrollPositionMinX",    SCROLL_POSITION_MIN_X, SCROLL_POSITION_MIN, 0)
58 DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, Scrollable, "scrollPositionMinY",    SCROLL_POSITION_MIN_Y, SCROLL_POSITION_MIN, 1)
59 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "scrollPositionMax",        VECTOR2, SCROLL_POSITION_MAX)
60 DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, Scrollable, "scrollPositionMaxX",    SCROLL_POSITION_MAX_X, SCROLL_POSITION_MAX, 0)
61 DALI_ANIMATABLE_PROPERTY_COMPONENT_REGISTRATION( Toolkit, Scrollable, "scrollPositionMaxY",    SCROLL_POSITION_MAX_Y, SCROLL_POSITION_MAX, 1)
62 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "canScrollVertical",        BOOLEAN, CAN_SCROLL_VERTICAL)
63 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "canScrollHorizontal",      BOOLEAN, CAN_SCROLL_HORIZONTAL)
64
65 DALI_SIGNAL_REGISTRATION(              Toolkit, Scrollable, "scrollStarted",                     SIGNAL_SCROLL_STARTED    )
66 DALI_SIGNAL_REGISTRATION(              Toolkit, Scrollable, "scrollCompleted",                   SIGNAL_SCROLL_COMPLETED  )
67 DALI_SIGNAL_REGISTRATION(              Toolkit, Scrollable, "scrollUpdated",                     SIGNAL_SCROLL_UPDATED    )
68
69 DALI_TYPE_REGISTRATION_END()
70
71 const Vector4 DEFAULT_OVERSHOOT_COLOUR(0.0f, 0.64f, 0.85f, 0.25f);
72 const float DEFAULT_OVERSHOOT_ANIMATION_SPEED(120.0f); // 120 pixels per second
73 const Vector2 OVERSHOOT_DEFAULT_SIZE( 720.0f, 42.0f );
74
75 }
76
77 ///////////////////////////////////////////////////////////////////////////////////////////////////
78 // Scrollable
79 ///////////////////////////////////////////////////////////////////////////////////////////////////
80
81 // Scrollable controls are not layout containers so they dont need size negotiation..
82 // we dont want size negotiation while scrolling if we can avoid it
83 Scrollable::Scrollable()
84 : Control( ControlBehaviour( REQUIRES_TOUCH_EVENTS | REQUIRES_STYLE_CHANGE_SIGNALS | DISABLE_SIZE_NEGOTIATION ) ),
85   mOvershootEffectColor(  DEFAULT_OVERSHOOT_COLOUR ),
86   mOvershootAnimationSpeed ( DEFAULT_OVERSHOOT_ANIMATION_SPEED ),
87   mOvershootSize( OVERSHOOT_DEFAULT_SIZE ),
88   mScrollToAlphaFunction( AlphaFunction::EASE_OUT ),
89   mOvershootEnabled(true)
90 {
91 }
92
93 Scrollable::Scrollable( ControlBehaviour behaviourFlags )
94 : Control( ControlBehaviour( REQUIRES_TOUCH_EVENTS | REQUIRES_STYLE_CHANGE_SIGNALS | behaviourFlags ) ),
95   mOvershootEffectColor(  DEFAULT_OVERSHOOT_COLOUR ),
96   mOvershootAnimationSpeed ( DEFAULT_OVERSHOOT_ANIMATION_SPEED ),
97   mOvershootSize( OVERSHOOT_DEFAULT_SIZE ),
98   mScrollToAlphaFunction( AlphaFunction::EASE_OUT ),
99   mOvershootEnabled(true)
100 {
101 }
102
103 Scrollable::~Scrollable()
104 {
105 }
106
107 bool Scrollable::IsOvershootEnabled() const
108 {
109   return mOvershootEnabled;
110 }
111
112 void Scrollable::SetOvershootEnabled(bool enable)
113 {
114   EnableScrollOvershoot(enable);
115   mOvershootEnabled = enable;
116 }
117
118 Vector4 Scrollable::GetOvershootEffectColor() const
119 {
120   return mOvershootEffectColor;
121 };
122
123 void Scrollable::SetOvershootAnimationSpeed( float pixelsPerSecond )
124 {
125   mOvershootAnimationSpeed = pixelsPerSecond;
126 }
127
128 float Scrollable::GetOvershootAnimationSpeed() const
129 {
130   return mOvershootAnimationSpeed;
131 };
132
133 const Vector2& Scrollable::GetOvershootSize() const
134 {
135   return mOvershootSize;
136 }
137
138 Toolkit::Scrollable::ScrollStartedSignalType& Scrollable::ScrollStartedSignal()
139 {
140   return mScrollStartedSignal;
141 }
142
143 Toolkit::Scrollable::ScrollUpdatedSignalType& Scrollable::ScrollUpdatedSignal()
144 {
145   return mScrollUpdatedSignal;
146 }
147
148 Toolkit::Scrollable::ScrollCompletedSignalType& Scrollable::ScrollCompletedSignal()
149 {
150   return mScrollCompletedSignal;
151 }
152
153 bool Scrollable::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
154 {
155   Dali::BaseHandle handle( object );
156
157   bool connected( true );
158   Toolkit::Scrollable scrollable = Toolkit::Scrollable::DownCast( handle );
159
160   if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_STARTED ) )
161   {
162     scrollable.ScrollStartedSignal().Connect( tracker, functor );
163   }
164   else if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_UPDATED ) )
165   {
166     scrollable.ScrollUpdatedSignal().Connect( tracker, functor );
167   }
168   else if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_COMPLETED ) )
169   {
170     scrollable.ScrollCompletedSignal().Connect( tracker, functor );
171   }
172   else
173   {
174     // signalName does not match any signal
175     connected = false;
176   }
177
178   return connected;
179 }
180
181 void Scrollable::SetProperty( BaseObject* object, Property::Index index, const Property::Value& value )
182 {
183   Toolkit::Scrollable scrollable = Toolkit::Scrollable::DownCast( Dali::BaseHandle( object ) );
184
185   if( scrollable )
186   {
187     Scrollable& scrollableImpl( GetImpl( scrollable ) );
188     switch( index )
189     {
190       case Toolkit::Scrollable::Property::OVERSHOOT_EFFECT_COLOR:
191       {
192         scrollableImpl.SetOvershootEffectColor( value.Get<Vector4>() );
193         break;
194       }
195       case Toolkit::Scrollable::Property::OVERSHOOT_ANIMATION_SPEED:
196       {
197         scrollableImpl.SetOvershootAnimationSpeed( value.Get<float>() );
198         break;
199       }
200       case Toolkit::Scrollable::Property::OVERSHOOT_ENABLED:
201       {
202         scrollableImpl.SetOvershootEnabled( value.Get<bool>() );
203         break;
204       }
205       case Toolkit::Scrollable::Property::OVERSHOOT_SIZE:
206       {
207         Vector2 input;
208         if( value.Get( input ) )
209         {
210           scrollableImpl.mOvershootSize = input;
211         }
212         scrollableImpl.EnableScrollOvershoot( scrollableImpl.IsOvershootEnabled() );
213         break;
214       }
215       case Toolkit::Scrollable::Property::SCROLL_TO_ALPHA_FUNCTION:
216       {
217         int alphaFunction = value.Get<int>();
218
219         if( alphaFunction >= AlphaFunction::DEFAULT &&
220             alphaFunction <  AlphaFunction::COUNT )
221         {
222           scrollableImpl.mScrollToAlphaFunction = static_cast< AlphaFunction::BuiltinFunction >( alphaFunction );
223         }
224         break;
225       }
226     }
227   }
228 }
229
230 Property::Value Scrollable::GetProperty( BaseObject* object, Property::Index index )
231 {
232   Property::Value value;
233
234   Toolkit::Scrollable scrollable = Toolkit::Scrollable::DownCast( Dali::BaseHandle( object ) );
235
236   if( scrollable )
237   {
238     Scrollable& scrollableImpl( GetImpl( scrollable ) );
239     switch( index )
240     {
241       case Toolkit::Scrollable::Property::OVERSHOOT_EFFECT_COLOR:
242       {
243         value = scrollableImpl.GetOvershootEffectColor();
244         break;
245       }
246       case Toolkit::Scrollable::Property::OVERSHOOT_ANIMATION_SPEED:
247       {
248         value = scrollableImpl.GetOvershootAnimationSpeed();
249         break;
250       }
251       case Toolkit::Scrollable::Property::OVERSHOOT_ENABLED:
252       {
253         value = scrollableImpl.IsOvershootEnabled();
254         break;
255       }
256       case Toolkit::Scrollable::Property::OVERSHOOT_SIZE:
257       {
258         value = scrollableImpl.mOvershootSize;
259         break;
260       }
261       case Toolkit::Scrollable::Property::SCROLL_TO_ALPHA_FUNCTION:
262       {
263         value = static_cast<int>( scrollableImpl.mScrollToAlphaFunction );
264         break;
265       }
266     }
267   }
268
269   return value;
270 }
271
272 } // namespace Internal
273
274 } // namespace Toolkit
275
276 } // namespace Dali