Merge "Updates after Handle/Constrainable merge" into tizen
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / scrollable / scrollable-impl.cpp
1 /*
2  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // EXTERNAL INCLUDES
19 #include <dali/public-api/object/type-registry.h>
20
21 // INTERNAL INCLUDES
22 #include <dali-toolkit/internal/controls/scrollable/scrollable-impl.h>
23 #include <dali-toolkit/internal/controls/scroll-component/scroll-bar-internal-impl.h>
24
25 using namespace Dali;
26
27 namespace
28 {
29
30 } // unnamed namespace
31
32 namespace Dali
33 {
34
35 namespace Toolkit
36 {
37
38 const Property::Index Scrollable::PROPERTY_OVERSHOOT_EFFECT_COLOR( Toolkit::Internal::Control::CONTROL_PROPERTY_END_INDEX + 1 );
39 const Property::Index Scrollable::PROPERTY_OVERSHOOT_ANIMATION_SPEED( Toolkit::Internal::Control::CONTROL_PROPERTY_END_INDEX + 2 );
40
41 namespace Internal
42 {
43
44 namespace
45 {
46 const Vector4 DEFAULT_OVERSHOOT_COLOUR(0.0f, 0.64f, 0.85f, 0.25f);
47 const float DEFAULT_OVERSHOOT_ANIMATION_SPEED(120.0f); // 120 pixels per second
48
49 // Signals
50
51 const char* const SIGNAL_SCROLL_STARTED =   "scroll-started";
52 const char* const SIGNAL_SCROLL_COMPLETED = "scroll-completed";
53 const char* const SIGNAL_SCROLL_UPDATED =   "scroll-updated";
54 const char* const SIGNAL_SCROLL_CLAMPED =   "scroll-clamped";
55
56 BaseHandle Create()
57 {
58   // empty handle as we cannot create Scrollable (but type registered for scroll signal)
59   return BaseHandle();
60 }
61
62 TypeRegistration mType( typeid( Toolkit::Scrollable ), typeid( Toolkit::Control ), Create );
63
64 SignalConnectorType s1( mType, SIGNAL_SCROLL_STARTED,   &Scrollable::DoConnectSignal );
65 SignalConnectorType s2( mType, SIGNAL_SCROLL_COMPLETED, &Scrollable::DoConnectSignal );
66 SignalConnectorType s3( mType, SIGNAL_SCROLL_UPDATED,   &Scrollable::DoConnectSignal );
67 SignalConnectorType s4( mType, SIGNAL_SCROLL_CLAMPED,   &Scrollable::DoConnectSignal );
68
69 PropertyRegistration property1( mType,
70                                 "overshoot-effect-color",
71                                 Toolkit::Scrollable::PROPERTY_OVERSHOOT_EFFECT_COLOR,
72                                 Property::VECTOR4,
73                                 &Scrollable::SetProperty,
74                                 &Scrollable::GetProperty );
75
76 PropertyRegistration property2( mType,
77                                 "overshoot-animation-speed",
78                                 Toolkit::Scrollable::PROPERTY_OVERSHOOT_ANIMATION_SPEED,
79                                 Property::FLOAT,
80                                 &Scrollable::SetProperty,
81                                 &Scrollable::GetProperty );
82
83 }
84
85 const std::string Scrollable::SCROLLABLE_CAN_SCROLL_VERTICAL( "scrollable-can-scroll-vertical" );
86 const std::string Scrollable::SCROLLABLE_CAN_SCROLL_HORIZONTAL( "scrollable-can-scroll-horizontal" );
87
88 ///////////////////////////////////////////////////////////////////////////////////////////////////
89 // Scrollable
90 ///////////////////////////////////////////////////////////////////////////////////////////////////
91
92 // Scrollable controls are not layout containers so they dont need size negotiation..
93 // we dont want size negotiation while scrolling if we can avoid it
94 Scrollable::Scrollable()
95 : Control( ControlBehaviour( REQUIRES_TOUCH_EVENTS | REQUIRES_STYLE_CHANGE_SIGNALS | NO_SIZE_NEGOTIATION ) ),
96   mOvershootEffectColor(  DEFAULT_OVERSHOOT_COLOUR ),
97   mOvershootAnimationSpeed ( DEFAULT_OVERSHOOT_ANIMATION_SPEED ),
98   mPropertyRelativePosition(Property::INVALID_INDEX),
99   mPropertyPositionMin(Property::INVALID_INDEX),
100   mPropertyPositionMax(Property::INVALID_INDEX),
101   mPropertyScrollDirection(Property::INVALID_INDEX),
102   mPropertyCanScrollVertical(Property::INVALID_INDEX),
103   mPropertyCanScrollHorizontal(Property::INVALID_INDEX),
104   mOvershootEnabled(false)
105 {
106 }
107
108 Scrollable::~Scrollable()
109 {
110   // Clear scroll components, forces their destruction before Scrollable is destroyed.
111   mComponents.clear();
112 }
113
114 void Scrollable::RegisterCommonProperties()
115 {
116   Actor self = Self();
117
118   // Register properties.
119   mPropertyRelativePosition = self.RegisterProperty(Toolkit::Scrollable::SCROLL_RELATIVE_POSITION_PROPERTY_NAME, Vector3::ZERO);
120   mPropertyPositionMin = self.RegisterProperty(Toolkit::Scrollable::SCROLL_POSITION_MIN_PROPERTY_NAME, Vector3::ZERO);
121   mPropertyPositionMax = self.RegisterProperty(Toolkit::Scrollable::SCROLL_POSITION_MAX_PROPERTY_NAME, Vector3::ZERO);
122   mPropertyScrollDirection = self.RegisterProperty(Toolkit::Scrollable::SCROLL_DIRECTION_PROPERTY_NAME, Vector3::ZERO);
123   mPropertyCanScrollVertical = self.RegisterProperty(SCROLLABLE_CAN_SCROLL_VERTICAL, true);
124   mPropertyCanScrollHorizontal = self.RegisterProperty(SCROLLABLE_CAN_SCROLL_HORIZONTAL, true);
125 }
126
127 bool Scrollable::IsScrollComponentEnabled(Toolkit::Scrollable::ScrollComponentType type) const
128 {
129   if(type == Toolkit::Scrollable::OvershootIndicator)
130   {
131     return mOvershootEnabled;
132   }
133   return (mComponents.find(type) != mComponents.end());
134 }
135
136 void Scrollable::EnableScrollComponent(Toolkit::Scrollable::ScrollComponentType type)
137 {
138   if(type == Toolkit::Scrollable::OvershootIndicator)
139   {
140     if( !mOvershootEnabled )
141     {
142       SetOvershootEnabled(true);
143       mOvershootEnabled = true;
144     }
145     return;
146   }
147   if( mComponents.find(type) == mComponents.end() )
148   {
149     // Create ScrollComponent
150     Toolkit::Scrollable scrollable = Toolkit::Scrollable::DownCast(Self());
151     Toolkit::ScrollComponent scrollComponent = NewScrollComponent(scrollable, type);
152     Toolkit::ScrollComponentImpl& component = static_cast<Toolkit::ScrollComponentImpl&>(scrollComponent.GetImplementation());
153     ScrollComponentPtr componentPtr(&component);
154
155     mComponents[type] = componentPtr;
156   }
157 }
158
159 void Scrollable::DisableScrollComponent(Toolkit::Scrollable::ScrollComponentType type)
160 {
161   if(type == Toolkit::Scrollable::OvershootIndicator)
162   {
163     if( mOvershootEnabled )
164     {
165       SetOvershootEnabled(false);
166       mOvershootEnabled = false;
167     }
168     return;
169   }
170   ComponentIter pair = mComponents.find( type );
171
172   if( mComponents.end() != pair )
173   {
174     ScrollComponentPtr component = pair->second;
175
176     // Disconnect the scroll component first.
177     component->OnDisconnect();
178
179     // Destroy ScrollComponent.
180     mComponents.erase( type );
181   }
182 }
183
184 Vector4 Scrollable::GetOvershootEffectColor() const
185 {
186   return mOvershootEffectColor;
187 };
188
189 void Scrollable::SetOvershootAnimationSpeed( float pixelsPerSecond )
190 {
191   mOvershootAnimationSpeed = pixelsPerSecond;
192 }
193
194 float Scrollable::GetOvershootAnimationSpeed() const
195 {
196   return mOvershootAnimationSpeed;
197 };
198
199 Toolkit::Scrollable::ScrollStartedSignalType& Scrollable::ScrollStartedSignal()
200 {
201   return mScrollStartedSignal;
202 }
203
204 Toolkit::Scrollable::ScrollUpdatedSignalType& Scrollable::ScrollUpdatedSignal()
205 {
206   return mScrollUpdatedSignal;
207 }
208
209 Toolkit::Scrollable::ScrollCompletedSignalType& Scrollable::ScrollCompletedSignal()
210 {
211   return mScrollCompletedSignal;
212 }
213
214 Toolkit::Scrollable::ScrollClampedSignalType& Scrollable::ScrollClampedSignal()
215 {
216   return mScrollClampedSignal;
217 }
218
219 bool Scrollable::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
220 {
221   Dali::BaseHandle handle( object );
222
223   bool connected( true );
224   Toolkit::Scrollable scrollable = Toolkit::Scrollable::DownCast( handle );
225
226   if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_STARTED ) )
227   {
228     scrollable.ScrollStartedSignal().Connect( tracker, functor );
229   }
230   else if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_UPDATED ) )
231   {
232     scrollable.ScrollUpdatedSignal().Connect( tracker, functor );
233   }
234   else if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_COMPLETED ) )
235   {
236     scrollable.ScrollCompletedSignal().Connect( tracker, functor );
237   }
238   else if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_CLAMPED ) )
239   {
240     scrollable.ScrollClampedSignal().Connect( tracker, functor );
241   }
242   else
243   {
244     // signalName does not match any signal
245     connected = false;
246   }
247
248   return connected;
249 }
250
251 void Scrollable::SetProperty( BaseObject* object, Property::Index index, const Property::Value& value )
252 {
253   Toolkit::Scrollable scrollable = Toolkit::Scrollable::DownCast( Dali::BaseHandle( object ) );
254
255   if( scrollable )
256   {
257     Scrollable& scrollableImpl( GetImpl( scrollable ) );
258     switch( index )
259     {
260       case Toolkit::Scrollable::PROPERTY_OVERSHOOT_EFFECT_COLOR:
261       {
262         scrollableImpl.SetOvershootEffectColor( value.Get<Vector4>() );
263         break;
264       }
265       case Toolkit::Scrollable::PROPERTY_OVERSHOOT_ANIMATION_SPEED:
266       {
267         scrollableImpl.SetOvershootAnimationSpeed( value.Get<float>() );
268         break;
269       }
270     }
271   }
272 }
273
274 Property::Value Scrollable::GetProperty( BaseObject* object, Property::Index index )
275 {
276   Property::Value value;
277
278   Toolkit::Scrollable scrollable = Toolkit::Scrollable::DownCast( Dali::BaseHandle( object ) );
279
280   if( scrollable )
281   {
282     Scrollable& scrollableImpl( GetImpl( scrollable ) );
283     switch( index )
284     {
285       case Toolkit::Scrollable::PROPERTY_OVERSHOOT_EFFECT_COLOR:
286       {
287         value = scrollableImpl.GetOvershootEffectColor();
288         break;
289       }
290       case Toolkit::Scrollable::PROPERTY_OVERSHOOT_ANIMATION_SPEED:
291       {
292         value = scrollableImpl.GetOvershootAnimationSpeed();
293         break;
294       }
295     }
296   }
297
298   return value;
299 }
300
301 Toolkit::ScrollComponent Scrollable::NewScrollComponent(Toolkit::Scrollable& scrollable, Toolkit::Scrollable::ScrollComponentType type)
302 {
303   Toolkit::ScrollComponent instance;
304
305   switch(type)
306   {
307     case Toolkit::Scrollable::VerticalScrollBar:
308     {
309       instance = static_cast<Toolkit::ScrollComponent>(Toolkit::ScrollBarInternal::New(scrollable, true));
310       break;
311     }
312     case Toolkit::Scrollable::HorizontalScrollBar:
313     {
314       instance = static_cast<Toolkit::ScrollComponent>(Toolkit::ScrollBarInternal::New(scrollable, false));
315       break;
316     }
317     case Toolkit::Scrollable::OvershootIndicator:
318     {
319       DALI_ASSERT_ALWAYS(!"Unrecognized component type");
320       break;
321     }
322   }
323
324   return instance;
325 }
326
327 } // namespace Internal
328
329 } // namespace Toolkit
330
331 } // namespace Dali