Type registry macros made namespace-generic: toolkit
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / scrollable / scrollable-impl.cpp
1 /*
2  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // EXTERNAL INCLUDES
19 #include <cstring> // for strcmp
20 #include <dali/public-api/object/type-registry.h>
21 #include <dali/public-api/object/type-registry-helper.h>
22
23 // INTERNAL INCLUDES
24 #include <dali-toolkit/internal/controls/scrollable/scrollable-impl.h>
25 #include <dali-toolkit/internal/controls/scroll-component/scroll-bar-internal-impl.h>
26
27 using namespace Dali;
28
29 namespace Dali
30 {
31
32 namespace Toolkit
33 {
34
35 namespace Internal
36 {
37
38 namespace
39 {
40
41 BaseHandle Create()
42 {
43   // empty handle as we cannot create Scrollable (but type registered for scroll signal)
44   return BaseHandle();
45 }
46
47 // Setup properties, signals and actions using the type-registry.
48 DALI_TYPE_REGISTRATION_BEGIN( Toolkit::Scrollable, Toolkit::Control, Create );
49
50 DALI_PROPERTY_REGISTRATION( Toolkit, Scrollable, "overshoot-effect-color",    VECTOR4, OVERSHOOT_EFFECT_COLOR    )
51 DALI_PROPERTY_REGISTRATION( Toolkit, Scrollable, "overshoot-animation-speed", FLOAT,   OVERSHOOT_ANIMATION_SPEED )
52
53 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "scroll-relative-position", VECTOR3, SCROLL_RELATIVE_POSITION )
54 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "scroll-position-min",      VECTOR3, SCROLL_POSITION_MIN      )
55 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "scroll-position-max",      VECTOR3, SCROLL_POSITION_MAX      )
56 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "scroll-direction",         VECTOR3, SCROLL_DIRECTION         )
57 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "can-scroll-vertical",      BOOLEAN, CAN_SCROLL_VERTICAL      )
58 DALI_ANIMATABLE_PROPERTY_REGISTRATION( Toolkit, Scrollable, "can-scroll-horizontal",    BOOLEAN, CAN_SCROLL_HORIZONTAL    )
59
60 DALI_SIGNAL_REGISTRATION(              Toolkit, Scrollable, "scroll-started",                    SIGNAL_SCROLL_STARTED    )
61 DALI_SIGNAL_REGISTRATION(              Toolkit, Scrollable, "scroll-completed",                  SIGNAL_SCROLL_COMPLETED  )
62 DALI_SIGNAL_REGISTRATION(              Toolkit, Scrollable, "scroll-updated",                    SIGNAL_SCROLL_UPDATED    )
63
64 DALI_TYPE_REGISTRATION_END()
65
66 const Vector4 DEFAULT_OVERSHOOT_COLOUR(0.0f, 0.64f, 0.85f, 0.25f);
67 const float DEFAULT_OVERSHOOT_ANIMATION_SPEED(120.0f); // 120 pixels per second
68
69 }
70
71 ///////////////////////////////////////////////////////////////////////////////////////////////////
72 // Scrollable
73 ///////////////////////////////////////////////////////////////////////////////////////////////////
74
75 // Scrollable controls are not layout containers so they dont need size negotiation..
76 // we dont want size negotiation while scrolling if we can avoid it
77 Scrollable::Scrollable()
78 : Control( ControlBehaviour( REQUIRES_TOUCH_EVENTS | REQUIRES_STYLE_CHANGE_SIGNALS | DISABLE_SIZE_NEGOTIATION ) ),
79   mOvershootEffectColor(  DEFAULT_OVERSHOOT_COLOUR ),
80   mOvershootAnimationSpeed ( DEFAULT_OVERSHOOT_ANIMATION_SPEED ),
81   mOvershootEnabled(false)
82 {
83 }
84
85 Scrollable::Scrollable( ControlBehaviour behaviourFlags )
86 : Control( ControlBehaviour( REQUIRES_TOUCH_EVENTS | REQUIRES_STYLE_CHANGE_SIGNALS | behaviourFlags ) ),
87   mOvershootEffectColor(  DEFAULT_OVERSHOOT_COLOUR ),
88   mOvershootAnimationSpeed ( DEFAULT_OVERSHOOT_ANIMATION_SPEED ),
89   mOvershootEnabled(false)
90 {
91 }
92
93 Scrollable::~Scrollable()
94 {
95   // Clear scroll components, forces their destruction before Scrollable is destroyed.
96   mComponents.clear();
97 }
98
99 bool Scrollable::IsScrollComponentEnabled(Toolkit::Scrollable::ScrollComponentType type) const
100 {
101   if(type == Toolkit::Scrollable::OvershootIndicator)
102   {
103     return mOvershootEnabled;
104   }
105   return (mComponents.find(type) != mComponents.end());
106 }
107
108 void Scrollable::EnableScrollComponent(Toolkit::Scrollable::ScrollComponentType type)
109 {
110   if(type == Toolkit::Scrollable::OvershootIndicator)
111   {
112     if( !mOvershootEnabled )
113     {
114       SetOvershootEnabled(true);
115       mOvershootEnabled = true;
116     }
117     return;
118   }
119   if( mComponents.find(type) == mComponents.end() )
120   {
121     // Create ScrollComponent
122     Toolkit::Scrollable scrollable = Toolkit::Scrollable::DownCast(Self());
123     Toolkit::ScrollComponent scrollComponent = NewScrollComponent(scrollable, type);
124     Toolkit::ScrollComponentImpl& component = static_cast<Toolkit::ScrollComponentImpl&>(scrollComponent.GetImplementation());
125     ScrollComponentPtr componentPtr(&component);
126
127     mComponents[type] = componentPtr;
128   }
129 }
130
131 void Scrollable::DisableScrollComponent(Toolkit::Scrollable::ScrollComponentType type)
132 {
133   if(type == Toolkit::Scrollable::OvershootIndicator)
134   {
135     if( mOvershootEnabled )
136     {
137       SetOvershootEnabled(false);
138       mOvershootEnabled = false;
139     }
140     return;
141   }
142   ComponentIter pair = mComponents.find( type );
143
144   if( mComponents.end() != pair )
145   {
146     ScrollComponentPtr component = pair->second;
147
148     // Disconnect the scroll component first.
149     component->OnDisconnect();
150
151     // Destroy ScrollComponent.
152     mComponents.erase( type );
153   }
154 }
155
156 Vector4 Scrollable::GetOvershootEffectColor() const
157 {
158   return mOvershootEffectColor;
159 };
160
161 void Scrollable::SetOvershootAnimationSpeed( float pixelsPerSecond )
162 {
163   mOvershootAnimationSpeed = pixelsPerSecond;
164 }
165
166 float Scrollable::GetOvershootAnimationSpeed() const
167 {
168   return mOvershootAnimationSpeed;
169 };
170
171 Toolkit::Scrollable::ScrollStartedSignalType& Scrollable::ScrollStartedSignal()
172 {
173   return mScrollStartedSignal;
174 }
175
176 Toolkit::Scrollable::ScrollUpdatedSignalType& Scrollable::ScrollUpdatedSignal()
177 {
178   return mScrollUpdatedSignal;
179 }
180
181 Toolkit::Scrollable::ScrollCompletedSignalType& Scrollable::ScrollCompletedSignal()
182 {
183   return mScrollCompletedSignal;
184 }
185
186 bool Scrollable::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
187 {
188   Dali::BaseHandle handle( object );
189
190   bool connected( true );
191   Toolkit::Scrollable scrollable = Toolkit::Scrollable::DownCast( handle );
192
193   if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_STARTED ) )
194   {
195     scrollable.ScrollStartedSignal().Connect( tracker, functor );
196   }
197   else if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_UPDATED ) )
198   {
199     scrollable.ScrollUpdatedSignal().Connect( tracker, functor );
200   }
201   else if( 0 == strcmp( signalName.c_str(), SIGNAL_SCROLL_COMPLETED ) )
202   {
203     scrollable.ScrollCompletedSignal().Connect( tracker, functor );
204   }
205   else
206   {
207     // signalName does not match any signal
208     connected = false;
209   }
210
211   return connected;
212 }
213
214 void Scrollable::SetProperty( BaseObject* object, Property::Index index, const Property::Value& value )
215 {
216   Toolkit::Scrollable scrollable = Toolkit::Scrollable::DownCast( Dali::BaseHandle( object ) );
217
218   if( scrollable )
219   {
220     Scrollable& scrollableImpl( GetImpl( scrollable ) );
221     switch( index )
222     {
223       case Toolkit::Scrollable::Property::OVERSHOOT_EFFECT_COLOR:
224       {
225         scrollableImpl.SetOvershootEffectColor( value.Get<Vector4>() );
226         break;
227       }
228       case Toolkit::Scrollable::Property::OVERSHOOT_ANIMATION_SPEED:
229       {
230         scrollableImpl.SetOvershootAnimationSpeed( value.Get<float>() );
231         break;
232       }
233     }
234   }
235 }
236
237 Property::Value Scrollable::GetProperty( BaseObject* object, Property::Index index )
238 {
239   Property::Value value;
240
241   Toolkit::Scrollable scrollable = Toolkit::Scrollable::DownCast( Dali::BaseHandle( object ) );
242
243   if( scrollable )
244   {
245     Scrollable& scrollableImpl( GetImpl( scrollable ) );
246     switch( index )
247     {
248       case Toolkit::Scrollable::Property::OVERSHOOT_EFFECT_COLOR:
249       {
250         value = scrollableImpl.GetOvershootEffectColor();
251         break;
252       }
253       case Toolkit::Scrollable::Property::OVERSHOOT_ANIMATION_SPEED:
254       {
255         value = scrollableImpl.GetOvershootAnimationSpeed();
256         break;
257       }
258     }
259   }
260
261   return value;
262 }
263
264 Toolkit::ScrollComponent Scrollable::NewScrollComponent(Toolkit::Scrollable& scrollable, Toolkit::Scrollable::ScrollComponentType type)
265 {
266   Toolkit::ScrollComponent instance;
267
268   switch(type)
269   {
270     case Toolkit::Scrollable::VerticalScrollBar:
271     {
272       instance = static_cast<Toolkit::ScrollComponent>(Toolkit::ScrollBarInternal::New(scrollable, true));
273       break;
274     }
275     case Toolkit::Scrollable::HorizontalScrollBar:
276     {
277       instance = static_cast<Toolkit::ScrollComponent>(Toolkit::ScrollBarInternal::New(scrollable, false));
278       break;
279     }
280     case Toolkit::Scrollable::OvershootIndicator:
281     {
282       DALI_ASSERT_ALWAYS(!"Unrecognized component type");
283       break;
284     }
285   }
286
287   return instance;
288 }
289
290 } // namespace Internal
291
292 } // namespace Toolkit
293
294 } // namespace Dali