Implement CameraView.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / accessibility-manager / accessibility-manager-impl.cpp
1 /*
2  * Copyright (c) 2021 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include "accessibility-manager-impl.h"
20
21 // EXTERNAL INCLUDES
22 #include <dali/devel-api/adaptor-framework/accessibility-impl.h>
23 #include <dali/devel-api/adaptor-framework/accessibility.h>
24
25 // INTERNAL INCLUDES
26 #include <dali-toolkit/devel-api/controls/control-devel.h>
27 #include <dali-toolkit/public-api/controls/control-impl.h>
28 #include <dali-toolkit/public-api/controls/control.h>
29
30 namespace Dali
31 {
32 namespace Toolkit
33 {
34 namespace Internal
35 {
36 AccessibilityManager::AccessibilityManager()
37 {
38   mFocusOrder.push_back({}); // zero has a special meaning
39 }
40
41 AccessibilityManager::~AccessibilityManager()
42 {
43 }
44
45 void AccessibilityManager::SetAccessibilityAttribute(Actor actor, Toolkit::AccessibilityManager::AccessibilityAttribute type, const std::string& text)
46 {
47   switch(type)
48   {
49     case Toolkit::AccessibilityManager::ACCESSIBILITY_LABEL:
50       actor.SetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_NAME, text);
51       break;
52
53     case Toolkit::AccessibilityManager::ACCESSIBILITY_HINT:
54       actor.SetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_DESCRIPTION, text);
55       break;
56
57     case Toolkit::AccessibilityManager::ACCESSIBILITY_TRAIT:
58     case Toolkit::AccessibilityManager::ACCESSIBILITY_VALUE:
59     default:
60       break;
61   }
62 }
63
64 std::string AccessibilityManager::GetAccessibilityAttribute(Actor actor, Toolkit::AccessibilityManager::AccessibilityAttribute type) const
65 {
66   switch(type)
67   {
68     case Toolkit::AccessibilityManager::ACCESSIBILITY_LABEL:
69       return actor.GetProperty<std::string>(Toolkit::DevelControl::Property::ACCESSIBILITY_NAME);
70
71     case Toolkit::AccessibilityManager::ACCESSIBILITY_HINT:
72       return actor.GetProperty<std::string>(Toolkit::DevelControl::Property::ACCESSIBILITY_DESCRIPTION);
73
74     case Toolkit::AccessibilityManager::ACCESSIBILITY_TRAIT:
75     case Toolkit::AccessibilityManager::ACCESSIBILITY_VALUE:
76     default:
77       return "";
78   }
79 }
80
81 void AccessibilityManager::SetFocusOrder(Actor actor, const unsigned int order)
82 {
83   if(order == 0)
84     return;
85
86   if(order >= mFocusOrder.size())
87     mFocusOrder.resize(order + 1);
88
89   auto it = mFocusOrder.begin() + order;
90   mFocusOrder.insert(it, actor);
91
92   if(order > 0)
93   {
94     Actor prev = mFocusOrder[order - 1];
95     DevelControl::AppendAccessibilityRelation(prev, actor, Accessibility::RelationType::FLOWS_TO);
96     DevelControl::AppendAccessibilityRelation(actor, prev, Accessibility::RelationType::FLOWS_FROM);
97   }
98
99   if(order + 1 < mFocusOrder.size())
100   {
101     Actor next = mFocusOrder[order + 1];
102     DevelControl::AppendAccessibilityRelation(actor, next, Accessibility::RelationType::FLOWS_TO);
103     DevelControl::AppendAccessibilityRelation(next, actor, Accessibility::RelationType::FLOWS_FROM);
104   }
105 }
106
107 unsigned int AccessibilityManager::GetFocusOrder(Actor actor) const
108 {
109   for(auto it = mFocusOrder.begin(); it != mFocusOrder.end(); ++it)
110   {
111     if(actor == *it)
112       return it - mFocusOrder.begin();
113   }
114
115   return 0;
116 }
117
118 unsigned int AccessibilityManager::GenerateNewFocusOrder() const
119 {
120   return static_cast<unsigned>(mFocusOrder.size());
121 }
122
123 Actor AccessibilityManager::GetActorByFocusOrder(const unsigned int order)
124 {
125   Actor actor;
126
127   if(order > 0 && order < mFocusOrder.size())
128     actor = mFocusOrder[order];
129
130   return actor;
131 }
132
133 bool AccessibilityManager::SetCurrentFocusActor(Actor actor)
134 {
135   Dali::Accessibility::Accessible::SetCurrentlyHighlightedActor(actor);
136
137   return true;
138 }
139
140 Actor AccessibilityManager::GetCurrentFocusActor()
141 {
142   return Dali::Accessibility::Accessible::GetCurrentlyHighlightedActor();
143 }
144
145 Actor AccessibilityManager::GetCurrentFocusGroup()
146 {
147   return GetFocusGroup(GetCurrentFocusActor());
148 }
149
150 unsigned int AccessibilityManager::GetCurrentFocusOrder()
151 {
152   auto     actor = GetCurrentFocusActor();
153   unsigned order = 0;
154
155   if(actor)
156     order = GetFocusOrder(actor);
157
158   return order;
159 }
160
161 bool AccessibilityManager::MoveFocusForward()
162 {
163   unsigned current = GetCurrentFocusOrder();
164
165   if(current + 1 < mFocusOrder.size())
166     return SetCurrentFocusActor(mFocusOrder[current + 1]);
167
168   return false;
169 }
170
171 bool AccessibilityManager::MoveFocusBackward()
172 {
173   unsigned current = GetCurrentFocusOrder();
174
175   if(current > 1) // zero has a special meaning
176     return SetCurrentFocusActor(mFocusOrder[current - 1]);
177
178   return false;
179 }
180
181 void AccessibilityManager::ClearFocus()
182 {
183   auto actor = GetCurrentFocusActor();
184   Toolkit::DevelControl::ClearAccessibilityHighlight(actor);
185 }
186
187 void AccessibilityManager::Reset()
188 {
189   ClearFocus();
190
191   for(std::size_t i = 2; i < mFocusOrder.size(); ++i)
192   {
193     Actor prev = mFocusOrder[i - 1];
194     Actor next = mFocusOrder[i];
195
196     DevelControl::RemoveAccessibilityRelation(prev, next, Accessibility::RelationType::FLOWS_TO);
197     DevelControl::RemoveAccessibilityRelation(next, prev, Accessibility::RelationType::FLOWS_FROM);
198   }
199
200   mFocusOrder.clear();
201   mFocusOrder.push_back({});
202 }
203
204 void AccessibilityManager::SetFocusGroup(Actor actor, bool isFocusGroup)
205 {
206 }
207
208 bool AccessibilityManager::IsFocusGroup(Actor actor) const
209 {
210   return false;
211 }
212
213 Actor AccessibilityManager::GetFocusGroup(Actor actor)
214 {
215   return {};
216 }
217
218 Vector2 AccessibilityManager::GetReadPosition() const
219 {
220   return {};
221 }
222
223 void AccessibilityManager::SetGroupMode(bool enabled)
224 {
225 }
226
227 bool AccessibilityManager::GetGroupMode() const
228 {
229   return false;
230 }
231
232 void AccessibilityManager::SetWrapMode(bool wrapped)
233 {
234 }
235
236 bool AccessibilityManager::GetWrapMode() const
237 {
238   return true;
239 }
240
241 void AccessibilityManager::SetFocusIndicatorActor(Actor indicator)
242 {
243   Dali::Accessibility::Accessible::SetHighlightActor(indicator);
244 }
245
246 Actor AccessibilityManager::GetFocusIndicatorActor()
247 {
248   return Dali::Accessibility::Accessible::GetHighlightActor();
249 }
250
251 Toolkit::AccessibilityManager::FocusChangedSignalType& AccessibilityManager::FocusChangedSignal()
252 {
253   return mFocusChangedSignal;
254 }
255
256 Toolkit::AccessibilityManager::FocusOvershotSignalType& AccessibilityManager::FocusOvershotSignal()
257 {
258   return mFocusOvershotSignal;
259 }
260
261 Toolkit::AccessibilityManager::FocusedActorActivatedSignalType& AccessibilityManager::FocusedActorActivatedSignal()
262 {
263   return mFocusedActorActivatedSignal;
264 }
265
266 } // namespace Internal
267
268 } // namespace Toolkit
269
270 } // namespace Dali