Merge "Implement CameraView." into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / accessibility-manager / accessibility-manager-impl.cpp
1 /*
2  * Copyright (c) 2021 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include "accessibility-manager-impl.h"
20
21 // EXTERNAL INCLUDES
22 #include <dali/devel-api/adaptor-framework/accessibility-impl.h>
23 #include <dali/devel-api/adaptor-framework/accessibility.h>
24
25 // INTERNAL INCLUDES
26 #include <dali-toolkit/devel-api/controls/control-devel.h>
27 #include <dali-toolkit/public-api/controls/control-impl.h>
28 #include <dali-toolkit/public-api/controls/control.h>
29
30 namespace Dali
31 {
32 namespace Toolkit
33 {
34 namespace Internal
35 {
36 AccessibilityManager::AccessibilityManager()
37 {
38   mFocusOrder.push_back({}); // zero has a special meaning
39 }
40
41 AccessibilityManager::~AccessibilityManager()
42 {
43 }
44
45 void AccessibilityManager::SetAccessibilityAttribute(Actor actor, Toolkit::AccessibilityManager::AccessibilityAttribute type, const std::string& text)
46 {
47   switch(type)
48   {
49     case Toolkit::AccessibilityManager::ACCESSIBILITY_LABEL:
50       actor.SetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_NAME, text);
51       break;
52
53     case Toolkit::AccessibilityManager::ACCESSIBILITY_HINT:
54       actor.SetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_DESCRIPTION, text);
55       break;
56
57     case Toolkit::AccessibilityManager::ACCESSIBILITY_TRAIT:
58     case Toolkit::AccessibilityManager::ACCESSIBILITY_VALUE:
59     default:
60       break;
61   }
62 }
63
64 std::string AccessibilityManager::GetAccessibilityAttribute(Actor actor, Toolkit::AccessibilityManager::AccessibilityAttribute type) const
65 {
66   switch(type)
67   {
68     case Toolkit::AccessibilityManager::ACCESSIBILITY_LABEL:
69       return actor.GetProperty<std::string>(Toolkit::DevelControl::Property::ACCESSIBILITY_NAME);
70
71     case Toolkit::AccessibilityManager::ACCESSIBILITY_HINT:
72       return actor.GetProperty<std::string>(Toolkit::DevelControl::Property::ACCESSIBILITY_DESCRIPTION);
73
74     case Toolkit::AccessibilityManager::ACCESSIBILITY_TRAIT:
75     case Toolkit::AccessibilityManager::ACCESSIBILITY_VALUE:
76     default:
77       return "";
78   }
79 }
80
81 void AccessibilityManager::SetFocusOrder(Actor actor, const unsigned int order)
82 {
83   if(order == 0)
84     return;
85
86   if(order >= mFocusOrder.size())
87     mFocusOrder.resize(order + 1);
88
89   auto it = mFocusOrder.begin() + order;
90   mFocusOrder.insert(it, actor);
91
92   if(order > 0)
93   {
94     Actor prev = mFocusOrder[order - 1];
95     DevelControl::AppendAccessibilityRelation(prev, actor, Accessibility::RelationType::FLOWS_TO);
96     DevelControl::AppendAccessibilityRelation(actor, prev, Accessibility::RelationType::FLOWS_FROM);
97   }
98
99   if(order + 1 < mFocusOrder.size())
100   {
101     Actor next = mFocusOrder[order + 1];
102     DevelControl::AppendAccessibilityRelation(actor, next, Accessibility::RelationType::FLOWS_TO);
103     DevelControl::AppendAccessibilityRelation(next, actor, Accessibility::RelationType::FLOWS_FROM);
104   }
105 }
106
107 unsigned int AccessibilityManager::GetFocusOrder(Actor actor) const
108 {
109   for(auto it = mFocusOrder.begin(); it != mFocusOrder.end(); ++it)
110   {
111     if(actor == *it)
112       return it - mFocusOrder.begin();
113   }
114
115   return 0;
116 }
117
118 unsigned int AccessibilityManager::GenerateNewFocusOrder() const
119 {
120   return static_cast<unsigned>(mFocusOrder.size());
121 }
122
123 Actor AccessibilityManager::GetActorByFocusOrder(const unsigned int order)
124 {
125   Actor actor;
126
127   if(order > 0 && order < mFocusOrder.size())
128     actor = mFocusOrder[order];
129
130   return actor;
131 }
132
133 bool AccessibilityManager::SetCurrentFocusActor(Actor actor)
134 {
135   return Toolkit::DevelControl::GrabAccessibilityHighlight(actor);
136 }
137
138 Actor AccessibilityManager::GetCurrentFocusActor()
139 {
140   return Dali::Accessibility::Accessible::GetCurrentlyHighlightedActor();
141 }
142
143 Actor AccessibilityManager::GetCurrentFocusGroup()
144 {
145   return GetFocusGroup(GetCurrentFocusActor());
146 }
147
148 unsigned int AccessibilityManager::GetCurrentFocusOrder()
149 {
150   auto     actor = GetCurrentFocusActor();
151   unsigned order = 0;
152
153   if(actor)
154     order = GetFocusOrder(actor);
155
156   return order;
157 }
158
159 bool AccessibilityManager::MoveFocusForward()
160 {
161   unsigned current = GetCurrentFocusOrder();
162
163   if(current + 1 < mFocusOrder.size())
164     return SetCurrentFocusActor(mFocusOrder[current + 1]);
165
166   return false;
167 }
168
169 bool AccessibilityManager::MoveFocusBackward()
170 {
171   unsigned current = GetCurrentFocusOrder();
172
173   if(current > 1) // zero has a special meaning
174     return SetCurrentFocusActor(mFocusOrder[current - 1]);
175
176   return false;
177 }
178
179 void AccessibilityManager::ClearFocus()
180 {
181   auto actor = GetCurrentFocusActor();
182   Toolkit::DevelControl::ClearAccessibilityHighlight(actor);
183 }
184
185 void AccessibilityManager::Reset()
186 {
187   ClearFocus();
188
189   for(std::size_t i = 2; i < mFocusOrder.size(); ++i)
190   {
191     Actor prev = mFocusOrder[i - 1];
192     Actor next = mFocusOrder[i];
193
194     DevelControl::RemoveAccessibilityRelation(prev, next, Accessibility::RelationType::FLOWS_TO);
195     DevelControl::RemoveAccessibilityRelation(next, prev, Accessibility::RelationType::FLOWS_FROM);
196   }
197
198   mFocusOrder.clear();
199   mFocusOrder.push_back({});
200 }
201
202 void AccessibilityManager::SetFocusGroup(Actor actor, bool isFocusGroup)
203 {
204 }
205
206 bool AccessibilityManager::IsFocusGroup(Actor actor) const
207 {
208   return false;
209 }
210
211 Actor AccessibilityManager::GetFocusGroup(Actor actor)
212 {
213   return {};
214 }
215
216 Vector2 AccessibilityManager::GetReadPosition() const
217 {
218   return {};
219 }
220
221 void AccessibilityManager::SetGroupMode(bool enabled)
222 {
223 }
224
225 bool AccessibilityManager::GetGroupMode() const
226 {
227   return false;
228 }
229
230 void AccessibilityManager::SetWrapMode(bool wrapped)
231 {
232 }
233
234 bool AccessibilityManager::GetWrapMode() const
235 {
236   return true;
237 }
238
239 void AccessibilityManager::SetFocusIndicatorActor(Actor indicator)
240 {
241   Dali::Accessibility::Accessible::SetHighlightActor(indicator);
242 }
243
244 Actor AccessibilityManager::GetFocusIndicatorActor()
245 {
246   return Dali::Accessibility::Accessible::GetHighlightActor();
247 }
248
249 Toolkit::AccessibilityManager::FocusChangedSignalType& AccessibilityManager::FocusChangedSignal()
250 {
251   return mFocusChangedSignal;
252 }
253
254 Toolkit::AccessibilityManager::FocusOvershotSignalType& AccessibilityManager::FocusOvershotSignal()
255 {
256   return mFocusOvershotSignal;
257 }
258
259 Toolkit::AccessibilityManager::FocusedActorActivatedSignalType& AccessibilityManager::FocusedActorActivatedSignal()
260 {
261   return mFocusedActorActivatedSignal;
262 }
263
264 } // namespace Internal
265
266 } // namespace Toolkit
267
268 } // namespace Dali