Merge "Add null check for currentFocusActor" into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / devel-api / controls / control-devel.cpp
1 /*
2  * Copyright (c) 2021 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include "control-devel.h"
20
21 // EXTERNAL INCLUDES
22 #include <dali/public-api/actors/actor.h>
23 #include <dali/public-api/animation/animation.h>
24
25 // INTERNAL INCLUDES
26 #include <dali-toolkit/devel-api/visual-factory/transition-data.h>
27 #include <dali-toolkit/internal/controls/control/control-data-impl.h>
28 #include <dali-toolkit/public-api/controls/control-impl.h>
29 #include <dali-toolkit/public-api/controls/control.h>
30
31 namespace Dali
32 {
33 namespace Toolkit
34 {
35 namespace DevelControl
36 {
37 void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual)
38 {
39   Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
40   controlDataImpl.RegisterVisual(index, visual);
41 }
42
43 void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual, int depthIndex)
44 {
45   Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
46   controlDataImpl.RegisterVisual(index, visual, depthIndex);
47 }
48
49 void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual, bool enabled)
50 {
51   Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
52   controlDataImpl.RegisterVisual(index, visual, enabled);
53 }
54
55 void RegisterVisual(Internal::Control& control, Dali::Property::Index index, Toolkit::Visual::Base& visual, bool enabled, int depthIndex)
56 {
57   Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
58   controlDataImpl.RegisterVisual(index, visual, enabled, depthIndex);
59 }
60
61 void UnregisterVisual(Internal::Control& control, Dali::Property::Index index)
62 {
63   Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
64   controlDataImpl.UnregisterVisual(index);
65 }
66
67 Toolkit::Visual::Base GetVisual(const Internal::Control& control, Dali::Property::Index index)
68 {
69   const Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
70   return controlDataImpl.GetVisual(index);
71 }
72
73 void EnableVisual(Internal::Control& control, Dali::Property::Index index, bool enable)
74 {
75   Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
76   controlDataImpl.EnableVisual(index, enable);
77 }
78
79 bool IsVisualEnabled(const Internal::Control& control, Dali::Property::Index index)
80 {
81   const Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
82   return controlDataImpl.IsVisualEnabled(index);
83 }
84
85 Dali::Animation CreateTransition(Internal::Control& control, const Toolkit::TransitionData& handle)
86 {
87   Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
88   return controlDataImpl.CreateTransition(handle);
89 }
90
91 void AddTransitions(Internal::Control&             control,
92                     Dali::Animation                animation,
93                     const Toolkit::TransitionData& transitionData)
94 {
95   Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(control);
96   controlDataImpl.AddTransitions(animation, transitionData);
97 }
98
99 void DoAction(Control& control, Dali::Property::Index visualIndex, Dali::Property::Index actionId, const Dali::Property::Value attributes)
100 {
101   Internal::Control&       controlInternal = Toolkit::Internal::GetImplementation(control);
102   Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(controlInternal);
103   controlDataImpl.DoAction(visualIndex, actionId, attributes);
104 }
105
106 void SetInputMethodContext(Internal::Control& control, InputMethodContext& inputMethodContext)
107 {
108   Internal::Control::Impl::Get(control).SetInputMethodContext(inputMethodContext);
109 }
110
111 VisualEventSignalType& VisualEventSignal(Control control)
112 {
113   Internal::Control&       internalControl = Toolkit::Internal::GetImplementation(control);
114   Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(internalControl);
115   return controlDataImpl.VisualEventSignal();
116 }
117
118 Dali::Property GetVisualProperty(Control control, Dali::Property::Index index, Dali::Property::Key visualPropertyKey)
119 {
120   Internal::Control&       internalControl = Toolkit::Internal::GetImplementation(control);
121   Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(internalControl);
122   return controlDataImpl.GetVisualProperty(index, visualPropertyKey);
123 }
124
125 static Toolkit::Internal::Control::Impl* GetControlImplementation(Dali::Actor actor)
126 {
127   Dali::Toolkit::Control control = Toolkit::Control::DownCast(actor);
128   if(control)
129   {
130     auto& internalControl = Toolkit::Internal::GetImplementation(control);
131     auto& controlDataImpl = Toolkit::Internal::Control::Impl::Get(internalControl);
132     return &controlDataImpl;
133   }
134   return nullptr;
135 }
136
137 Toolkit::DevelControl::AccessibilityActivateSignalType& AccessibilityActivateSignal(Toolkit::Control control)
138 {
139   return GetControlImplementation(control)->mAccessibilityActivateSignal;
140 }
141
142 Toolkit::DevelControl::AccessibilityReadingSkippedSignalType& AccessibilityReadingSkippedSignal(Toolkit::Control control)
143 {
144   return GetControlImplementation(control)->mAccessibilityReadingSkippedSignal;
145 }
146
147 Toolkit::DevelControl::AccessibilityReadingPausedSignalType& AccessibilityReadingPausedSignal(Toolkit::Control control)
148 {
149   return GetControlImplementation(control)->mAccessibilityReadingPausedSignal;
150 }
151
152 Toolkit::DevelControl::AccessibilityReadingResumedSignalType& AccessibilityReadingResumedSignal(Toolkit::Control control)
153 {
154   return GetControlImplementation(control)->mAccessibilityReadingResumedSignal;
155 }
156
157 Toolkit::DevelControl::AccessibilityReadingCancelledSignalType& AccessibilityReadingCancelledSignal(Toolkit::Control control)
158 {
159   return GetControlImplementation(control)->mAccessibilityReadingCancelledSignal;
160 }
161
162 Toolkit::DevelControl::AccessibilityReadingStoppedSignalType& AccessibilityReadingStoppedSignal(Toolkit::Control control)
163 {
164   return GetControlImplementation(control)->mAccessibilityReadingStoppedSignal;
165 }
166
167 Toolkit::DevelControl::AccessibilityGetNameSignalType& AccessibilityGetNameSignal(Toolkit::Control control)
168 {
169   return GetControlImplementation(control)->mAccessibilityGetNameSignal;
170 }
171
172 Toolkit::DevelControl::AccessibilityGetDescriptionSignalType& AccessibilityGetDescriptionSignal(Toolkit::Control control)
173 {
174   return GetControlImplementation(control)->mAccessibilityGetDescriptionSignal;
175 }
176
177 Toolkit::DevelControl::AccessibilityDoGestureSignalType& AccessibilityDoGestureSignal(Toolkit::Control control)
178 {
179   return GetControlImplementation(control)->mAccessibilityDoGestureSignal;
180 }
181
182 void AppendAccessibilityRelation(Dali::Actor control, Actor destination, Dali::Accessibility::RelationType relation)
183 {
184   if(auto controlDataImpl = GetControlImplementation(control))
185   {
186     auto object = controlDataImpl->GetAccessibilityObject(destination);
187     if(object)
188     {
189       controlDataImpl->mAccessibilityRelations[relation].insert(object);
190     }
191   }
192 }
193
194 void RemoveAccessibilityRelation(Dali::Actor control, Actor destination, Dali::Accessibility::RelationType relation)
195 {
196   if(auto controlDataImpl = GetControlImplementation(control))
197   {
198     auto object = controlDataImpl->GetAccessibilityObject(destination);
199     if(object)
200     {
201       auto& relations = controlDataImpl->mAccessibilityRelations;
202
203       relations[relation].erase(object);
204
205       if(relations[relation].empty())
206       {
207         relations.erase(relation);
208       }
209     }
210   }
211 }
212
213 std::vector<std::vector<Accessibility::Address>> GetAccessibilityRelations(Dali::Actor control)
214 {
215   if(auto controlDataImpl = GetControlImplementation(control))
216   {
217     std::vector<std::vector<Accessibility::Address>> result(static_cast<std::size_t>(Accessibility::RelationType::MAX_COUNT));
218
219     // Map every Accessible* to its Address
220     for(auto& relation : controlDataImpl->mAccessibilityRelations)
221     {
222       auto  index   = static_cast<std::size_t>(relation.first);
223       auto& targets = relation.second;
224
225       std::transform(targets.begin(), targets.end(), std::back_inserter(result[index]), [](auto* x) {
226         return x->GetAddress();
227       });
228     }
229
230     return result;
231   }
232
233   return {};
234 }
235
236 void ClearAccessibilityRelations(Dali::Actor control)
237 {
238   if(auto controlDataImpl = GetControlImplementation(control))
239   {
240     controlDataImpl->mAccessibilityRelations.clear();
241   }
242 }
243
244 void SetAccessibilityConstructor(Dali::Actor control, std::function<std::unique_ptr<Dali::Accessibility::Accessible>(Dali::Actor)> constructor)
245 {
246   if(auto controlDataImpl = GetControlImplementation(control))
247   {
248     controlDataImpl->mAccessibilityConstructor = constructor;
249   }
250 }
251
252 void AppendAccessibilityAttribute(Dali::Actor control, const std::string& key, const std::string value)
253 {
254   if(auto controlDataImpl = GetControlImplementation(control))
255   {
256     controlDataImpl->AppendAccessibilityAttribute(key, value);
257   }
258 }
259
260 void RemoveAccessibilityAttribute(Dali::Actor control, const std::string& key)
261 {
262   if(auto controlDataImpl = GetControlImplementation(control))
263   {
264     controlDataImpl->RemoveAccessibilityAttribute(key);
265   }
266 }
267
268 void ClearAccessibilityAttributes(Dali::Actor control)
269 {
270   if(auto controlDataImpl = GetControlImplementation(control))
271   {
272     controlDataImpl->ClearAccessibilityAttributes();
273   }
274 }
275
276 void SetAccessibilityReadingInfoType(Dali::Actor control, const Dali::Accessibility::ReadingInfoTypes types)
277 {
278   if(auto controlDataImpl = GetControlImplementation(control))
279   {
280     controlDataImpl->SetAccessibilityReadingInfoType(types);
281   }
282 }
283
284 Dali::Accessibility::ReadingInfoTypes GetAccessibilityReadingInfoType(Dali::Actor control)
285 {
286   if(auto controlDataImpl = GetControlImplementation(control))
287   {
288     return controlDataImpl->GetAccessibilityReadingInfoType();
289   }
290   return {};
291 }
292
293 bool ClearAccessibilityHighlight(Dali::Actor control)
294 {
295   if(auto controlDataImpl = GetControlImplementation(control))
296   {
297     auto object = dynamic_cast<Dali::Accessibility::Component*>(controlDataImpl->GetAccessibilityObject());
298     if(object)
299     {
300       return object->ClearHighlight();
301     }
302   }
303   return false;
304 }
305
306 bool GrabAccessibilityHighlight(Dali::Actor control)
307 {
308   if(auto controlDataImpl = GetControlImplementation(control))
309   {
310     auto object = dynamic_cast<Dali::Accessibility::Component*>(controlDataImpl->GetAccessibilityObject());
311     if(object)
312     {
313       return object->GrabHighlight();
314     }
315   }
316   return false;
317 }
318
319 Dali::Accessibility::States GetAccessibilityStates(Dali::Actor control)
320 {
321   if(auto controlDataImpl = GetControlImplementation(control))
322   {
323     auto object = dynamic_cast<Dali::Accessibility::Component*>(controlDataImpl->GetAccessibilityObject());
324     if(object)
325     {
326       return object->GetStates();
327     }
328   }
329   return {};
330 }
331
332 void NotifyAccessibilityStateChange(Dali::Actor control, Dali::Accessibility::States states, bool isRecursive)
333 {
334   if(auto controlDataImpl = GetControlImplementation(control))
335   {
336     controlDataImpl->GetAccessibilityObject()->NotifyAccessibilityStateChange(std::move(states), isRecursive);
337   }
338 }
339
340 } // namespace DevelControl
341
342 } // namespace Toolkit
343
344 } // namespace Dali