Merge "[dali-toolkit] fix set max character length when text already set" into devel...
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / devel-api / controls / accessible-impl.cpp
1 /*
2  * Copyright (c) 2021 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include "accessible-impl.h"
20
21 // EXTERNAL INCLUDES
22 #include <dali/devel-api/actors/actor-devel.h>
23
24 // INTERNAL INCLUDES
25 #include <dali-toolkit/devel-api/asset-manager/asset-manager.h>
26 #include <dali-toolkit/internal/controls/control/control-data-impl.h>
27 #include <dali-toolkit/public-api/controls/control-impl.h>
28 #include <dali-toolkit/public-api/controls/control.h>
29 #include <dali-toolkit/public-api/controls/image-view/image-view.h>
30 #include <dali-toolkit/public-api/focus-manager/keyboard-focus-manager.h>
31
32 namespace Dali::Toolkit::DevelControl {
33
34 AccessibleImpl::AccessibleImpl(Dali::Actor self, Dali::Accessibility::Role role, bool modal)
35 : self(self),
36   modal(modal)
37 {
38   auto control = Dali::Toolkit::Control::DownCast(Self());
39
40   Internal::Control&       internalControl = Toolkit::Internal::GetImplementation(control);
41   Internal::Control::Impl& controlImpl     = Internal::Control::Impl::Get(internalControl);
42   if(controlImpl.mAccessibilityRole == Dali::Accessibility::Role::UNKNOWN)
43     controlImpl.mAccessibilityRole = role;
44
45   Self().PropertySetSignal().Connect(&controlImpl, [this, &controlImpl](Dali::Handle& handle, Dali::Property::Index index, Dali::Property::Value value) {
46     if(this->Self() != Dali::Accessibility::Accessible::GetCurrentlyHighlightedActor())
47     {
48       return;
49     }
50
51     if(index == DevelControl::Property::ACCESSIBILITY_NAME || (index == GetNamePropertyIndex() && !controlImpl.mAccessibilityNameSet))
52     {
53       if(controlImpl.mAccessibilityGetNameSignal.Empty())
54       {
55         Emit(Dali::Accessibility::ObjectPropertyChangeEvent::NAME);
56       }
57     }
58
59     if(index == DevelControl::Property::ACCESSIBILITY_DESCRIPTION || (index == GetDescriptionPropertyIndex() && !controlImpl.mAccessibilityDescriptionSet))
60     {
61       if(controlImpl.mAccessibilityGetDescriptionSignal.Empty())
62       {
63         Emit(Dali::Accessibility::ObjectPropertyChangeEvent::DESCRIPTION);
64       }
65     }
66   });
67 }
68
69 std::string AccessibleImpl::GetName()
70 {
71   auto control = Dali::Toolkit::Control::DownCast(Self());
72
73   Internal::Control&       internalControl = Toolkit::Internal::GetImplementation(control);
74   Internal::Control::Impl& controlImpl     = Internal::Control::Impl::Get(internalControl);
75
76   if(!controlImpl.mAccessibilityGetNameSignal.Empty())
77   {
78     std::string ret;
79     controlImpl.mAccessibilityGetNameSignal.Emit(ret);
80     return ret;
81   }
82
83   if(controlImpl.mAccessibilityNameSet)
84     return controlImpl.mAccessibilityName;
85
86   if(auto raw = GetNameRaw(); !raw.empty())
87     return raw;
88
89   return Self().GetProperty<std::string>(Actor::Property::NAME);
90 }
91
92 std::string AccessibleImpl::GetNameRaw()
93 {
94   return {};
95 }
96
97 std::string AccessibleImpl::GetDescription()
98 {
99   auto control = Dali::Toolkit::Control::DownCast(Self());
100
101   Internal::Control&       internalControl = Toolkit::Internal::GetImplementation(control);
102   Internal::Control::Impl& controlImpl     = Internal::Control::Impl::Get(internalControl);
103
104   if(!controlImpl.mAccessibilityGetDescriptionSignal.Empty())
105   {
106     std::string ret;
107     controlImpl.mAccessibilityGetDescriptionSignal.Emit(ret);
108     return ret;
109   }
110
111   if(controlImpl.mAccessibilityDescriptionSet)
112     return controlImpl.mAccessibilityDescription;
113
114   return GetDescriptionRaw();
115 }
116
117 std::string AccessibleImpl::GetDescriptionRaw()
118 {
119   return "";
120 }
121
122 Dali::Accessibility::Accessible* AccessibleImpl::GetParent()
123 {
124   return Dali::Accessibility::Accessible::Get(Self().GetParent());
125 }
126
127 size_t AccessibleImpl::GetChildCount()
128 {
129   return Self().GetChildCount();
130 }
131
132 Dali::Accessibility::Accessible* AccessibleImpl::GetChildAtIndex(size_t index)
133 {
134   return Dali::Accessibility::Accessible::Get(Self().GetChildAt(static_cast<unsigned int>(index)));
135 }
136
137 size_t AccessibleImpl::GetIndexInParent()
138 {
139   auto s      = Self();
140   auto parent = s.GetParent();
141   DALI_ASSERT_ALWAYS(parent && "can't call GetIndexInParent on object without parent");
142   auto count = parent.GetChildCount();
143   for(auto i = 0u; i < count; ++i)
144   {
145     auto c = parent.GetChildAt(i);
146     if(c == s)
147       return i;
148   }
149   DALI_ASSERT_ALWAYS(false && "object isn't child of it's parent");
150   return static_cast<size_t>(-1);
151 }
152
153 Dali::Accessibility::Role AccessibleImpl::GetRole()
154 {
155   return Self().GetProperty<Dali::Accessibility::Role>(Toolkit::DevelControl::Property::ACCESSIBILITY_ROLE);
156 }
157
158 Dali::Accessibility::States AccessibleImpl::CalculateStates()
159 {
160   Dali::Actor self = Self();
161   Dali::Accessibility::States s;
162   s[Dali::Accessibility::State::FOCUSABLE] = self.GetProperty<bool>(Actor::Property::KEYBOARD_FOCUSABLE);
163   s[Dali::Accessibility::State::FOCUSED]   = Toolkit::KeyboardFocusManager::Get().GetCurrentFocusActor() == self;
164   if(self.GetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE).GetType() == Dali::Property::NONE)
165     s[Dali::Accessibility::State::HIGHLIGHTABLE] = false;
166   else
167     s[Dali::Accessibility::State::HIGHLIGHTABLE] = self.GetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE).Get<bool>();
168   s[Dali::Accessibility::State::HIGHLIGHTED] = GetCurrentlyHighlightedActor() == self;
169   s[Dali::Accessibility::State::ENABLED]     = true;
170   s[Dali::Accessibility::State::SENSITIVE]   = true;
171   s[Dali::Accessibility::State::ANIMATED]    = self.GetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_ANIMATED).Get<bool>();
172   s[Dali::Accessibility::State::VISIBLE]     = true;
173   if(modal)
174   {
175     s[Dali::Accessibility::State::MODAL] = true;
176   }
177   s[Dali::Accessibility::State::SHOWING] = !self.GetProperty(Dali::DevelActor::Property::CULLED).Get<bool>() && self.GetCurrentProperty<bool>(Actor::Property::VISIBLE);
178
179   s[Dali::Accessibility::State::DEFUNCT] = !self.GetProperty(Dali::DevelActor::Property::CONNECTED_TO_SCENE).Get<bool>();
180   return s;
181 }
182
183 Dali::Accessibility::States AccessibleImpl::GetStates()
184 {
185   return CalculateStates();
186 }
187
188 Dali::Accessibility::Attributes AccessibleImpl::GetAttributes()
189 {
190   std::unordered_map<std::string, std::string> attribute_map;
191   auto                                         q = Dali::Toolkit::Control::DownCast(Self());
192   auto                                         w =
193     q.GetProperty(Dali::Toolkit::DevelControl::Property::ACCESSIBILITY_ATTRIBUTES);
194   auto z = w.GetMap();
195
196   if(z)
197   {
198     auto map_size = z->Count();
199
200     for(unsigned int i = 0; i < map_size; i++)
201     {
202       auto map_key = z->GetKeyAt(i);
203       if(map_key.type == Dali::Property::Key::STRING)
204       {
205         std::string map_value;
206         if(z->GetValue(i).Get(map_value))
207         {
208           attribute_map.emplace(std::move(map_key.stringKey),
209                                 std::move(map_value));
210         }
211       }
212     }
213   }
214
215   return attribute_map;
216 }
217
218 Dali::Accessibility::ComponentLayer AccessibleImpl::GetLayer()
219 {
220   return Dali::Accessibility::ComponentLayer::WINDOW;
221 }
222
223 Dali::Rect<> AccessibleImpl::GetExtents(Dali::Accessibility::CoordType ctype)
224 {
225   Dali::Actor self = Self();
226   Vector2 screenPosition =
227     self.GetProperty(Dali::DevelActor::Property::SCREEN_POSITION)
228       .Get<Vector2>();
229   auto size = self.GetCurrentProperty<Vector3>(Actor::Property::SIZE) * self.GetCurrentProperty<Vector3>(Actor::Property::WORLD_SCALE);
230   bool positionUsesAnchorPoint =
231     self.GetProperty(Dali::DevelActor::Property::POSITION_USES_ANCHOR_POINT)
232       .Get<bool>();
233   Vector3 anchorPointOffSet =
234     size * (positionUsesAnchorPoint ? self.GetCurrentProperty<Vector3>(Actor::Property::ANCHOR_POINT)
235                                     : AnchorPoint::TOP_LEFT);
236   Vector2 position = Vector2(screenPosition.x - anchorPointOffSet.x,
237                              screenPosition.y - anchorPointOffSet.y);
238
239   return {position.x, position.y, size.x, size.y};
240 }
241
242 int16_t AccessibleImpl::GetMdiZOrder()
243 {
244   return 0;
245 }
246 double AccessibleImpl::GetAlpha()
247 {
248   return 0;
249 }
250
251 bool AccessibleImpl::GrabFocus()
252 {
253   return Toolkit::KeyboardFocusManager::Get().SetCurrentFocusActor(Self());
254 }
255
256 static Dali::Actor CreateHighlightIndicatorActor()
257 {
258   std::string focusBorderImagePath(AssetManager::GetDaliImagePath());
259   focusBorderImagePath += "/keyboard_focus.9.png";
260   // Create the default if it hasn't been set and one that's shared by all the
261   // keyboard focusable actors
262   auto actor = Toolkit::ImageView::New(focusBorderImagePath);
263   actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
264   DevelControl::AppendAccessibilityAttribute(actor, "highlight", "");
265   actor.SetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_ANIMATED, true);
266   actor.SetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE, false);
267
268   return actor;
269 }
270
271 bool AccessibleImpl::GrabHighlight()
272 {
273   Dali::Actor self = Self();
274   auto old = GetCurrentlyHighlightedActor();
275
276   if(!Dali::Accessibility::IsUp())
277     return false;
278   if(self == old)
279     return true;
280   if(old)
281   {
282     auto c = dynamic_cast<Dali::Accessibility::Component*>(Internal::Control::Impl::GetAccessibilityObject(old));
283     if(c)
284       c->ClearHighlight();
285   }
286   auto highlight = GetHighlightActor();
287   if(!highlight)
288   {
289     highlight = CreateHighlightIndicatorActor();
290     SetHighlightActor(highlight);
291   }
292   highlight.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
293   highlight.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
294   highlight.SetProperty(Actor::Property::POSITION_Z, 1.0f);
295   highlight.SetProperty(Actor::Property::POSITION, Vector2(0.0f, 0.0f));
296
297   // Remember the highlight actor, so that when the default is changed with
298   // SetHighlightActor(), the currently displayed highlight can still be cleared.
299   currentHighlightActor = highlight;
300   EnsureSelfVisible();
301   self.Add(highlight);
302   SetCurrentlyHighlightedActor(self);
303   EmitHighlighted(true);
304
305   return true;
306 }
307
308 bool AccessibleImpl::ClearHighlight()
309 {
310   Dali::Actor self = Self();
311
312   if(!Dali::Accessibility::IsUp())
313     return false;
314   if(GetCurrentlyHighlightedActor() == self)
315   {
316     self.Remove(currentHighlightActor.GetHandle());
317     currentHighlightActor = {};
318     SetCurrentlyHighlightedActor({});
319     EmitHighlighted(false);
320     return true;
321   }
322   return false;
323 }
324
325 std::string AccessibleImpl::GetActionName(size_t index)
326 {
327   if(index >= GetActionCount()) return "";
328   Dali::TypeInfo type;
329   Self().GetTypeInfo(type);
330   DALI_ASSERT_ALWAYS(type && "no TypeInfo object");
331   return type.GetActionName(index);
332 }
333
334 std::string AccessibleImpl::GetLocalizedActionName(size_t index)
335 {
336   // TODO: add localization
337   return GetActionName(index);
338 }
339
340 std::string AccessibleImpl::GetActionDescription(size_t index)
341 {
342   return "";
343 }
344
345 size_t AccessibleImpl::GetActionCount()
346 {
347   Dali::TypeInfo type;
348   Self().GetTypeInfo(type);
349   DALI_ASSERT_ALWAYS(type && "no TypeInfo object");
350   return type.GetActionCount();
351 }
352
353 std::string AccessibleImpl::GetActionKeyBinding(size_t index)
354 {
355   return "";
356 }
357
358 bool AccessibleImpl::DoAction(size_t index)
359 {
360   std::string actionName = GetActionName(index);
361   return Self().DoAction(actionName, {});
362 }
363
364 bool AccessibleImpl::DoAction(const std::string& name)
365 {
366   return Self().DoAction(name, {});
367 }
368
369 bool AccessibleImpl::DoGesture(const Dali::Accessibility::GestureInfo& gestureInfo)
370 {
371   auto control = Dali::Toolkit::Control::DownCast(Self());
372
373   Internal::Control&       internalControl = Toolkit::Internal::GetImplementation(control);
374   Internal::Control::Impl& controlImpl     = Internal::Control::Impl::Get(internalControl);
375
376   if(!controlImpl.mAccessibilityDoGestureSignal.Empty())
377   {
378     auto ret = std::make_pair(gestureInfo, false);
379     controlImpl.mAccessibilityDoGestureSignal.Emit(ret);
380     return ret.second;
381   }
382
383   return false;
384 }
385
386 std::vector<Dali::Accessibility::Relation> AccessibleImpl::GetRelationSet()
387 {
388   auto control = Dali::Toolkit::Control::DownCast(Self());
389
390   Internal::Control&       internalControl = Toolkit::Internal::GetImplementation(control);
391   Internal::Control::Impl& controlImpl     = Internal::Control::Impl::Get(internalControl);
392
393   std::vector<Dali::Accessibility::Relation> ret;
394
395   auto& v = controlImpl.mAccessibilityRelations;
396   for(auto i = 0u; i < v.size(); ++i)
397   {
398     if(v[i].empty())
399       continue;
400
401     ret.emplace_back(Accessibility::Relation{static_cast<Accessibility::RelationType>(i), v[i]});
402   }
403
404   return ret;
405 }
406
407 void AccessibleImpl::EnsureChildVisible(Actor child)
408 {
409 }
410
411 void AccessibleImpl::EnsureSelfVisible()
412 {
413   auto parent = dynamic_cast<AccessibleImpl*>(GetParent());
414   if(parent)
415   {
416     parent->EnsureChildVisible(Self());
417   }
418 }
419
420 Dali::Property::Index AccessibleImpl::GetNamePropertyIndex()
421 {
422   return Actor::Property::NAME;
423 }
424
425 Dali::Property::Index AccessibleImpl::GetDescriptionPropertyIndex()
426 {
427   return Dali::Property::INVALID_INDEX;
428 }
429
430 } // namespace Dali::Toolkit::DevelControl