Split dali-toolkit into Base & Optional
[platform/core/uifw/dali-toolkit.git] / base / dali-toolkit / public-api / controls / scrollable / scroll-view / scroll-view-cube-effect.cpp
1 //
2 // Copyright (c) 2014 Samsung Electronics Co., Ltd.
3 //
4 // Licensed under the Flora License, Version 1.0 (the License);
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 //     http://floralicense.org/license/
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an AS IS BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 //
16
17 #include <dali-toolkit/public-api/controls/scrollable/scroll-view/scroll-view-effect.h>
18 #include <dali-toolkit/public-api/controls/scrollable/scroll-view/scroll-view-cube-effect.h>
19 #include <dali-toolkit/internal/controls/scrollable/scroll-view/scroll-view-effect-impl.h>
20 #include <dali-toolkit/internal/controls/scrollable/scroll-view/scroll-view-cube-effect-impl.h>
21
22 using namespace Dali;
23
24 namespace Dali
25 {
26
27 namespace Toolkit
28 {
29
30 ScrollViewCubeEffect ScrollViewCubeEffect::New()
31 {
32   return ScrollViewCubeEffect(new Internal::ScrollViewCubeEffect());
33 }
34
35 ScrollViewCubeEffect::ScrollViewCubeEffect()
36 {
37
38 }
39
40 ScrollViewCubeEffect::ScrollViewCubeEffect(Internal::ScrollViewCubeEffect *impl)
41 : ScrollViewEffect(impl)
42 {
43 }
44
45 ScrollViewCubeEffect ScrollViewCubeEffect::DownCast( BaseHandle handle )
46 {
47   return ScrollViewCubeEffect( dynamic_cast<Internal::ScrollViewCubeEffect*>(handle.GetObjectPtr()) );
48 }
49
50 void ScrollViewCubeEffect::ApplyToActor(Actor child,
51                                         const Vector3& anchor,
52                                         const Vector2& angleSwing,
53                                         const Vector2& positionSwing)
54 {
55   GetImpl(*this).ApplyToActor( child, anchor, angleSwing, positionSwing );
56 }
57
58 void ScrollViewCubeEffect::ApplyToActor(Actor child,
59                                         Actor parentPage,
60                                         const Vector3& anchor,
61                                         const Vector2& angleSwing,
62                                         const Vector2& positionSwing)
63 {
64   GetImpl(*this).ApplyToActor( child, parentPage, anchor, angleSwing, positionSwing );
65 }
66
67 } // namespace Toolkit
68
69 } // namespace Dali