Add borderline property for visual + Integrate some shaders in one
Add borderline properies for visual
- BORDERLINE_WIDTH "borderlineWidth" (float, default = 0.0)
: Width of the borderline
- BORDERLINE_COLOR "borderlineColor" (Vector4, default = Color::BLACK)
: Color of the borderline
- BORDERLINE_OFFSET "borderlineOffset" (float, default = 0.0)
: Relative position offset from 'Real' borderline of visual.
== 0.0f then half is inside, and half is outside of visual.
== -1.0f then all borderline will be rendered inside of visual.
== 1.0f then all borderline will be rendered outside of visual.
These three properties are animatable
Also, I integrate image / color / gradient visual shaders in one file.
Cause If I add above feature, the shader files need so many.
Change-Id: Ieeea3c1fd4703c5f446018ceffb46a7b715b36f1
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
- [D] dali-toolkit/internal/graphics/shaders/gradient-visual-bounding-box-rounded-corner-shader.vert