Changed bubble effect to use new texture API * Bubble effect uses new texture API * Removed unneded actors Change-Id: I2a682599928e118194c399417990ec7b417fba99
Rendering API clean-up Change-Id: I282a24900e667bdc29ba45cf95d7e22457df137c
Fix various Klocwork errors Change-Id: I34c5e2b4471d9c22fe3596b7c5417371573d84eb
Fix VD prevent issues 1. rand -> rand_r: thread unsafe 2. copy constructor and asignment operator are missed Change-Id: I505a831eb729255b240327d08b7c436378d75aab
Remove uniform mapping. Change-Id: If347a572c3bb51192234317831509f1ada66e595
update bubble-emitter to use new mesh Change-Id: I2a46b496e3c1f4938978416f518b1330e62fa328