Updated demos to use DALi clang-format
[platform/core/uifw/dali-demo.git] / examples / visual-transitions / beat-control-impl.h
index 87bc457..aaf37b0 100644 (file)
  * limitations under the License.
  */
 
-#include "beat-control.h"
-#include <dali/public-api/animation/animation.h>
-#include <dali-toolkit/public-api/controls/control-impl.h>
-#include <dali-toolkit/devel-api/visual-factory/visual-base.h>
 #include <dali-toolkit/devel-api/visual-factory/transition-data.h>
+#include <dali-toolkit/devel-api/visual-factory/visual-base.h>
 #include <dali-toolkit/public-api/align-enumerations.h>
+#include <dali-toolkit/public-api/controls/control-impl.h>
+#include <dali/public-api/animation/animation.h>
+#include "beat-control.h"
 
 namespace Demo
 {
-
 namespace Internal // To use TypeRegistry, handle and body classes need the same name
 {
-
 class BeatControl : public Dali::Toolkit::Internal::Control
 {
 public:
@@ -49,14 +47,14 @@ public: // API
 
   void StartFadeAnimation();
 
-public:  // Properties
+public: // Properties
   /**
    * Called when a property of an object of this type is set.
    * @param[in] object The object whose property is set.
    * @param[in] index The property index.
    * @param[in] value The new property value.
    */
-  static void SetProperty( Dali::BaseObject* object, Dali::Property::Index index, const Dali::Property::Value& value );
+  static void SetProperty(Dali::BaseObject* object, Dali::Property::Index index, const Dali::Property::Value& value);
 
   /**
    * Called to retrieve a property of an object of this type.
@@ -64,7 +62,7 @@ public:  // Properties
    * @param[in] index The property index.
    * @return The current value of the property.
    */
-  static Dali::Property::Value GetProperty( Dali::BaseObject* object, Dali::Property::Index propertyIndex );
+  static Dali::Property::Value GetProperty(Dali::BaseObject* object, Dali::Property::Index propertyIndex);
 
 private: // From Control
   /**
@@ -75,7 +73,7 @@ private: // From Control
   /**
    * @copydoc Toolkit::Control::OnSceneConnection()
    */
-  virtual void OnSceneConnection( int depth );
+  virtual void OnSceneConnection(int depth);
 
   /**
    * @copydoc Toolkit::Control::OnSceneDisconnection()
@@ -85,12 +83,12 @@ private: // From Control
   /**
    * @copydoc Toolkit::Control::OnSizeSet()
    */
-  virtual void OnSizeSet( const Dali::Vector3& targetSize );
+  virtual void OnSizeSet(const Dali::Vector3& targetSize);
 
   /**
    * @copydoc Toolkit::Control::OnRelayout()
    */
-  virtual void OnRelayout( const Dali::Vector2& targetSize, Dali::RelayoutContainer& container );
+  virtual void OnRelayout(const Dali::Vector2& targetSize, Dali::RelayoutContainer& container);
   /**
    * @copydoc Toolkit::Control::GetNaturalSize
    */
@@ -99,57 +97,57 @@ private: // From Control
   /**
    * @copydoc Toolkit::Control::OnStyleChange
    */
-  virtual void OnStyleChange( Dali::Toolkit::StyleManager styleManager, Dali::StyleChange::Type change );
+  virtual void OnStyleChange(Dali::Toolkit::StyleManager styleManager, Dali::StyleChange::Type change);
 
 private:
-  void OnBounceAnimationFinished( Dali::Animation& handle );
-  void OnXAnimationFinished( Dali::Animation& src );
-  void OnYAnimationFinished( Dali::Animation& src );
-  void OnFadeAnimationFinished( Dali::Animation& src );
+  void OnBounceAnimationFinished(Dali::Animation& handle);
+  void OnXAnimationFinished(Dali::Animation& src);
+  void OnYAnimationFinished(Dali::Animation& src);
+  void OnFadeAnimationFinished(Dali::Animation& src);
 
   /**
    * Relayout the visuals as a result of size negotiation
    */
-  void RelayoutVisuals( const Dali::Vector2& targetSize );
+  void RelayoutVisuals(const Dali::Vector2& targetSize);
 
 private:
   //undefined
-  BeatControl( const BeatControl& );
-  BeatControl& operator=( const BeatControl& );
+  BeatControl(const BeatControl&);
+  BeatControl& operator=(const BeatControl&);
 
 private:
   // Implementation details
-  Dali::Toolkit::Visual::Base mVisual;
+  Dali::Toolkit::Visual::Base   mVisual;
   Dali::Toolkit::TransitionData mBounceTransition;
   Dali::Toolkit::TransitionData mLeftTransition;
   Dali::Toolkit::TransitionData mUpTransition;
   Dali::Toolkit::TransitionData mFadeTransition;
-  Dali::Animation mAnimation;
-  Dali::Animation mXAnimation;
-  Dali::Animation mYAnimation;
-  Dali::Animation mFadeAnimation;
-  Dali::Vector2 mTransformSize;
-  Dali::Toolkit::Align::Type mTransformOrigin;
-  Dali::Toolkit::Align::Type mTransformAnchorPoint;
-  int mAnimationPlaying;
+  Dali::Animation               mAnimation;
+  Dali::Animation               mXAnimation;
+  Dali::Animation               mYAnimation;
+  Dali::Animation               mFadeAnimation;
+  Dali::Vector2                 mTransformSize;
+  Dali::Toolkit::Align::Type    mTransformOrigin;
+  Dali::Toolkit::Align::Type    mTransformAnchorPoint;
+  int                           mAnimationPlaying;
 };
 
-} // Internal
+} // namespace Internal
 
-inline Internal::BeatControl& GetImpl( Demo::BeatControl& handle )
+inline Internal::BeatControl& GetImpl(Demo::BeatControl& handle)
 {
-  DALI_ASSERT_ALWAYS( handle );
+  DALI_ASSERT_ALWAYS(handle);
   Dali::RefObject& object = handle.GetImplementation();
   return static_cast<Internal::BeatControl&>(object);
 }
 
-inline const Internal::BeatControl& GetImpl( const Demo::BeatControl& handle )
+inline const Internal::BeatControl& GetImpl(const Demo::BeatControl& handle)
 {
-  DALI_ASSERT_ALWAYS( handle );
+  DALI_ASSERT_ALWAYS(handle);
   const Dali::RefObject& object = handle.GetImplementation();
   return static_cast<const Internal::BeatControl&>(object);
 }
 
-} // Demo
+} // namespace Demo
 
 #endif //  DALI_DEMO_BEAT_CONTROL_IMPL_H