Further Setter/Getter public API removal from Dali::Actor
[platform/core/uifw/dali-demo.git] / examples / text-scrolling / text-scrolling-example.cpp
index e886331..52c35d4 100644 (file)
@@ -76,12 +76,12 @@ public:
 
   void CreateBox( const std::string& name, Actor& box, Actor parent, const Vector2& size )
   {
-    box.SetName(name);
-    box.SetAnchorPoint( AnchorPoint::CENTER );
-    box.SetParentOrigin( ParentOrigin::CENTER );
+    box.SetProperty( Dali::Actor::Property::NAME,name);
+    box.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+    box.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
     box.SetResizePolicy( ResizePolicy::FIT_TO_CHILDREN, Dimension::HEIGHT );
     box.SetResizePolicy( ResizePolicy::FIXED, Dimension::WIDTH );
-    box.SetSize( size.width, 0.f );
+    box.SetProperty( Actor::Property::SIZE, Vector2( size.width, 0.f ) );
     parent.Add( box );
 
     Dali::Property::Map border;
@@ -96,9 +96,9 @@ public:
     label = TextLabel::New( text );
     label.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
     label.SetResizePolicy( ResizePolicy::DIMENSION_DEPENDENCY, Dimension::HEIGHT );
-    label.SetPadding( Padding( 1.0f, 1.0f, 1.0f, 1.0f ) );
-    label.SetAnchorPoint( AnchorPoint::CENTER );
-    label.SetParentOrigin( ParentOrigin::CENTER );
+    label.SetProperty( Actor::Property::PADDING, Padding( 1.0f, 1.0f, 1.0f, 1.0f ) );
+    label.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+    label.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
     parent.Add( label );
 
     if ( scrollOnStart )
@@ -107,9 +107,9 @@ public:
     }
 
     button.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
-    button.SetSize(BOX_SIZE.height,BOX_SIZE.height);
-    button.SetParentOrigin( ParentOrigin::TOP_RIGHT );
-    button.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+    button.SetProperty( Actor::Property::SIZE, Vector2(BOX_SIZE.height,BOX_SIZE.height) );
+    button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_RIGHT );
+    button.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
     parent.Add(button);
   }
 
@@ -126,10 +126,10 @@ public:
 
     // Create Root actor
     Actor rootActor = Actor::New();
-    rootActor.SetName("rootActor");
+    rootActor.SetProperty( Dali::Actor::Property::NAME,"rootActor");
     rootActor.SetResizePolicy( ResizePolicy::FIXED,  Dimension::ALL_DIMENSIONS );
-    rootActor.SetSize( mStageSize );
-    rootActor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+    rootActor.SetProperty( Actor::Property::SIZE, mStageSize );
+    rootActor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
 
     stage.Add( rootActor );
 
@@ -140,10 +140,10 @@ public:
     // Create Desktop
     Control desktop = Control::New();
     desktop.SetBackgroundColor( Color::WHITE );
-    desktop.SetName("desktopActor");
-    desktop.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+    desktop.SetProperty( Dali::Actor::Property::NAME,"desktopActor");
+    desktop.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
     desktop.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
-    desktop.SetSize( mTargetActorSize );
+    desktop.SetProperty( Actor::Property::SIZE, mTargetActorSize );
 
     rootActor.Add( desktop ); // Add desktop (content) to offscreen actor
 
@@ -155,26 +155,26 @@ public:
     Control boxE = Control::New();
 
     CreateBox( "boxA", boxA, desktop, BOX_SIZE );
-    boxA.SetPosition( 0.0f, -500.0f, 1.0f );
+    boxA.SetProperty( Actor::Property::POSITION, Vector3( 0.0f, -500.0f, 1.0f ));
 
     // Create TextField
     TextField field = TextField::New();
     field.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
-    field.SetPadding( Padding( 1.0f, 1.0f, 1.0f, 1.0f ) );
-    field.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+    field.SetProperty( Actor::Property::PADDING, Padding( 1.0f, 1.0f, 1.0f, 1.0f ) );
+    field.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
     field.SetProperty( TextField::Property::PLACEHOLDER_TEXT, "Enter Folder Name" );
     field.SetProperty( TextField::Property::DECORATION_BOUNDING_BOX, Rect<int>( SCREEN_BORDER, SCREEN_BORDER, mStageSize.width - SCREEN_BORDER*2, mStageSize.height - SCREEN_BORDER*2 ) );
     boxA.Add( field );
-    boxA.SetSize(BOX_SIZE);
+    boxA.SetProperty( Actor::Property::SIZE, BOX_SIZE);
 
     CreateBox( "boxB", boxB, desktop, SCROLLING_BOX_SIZE );
-    boxB.SetPosition( 0.0f, -400.0f, 1.0f );
+    boxB.SetProperty( Actor::Property::POSITION, Vector3( 0.0f, -400.0f, 1.0f ));
     Toolkit::PushButton scrollLargeButton = Toolkit::PushButton::New();
     scrollLargeButton.ClickedSignal().Connect( this, &TextScrollingExample::OnButtonClickedLarge );
     CreateLabel( mLargeLabel, "A Quick Brown Fox Jumps Over The Lazy Dog", boxB, false ,scrollLargeButton );
 
     CreateBox( "boxC", boxC, desktop, SCROLLING_BOX_SIZE );
-    boxC.SetPosition( 0.0f, -300.0f, 1.0f );
+    boxC.SetProperty( Actor::Property::POSITION, Vector3( 0.0f, -300.0f, 1.0f ));
     Toolkit::PushButton scrollSmallButton = Toolkit::PushButton::New();
     scrollSmallButton.ClickedSignal().Connect( this, &TextScrollingExample::OnButtonClickedSmall );
     CreateLabel( mSmallLabel, "Hello Text", boxC , true, scrollSmallButton );
@@ -185,7 +185,7 @@ public:
     mSmallLabel.SetProperty( TextLabel::Property::SHADOW, shadowMap );
 
     CreateBox( "boxD", boxD, desktop, SCROLLING_BOX_SIZE );
-    boxD.SetPosition( 0.0f, -200.0f, 1.0f );
+    boxD.SetProperty( Actor::Property::POSITION, Vector3( 0.0f, -200.0f, 1.0f ));
     Toolkit::PushButton scrollRtlButton = Toolkit::PushButton::New();
     scrollRtlButton.ClickedSignal().Connect( this, &TextScrollingExample::OnButtonClickedRtl );
     CreateLabel( mRtlLabel, "مرحبا بالعالم", boxD , true, scrollRtlButton );
@@ -193,7 +193,7 @@ public:
     mRtlLabel.SetProperty(TextLabel::Property::AUTO_SCROLL_LOOP_DELAY, 0.3f );
 
     CreateBox( "boxE", boxE, desktop, SCROLLING_BOX_SIZE );
-    boxE.SetPosition( 0.0f, -100.0f, 1.0f );
+    boxE.SetProperty( Actor::Property::POSITION, Vector3( 0.0f, -100.0f, 1.0f ));
     Toolkit::PushButton scrollRtlLongButton = Toolkit::PushButton::New();
     scrollRtlLongButton.ClickedSignal().Connect( this, &TextScrollingExample::OnButtonClickedRtlLong );
     CreateLabel( mRtlLongLabel, " مرحبا بالعالم مرحبا بالعالم مرحبا بالعالم مرحبا بالعالم مرحبا بالعالم مرحبا بالعالم مرحبا بالعالم مرحبا بالعالم مرحبا بالعالم", boxE , false, scrollRtlLongButton );
@@ -210,10 +210,10 @@ public:
     colorButton.SetProperty( Button::Property::TOGGLABLE, true );
     colorButton.SetProperty( Button::Property::UNSELECTED_BACKGROUND_VISUAL, Property::Map().Add ( Toolkit::Visual::Property::TYPE, Visual::COLOR ).Add( ColorVisual::Property::MIX_COLOR, Color::RED ) );
     colorButton.SetProperty( Button::Property::SELECTED_BACKGROUND_VISUAL, Property::Map().Add ( Toolkit::Visual::Property::TYPE, Visual::COLOR ).Add( ColorVisual::Property::MIX_COLOR, Color::BLACK ) );
-    colorButton.SetAnchorPoint( AnchorPoint::BOTTOM_CENTER );
-    colorButton.SetParentOrigin( ParentOrigin::BOTTOM_CENTER );
+    colorButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER );
+    colorButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER );
     colorButton.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
-    colorButton.SetSize(BOX_SIZE.height,BOX_SIZE.height);
+    colorButton.SetProperty( Actor::Property::SIZE, Vector2(BOX_SIZE.height,BOX_SIZE.height) );
     colorButton.ClickedSignal().Connect( this, &TextScrollingExample::OnColorButtonClicked );
     rootActor.Add( colorButton );
 
@@ -221,11 +221,11 @@ public:
     {
       Toolkit::RadioButton alignButton = Toolkit::RadioButton::New( ALIGNMENT_TABLE[ i ] );
       alignButton.ClickedSignal().Connect( this, &TextScrollingExample::OnAlignButtonClicked );
-      alignButton.SetName( ALIGNMENT_TABLE[ i ] );
+      alignButton.SetProperty( Dali::Actor::Property::NAME, ALIGNMENT_TABLE[ i ] );
 
       // Place first button to left aligned, second center aligned and third right aligned
-      alignButton.SetAnchorPoint( Vector3( i * 0.5f, 0.0f, 0.5f ) );
-      alignButton.SetParentOrigin( Vector3( i * 0.5f, 0.0f, 0.5f ) );
+      alignButton.SetProperty( Actor::Property::ANCHOR_POINT, Vector3( i * 0.5f, 0.0f, 0.5f ) );
+      alignButton.SetProperty( Actor::Property::PARENT_ORIGIN, Vector3( i * 0.5f, 0.0f, 0.5f ) );
 
       rootActor.Add( alignButton );
 
@@ -335,7 +335,7 @@ public:
   {
     for( unsigned int index = 0; index < ALIGNMENT_TABLE_COUNT; ++index )
     {
-      const std::string& buttonName = button.GetName();
+      const std::string& buttonName = button.GetProperty< std::string >( Dali::Actor::Property::NAME );
       if( buttonName == ALIGNMENT_TABLE[ index ] )
       {
         mSmallLabel.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, ALIGNMENT_TABLE[ index ] );
@@ -383,7 +383,7 @@ public:
       mTargetActorPosition.y = mTargetActorPosition.y + position.y;
       mTargetActorPosition.y = std::min( mTargetActorPosition.y, -mTargetActorSize.height );
       mTargetActorPosition.y = std::max( mTargetActorPosition.y, ( mTargetActorSize.height - mStageSize.height*0.25f ) );
-      actor.SetPosition( 0.0f, mTargetActorPosition.y );
+      actor.SetProperty( Actor::Property::POSITION, Vector2( 0.0f, mTargetActorPosition.y ));
     }
   }