mRenderer.SetProperty( Renderer::Property::DEPTH_WRITE_MODE, DepthWriteMode::ON );
mActor = Actor::New();
- mActor.SetName( "Cube" );
- mActor.SetAnchorPoint( AnchorPoint::CENTER );
- mActor.SetParentOrigin( ParentOrigin::CENTER );
+ mActor.SetProperty( Dali::Actor::Property::NAME, "Cube" );
+ mActor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+ mActor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
mActor.AddRenderer( mRenderer );
- mActor.SetSize( 10.f, 10.f, 10.f );
+ mActor.SetProperty( Actor::Property::SIZE, Vector3( 10.f, 10.f, 10.f ) );
Stage stage = Stage::GetCurrent();
stage.Add( mActor );
Stage stage = Stage::GetCurrent();
mSkyboxActor = Actor::New();
- mSkyboxActor.SetName( "SkyBox" );
- mSkyboxActor.SetAnchorPoint( AnchorPoint::CENTER );
- mSkyboxActor.SetParentOrigin( ParentOrigin::CENTER );
- mSkyboxActor.SetPosition( CAMERA_DEFAULT_POSITION );
+ mSkyboxActor.SetProperty( Dali::Actor::Property::NAME, "SkyBox" );
+ mSkyboxActor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+ mSkyboxActor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+ mSkyboxActor.SetProperty( Actor::Property::POSITION, CAMERA_DEFAULT_POSITION );
mSkyboxActor.AddRenderer( mSkyboxRenderer );
stage.Add( mSkyboxActor );
}