- std::vector<glTF_Mesh> mMeshes;
- std::vector<glTF_Camera> mCameras;
- std::vector<glTF_BufferView> mBufferViews;
- std::vector<glTF_Accessor> mAccessors;
- std::vector<glTF_Node> mNodes;
- std::vector<glTF_Material> mMaterials;
- std::vector<glTF_Texture> mTextures;
- glTF_Buffer mBuffer;
- glTF_Buffer jsonBuffer;
+ std::vector<glTF_Mesh> mMeshes;
+ std::vector<glTF_Camera> mCameras;
+ std::vector<glTF_BufferView> mBufferViews;
+ std::vector<glTF_Accessor> mAccessors;
+ std::vector<glTF_Node> mNodes;
+ std::vector<glTF_Material> mMaterials;
+ std::vector<glTF_Texture> mTextures;
+ glTF_Buffer mBuffer;
+ glTF_Buffer jsonBuffer;