/*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include "shared/view.h"
#include <dali-toolkit/dali-toolkit.h>
-#include <dali-toolkit/devel-api/controls/progress-bar/progress-bar.h>
+#include <dali-toolkit/devel-api/controls/progress-bar/progress-bar-devel.h>
using namespace Dali;
using namespace Dali::Toolkit;
namespace
{
-
+const char * const THEME_PATH( DEMO_STYLE_DIR "progress-bar-example-theme.json" ); ///< The theme used for this example
const char* const BACKGROUND_IMAGE = DEMO_IMAGE_DIR "background-gradient.jpg";
const char* const TOOLBAR_IMAGE = DEMO_IMAGE_DIR "top-bar.png";
const char* const TOOLBAR_TITLE = "Progress Bar";
// Layout sizes
const int MARGIN_SIZE = 10;
const int TOP_MARGIN = 85;
+const int CIRCULAR_PROGRESS_BAR_SIZE = 64;
+
+const unsigned int TIMER_TIMEOUT_TIME = 50;
+const float PROGRESS_INCREMENT_VALUE = 0.01f;
} // namespace
-/** This example shows how to create and use PROGRESS BAR.
+/**
+ * @brief Shows how to create a default progress bar and custom styled progress bars.
*/
-
class ProgressBarExample: public ConnectionTracker
{
public:
{
// Connect to the Application's Init signal
mProgressValue = 0.0f;
+ mSecondaryProgressValue = 0.1f;
+ isDefaultTheme = true;
mApplication.InitSignal().Connect( this, &ProgressBarExample::Create );
}
- ~ProgressBarExample()
- {
- // Nothing to do here
- }
+private:
void Create( Application& application )
{
TOOLBAR_IMAGE,
TOOLBAR_TITLE );
- mProgressBar = ProgressBar::New();
- mProgressBar.SetParentOrigin(ParentOrigin::TOP_CENTER);
- mProgressBar.SetAnchorPoint(AnchorPoint::TOP_CENTER);
- mProgressBar.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH);
- mProgressBar.SetResizePolicy(ResizePolicy::USE_NATURAL_SIZE, Dimension::HEIGHT);
+ mProgressBarDefault = ProgressBar::New();
+ mProgressBarDefault.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_CENTER);
+ mProgressBarDefault.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_CENTER);
+ mProgressBarDefault.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH);
+ mProgressBarDefault.SetResizePolicy(ResizePolicy::USE_NATURAL_SIZE, Dimension::HEIGHT);
+ mProgressBarDefault.ValueChangedSignal().Connect( this, &ProgressBarExample::OnValueChanged );
+
+ // Creates a progress bar in circular style
+ mProgressBarCircular = DevelProgressBar::New( DevelProgressBar::Style::CIRCULAR );
+ mProgressBarCircular.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER );
+ mProgressBarCircular.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER );
+ mProgressBarCircular.SetProperty( Actor::Property::SIZE, Vector2( CIRCULAR_PROGRESS_BAR_SIZE, CIRCULAR_PROGRESS_BAR_SIZE ) );
Toolkit::TableView contentTable = Toolkit::TableView::New(2, 1);
contentTable.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH);
contentTable.SetResizePolicy(ResizePolicy::USE_NATURAL_SIZE, Dimension::HEIGHT);
- contentTable.SetAnchorPoint(AnchorPoint::TOP_LEFT);
- contentTable.SetParentOrigin(ParentOrigin::TOP_LEFT);
+ contentTable.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
+ contentTable.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
contentTable.SetCellPadding(Size(MARGIN_SIZE, MARGIN_SIZE * 0.5f));
for( unsigned int i = 0; i < contentTable.GetRows(); ++i )
contentTable.SetFitHeight( i );
}
- contentTable.SetPosition( 0.0f, TOP_MARGIN );
+ contentTable.SetProperty( Actor::Property::POSITION, Vector2( 0.0f, TOP_MARGIN ));
mContentLayer.Add( contentTable );
// Image selector for progress bar
- Toolkit::TableView progressBackground = Toolkit::TableView::New( 1, 1 );
+ Toolkit::TableView progressBackground = Toolkit::TableView::New( 2, 1 );
progressBackground.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
progressBackground.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::HEIGHT );
progressBackground.SetBackgroundColor( BACKGROUND_COLOUR );
progressBackground.SetCellPadding( Size( MARGIN_SIZE, MARGIN_SIZE ) );
progressBackground.SetRelativeWidth( 0, 1.0f );
- progressBackground.SetFitHeight( 0 );
+
+ for( unsigned int i = 0; i < progressBackground.GetRows(); ++i )
+ {
+ progressBackground.SetFitHeight( i );
+ }
+
contentTable.Add( progressBackground );
- progressBackground.Add( mProgressBar );
+ progressBackground.Add( mProgressBarDefault );
+ progressBackground.Add( mProgressBarCircular );
// Create buttons
- Toolkit::TableView buttonBackground = Toolkit::TableView::New( 2, 1 );
+ Toolkit::TableView buttonBackground = Toolkit::TableView::New( 3, 1 );
buttonBackground.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
buttonBackground.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::HEIGHT );
buttonBackground.SetBackgroundColor( BACKGROUND_COLOUR );
contentTable.Add( buttonBackground );
- mSetProgressButton = Toolkit::PushButton::New();
- mSetProgressButton.SetLabelText( "Set Progress" );
- mSetProgressButton.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
- mSetProgressButton.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::HEIGHT );
- mSetProgressButton.ClickedSignal().Connect( this, &ProgressBarExample::OnSetProgressButtonSelected );
-
- buttonBackground.Add( mSetProgressButton );
-
mResetProgressButton = Toolkit::PushButton::New();
- mResetProgressButton.SetLabelText( "Reset Progress" );
+ mResetProgressButton.SetProperty( Toolkit::Button::Property::LABEL, "Reset" );
mResetProgressButton.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
mResetProgressButton.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::HEIGHT );
mResetProgressButton.ClickedSignal().Connect( this, &ProgressBarExample::OnResetProgressButtonSelected );
buttonBackground.Add( mResetProgressButton );
- }
-
- bool OnResetProgressButtonSelected( Toolkit::Button button )
- {
- mProgressValue = 0.0f;
- mProgressBar.SetProperty(ProgressBar::Property::PROGRESS_VALUE, 0.0f);
- return true;
- }
-
- bool OnSetProgressButtonSelected( Toolkit::Button button )
- {
- mProgressValue += 0.1f;
- mProgressBar.SetProperty(ProgressBar::Property::PROGRESS_VALUE, mProgressValue);
- return true;
- }
-
- void OnKeyEvent( const KeyEvent& event )
- {
- if( event.state == KeyEvent::Down )
- {
- if( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) )
- {
- // Exit application when click back or escape.
- mApplication.Quit();
- }
- }
- }
-private:
+ mSetIndeterminateButton = Toolkit::PushButton::New();
+ mSetIndeterminateButton.SetProperty( Toolkit::Button::Property::LABEL, "Toggle Indeterminate" );
+ mSetIndeterminateButton.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
+ mSetIndeterminateButton.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::HEIGHT );
+ mSetIndeterminateButton.ClickedSignal().Connect( this, &ProgressBarExample::OnSetIndeterminateButtonSelected );
+
+ buttonBackground.Add( mSetIndeterminateButton );
+
+ mChangeThemeButton = Toolkit::PushButton::New();
+ mChangeThemeButton.SetProperty( Toolkit::Button::Property::LABEL, "Change Theme" );
+ mChangeThemeButton.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
+ mChangeThemeButton.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::HEIGHT );
+ mChangeThemeButton.ClickedSignal().Connect( this, &ProgressBarExample::OnChangeThemeButtonSelected );
+
+ buttonBackground.Add( mChangeThemeButton );
+
+ // Create a timer to update the progress of all progress bars
+ mTimer = Timer::New( TIMER_TIMEOUT_TIME );
+ mTimer.TickSignal().Connect( this, &ProgressBarExample::OnTimerTick );
+ mTimer.Start();
+ }
+
+ bool OnTimerTick()
+ {
+ mProgressValue += PROGRESS_INCREMENT_VALUE;
+ mSecondaryProgressValue = mProgressValue + 0.1f;
+ mProgressBarDefault.SetProperty(ProgressBar::Property::PROGRESS_VALUE, mProgressValue);
+ mProgressBarDefault.SetProperty(ProgressBar::Property::SECONDARY_PROGRESS_VALUE, mSecondaryProgressValue);
+ mProgressBarCircular.SetProperty( ProgressBar::Property::PROGRESS_VALUE, mProgressValue );
+ mProgressBarCircular.SetProperty( ProgressBar::Property::SECONDARY_PROGRESS_VALUE, mSecondaryProgressValue );
+
+ return ( mProgressValue < 1.0f ); // Only call again if progress has NOT got to the end
+ }
+
+ bool OnResetProgressButtonSelected( Toolkit::Button button )
+ {
+ mProgressValue = 0.0f;
+ mSecondaryProgressValue = 0.1f;
+ mProgressBarDefault.SetProperty(ProgressBar::Property::PROGRESS_VALUE, 0.0f);
+ mProgressBarDefault.SetProperty(ProgressBar::Property::SECONDARY_PROGRESS_VALUE, 0.1f);
+ mProgressBarCircular.SetProperty( ProgressBar::Property::PROGRESS_VALUE, 0.0f );
+ mProgressBarCircular.SetProperty( ProgressBar::Property::SECONDARY_PROGRESS_VALUE, 0.1f );
+ mTimer.Start();
+ return true;
+ }
+
+ void OnValueChanged( ProgressBar progressBar, float value, float secondaryValue )
+ {
+ std::stringstream newLabel;
+ newLabel.precision( 2 );
+ newLabel << std::fixed << "current : " << value << " / loaded : " << secondaryValue;
+
+ mProgressBarDefault.SetProperty(ProgressBar::Property::LABEL_VISUAL, newLabel.str() );
+ }
+
+ bool OnSetIndeterminateButtonSelected( Toolkit::Button button )
+ {
+ if( mProgressBarDefault.GetProperty<bool>(ProgressBar::Property::INDETERMINATE))
+ {
+ mProgressBarDefault.SetProperty(ProgressBar::Property::INDETERMINATE, false);
+ mProgressBarCircular.SetProperty( ProgressBar::Property::INDETERMINATE, false );
+ }
+ else
+ {
+ mProgressBarDefault.SetProperty(ProgressBar::Property::INDETERMINATE, true);
+ mProgressBarCircular.SetProperty( ProgressBar::Property::INDETERMINATE, true );
+ }
+ return true;
+ }
+
+ bool OnChangeThemeButtonSelected( Toolkit::Button button )
+ {
+ StyleManager styleManager = StyleManager::Get();
+
+ if( isDefaultTheme )
+ {
+ styleManager.ApplyTheme( THEME_PATH );
+ isDefaultTheme = false;
+ }
+ else
+ {
+ styleManager.ApplyDefaultTheme();
+ isDefaultTheme = true;
+ }
+ return true;
+ }
+ void OnKeyEvent( const KeyEvent& event )
+ {
+ if( event.state == KeyEvent::Down )
+ {
+ if( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) )
+ {
+ // Exit application when click back or escape.
+ mApplication.Quit();
+ }
+ }
+ }
+
+ // Data
Application& mApplication;
+ Timer mTimer;
Toolkit::Control mView; ///< The View instance.
Toolkit::ToolBar mToolBar; ///< The View's Toolbar.
Layer mContentLayer; ///< Content layer.
- ProgressBar mProgressBar;
- Toolkit::PushButton mSetProgressButton;
+ ProgressBar mProgressBarDefault;
+ ProgressBar mProgressBarCircular;
Toolkit::PushButton mResetProgressButton;
+ Toolkit::PushButton mSetIndeterminateButton;
+ Toolkit::PushButton mChangeThemeButton;
float mProgressValue;
+ float mSecondaryProgressValue;
+ bool isDefaultTheme;
};
-void RunTest( Application& application )
+int DALI_EXPORT_API main( int argc, char **argv )
{
+ Application application = Application::New( &argc, &argv );
ProgressBarExample test( application );
application.MainLoop();
-}
-
-// Entry point for Linux & Tizen applications
-int DALI_EXPORT_API main( int argc, char **argv )
-{
- Application application = Application::New( &argc, &argv, DEMO_THEME_PATH );
-
- RunTest( application );
-
return 0;
}