mTapGestureDetector.DetectedSignal().Connect(this, &MotionBlurExampleApp::OnTap);
Dali::Window winHandle = app.GetWindow();
- winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT);
- winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE);
- winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT_INVERSE);
- winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE_INVERSE);
+ winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT);
+ winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE);
+ winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT_INVERSE);
+ winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE_INVERSE);
winHandle.ResizeSignal().Connect(this, &MotionBlurExampleApp::OnWindowResized);
// set initial orientation