#include <dali-toolkit/dali-toolkit.h>
#include <dali/public-api/object/property-map.h>
+#include <dali-toolkit/devel-api/align-enums.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
using namespace Dali;
using namespace Dali::Toolkit;
//Create mesh property map
Property::Map map;
map.Insert( Visual::Property::TYPE, Visual::MESH );
+ map.Insert( DevelVisual::Property::TRANSFORM,
+ Property::Map().Add( DevelVisual::Transform::Property::ORIGIN, Align::CENTER )
+ .Add( DevelVisual::Transform::Property::ANCHOR_POINT, Align::CENTER ) );
map.Insert( MeshVisual::Property::OBJECT_URL, MODEL_FILE_TABLE[mModelIndex] );
map.Insert( MeshVisual::Property::MATERIAL_URL, MATERIAL_FILE_TABLE[mModelIndex] );
map.Insert( MeshVisual::Property::TEXTURES_PATH, TEXTURES_PATH );