// Back and next image buttons in corners of stage:
unsigned int playWidth = std::min( stage.GetSize().x * (1 / 5.0f), 58.0f );
- Image playImage = ResourceImage::New( DALI_ICON_PLAY, ImageDimensions( playWidth, playWidth ), FittingMode::SHRINK_TO_FIT, SamplingMode::BOX_THEN_LINEAR );
- Toolkit::ImageView imagePrevious = Toolkit::ImageView::New( playImage );
+ Toolkit::ImageView imagePrevious = Toolkit::ImageView::New( DALI_ICON_PLAY, ImageDimensions( playWidth, playWidth ) );
// Last image button:
imagePrevious.SetAnchorPoint( AnchorPoint::TOP_LEFT );
imagePrevious.TouchSignal().Connect( this, &ImageScalingAndFilteringController::OnControlTouched );
// Next image button:
- Toolkit::ImageView imageNext = Toolkit::ImageView::New( playImage );
+ Toolkit::ImageView imageNext = Toolkit::ImageView::New( DALI_ICON_PLAY, ImageDimensions( playWidth, playWidth ) );
imageNext.SetAnchorPoint( AnchorPoint::TOP_RIGHT );
imageNext.SetY( playWidth * 0.5f );
imageNext.SetX( stage.GetSize().x - playWidth * 0.5f );