/*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#ifndef GAME_UTILS_H
#define GAME_UTILS_H
-#include <vector>
#include <inttypes.h>
#include <stdlib.h>
+#include <vector>
namespace GameUtils
{
/**
* Loads file from the storage and returns byte array
*/
-bool LoadFile( const char* filename, ByteArray& out );
+bool LoadFile(const char* filename, ByteArray& out);
/**
* Computes hash value from string using djb2 algorithm
* @return hash value
*/
-size_t HashString( const char* str );
-}
+size_t HashString(const char* str);
+} // namespace GameUtils
#endif
-