Updated demos to use DALi clang-format
[platform/core/uifw/dali-demo.git] / examples / fpp-game / fpp-game-tutorial-controller.h
index cc09dae..dd594e6 100644 (file)
  *
  */
 
+#include <dali-toolkit/public-api/controls/text-controls/text-label.h>
 #include <dali/public-api/actors/actor.h>
+#include <dali/public-api/adaptor-framework/window.h>
 #include <dali/public-api/render-tasks/render-task.h>
 #include <dali/public-api/signals/connection-tracker.h>
-#include <dali/public-api/adaptor-framework/window.h>
-#include <dali-toolkit/public-api/controls/text-controls/text-label.h>
 
 class FppGameTutorialController : public Dali::ConnectionTracker
 {
 public:
-
   /**
    * Creates new instance of FppGameTutorialController
    */
@@ -42,35 +41,34 @@ public:
    * Displays UI with tutorial
    * @param[in] window The window to display the tutorial on
    */
-  void DisplayTutorial( Dali::Window window );
+  void DisplayTutorial(Dali::Window window);
 
   /**
    * Handles tutorial touch input
    * @param[in] touchEvent Incoming touch event in the UI space
    */
-  void OnTouch( const Dali::TouchEvent& touchEvent );
+  void OnTouch(const Dali::TouchEvent& touchEvent);
 
   /**
    * Handles tutorial animation finished signal
    * @param[in] animation Animation object
    */
-  void OnTutorialAnimationFinished( Dali::Animation& animation );
+  void OnTutorialAnimationFinished(Dali::Animation& animation);
 
   /**
    * Handles tutorial completion window
    * @param animation Animation object
    */
-  void OnTutorialComplete( Dali::Animation& animation );
+  void OnTutorialComplete(Dali::Animation& animation);
 
 private:
-
-  Dali::RenderTask              mTutorialRenderTask; /// RenderTask associated with rendering tutorial
-  Dali::Actor                   mUiRoot; /// The parent actor for tutorial UI
-  Dali::Toolkit::TextLabel      mLeftLabel; /// Text label displaying left message
-  Dali::Toolkit::TextLabel      mRightLabel; /// Text label displaying right message
-  bool                          mLeftTutorialComplete; /// Flag indicating the walk (left) tutorial action has been performed
-  bool                          mRightTutorialComplete; /// Flag indicating the look (right) tutorial action has been performed
-  Dali::Window                  mWindow;
+  Dali::RenderTask         mTutorialRenderTask;    /// RenderTask associated with rendering tutorial
+  Dali::Actor              mUiRoot;                /// The parent actor for tutorial UI
+  Dali::Toolkit::TextLabel mLeftLabel;             /// Text label displaying left message
+  Dali::Toolkit::TextLabel mRightLabel;            /// Text label displaying right message
+  bool                     mLeftTutorialComplete;  /// Flag indicating the walk (left) tutorial action has been performed
+  bool                     mRightTutorialComplete; /// Flag indicating the look (right) tutorial action has been performed
+  Dali::Window             mWindow;
 };
 
 #endif // FPPGAMETUTORIAL_H