Revert "Revert "KeyEvent class pimpling""
[platform/core/uifw/dali-demo.git] / examples / cube-transition-effect / cube-transition-effect-example.cpp
index 29fbdaf..bd65bb8 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 
 // INTERNAL INCLUDES
 #include "shared/view.h"
+#include "shared/utility.h"
 
 #include <dali/dali.h>
 #include <dali-toolkit/dali-toolkit.h>
+#include <dali-toolkit/devel-api/controls/buttons/toggle-button.h>
 #include <dali-toolkit/devel-api/transition-effects/cube-transition-effect.h>
 #include <dali-toolkit/devel-api/transition-effects/cube-transition-cross-effect.h>
 #include <dali-toolkit/devel-api/transition-effects/cube-transition-fold-effect.h>
@@ -37,44 +39,44 @@ using Dali::Toolkit::TextLabel;
 namespace
 {
 
-const char * const TOOLBAR_IMAGE( DALI_IMAGE_DIR "top-bar.png" );
+const char * const TOOLBAR_IMAGE( DEMO_IMAGE_DIR "top-bar.png" );
 const char * const APPLICATION_TITLE_WAVE( "Cube Transition: Wave" );
 const char * const APPLICATION_TITLE_CROSS( "Cube Transition: Cross" );
 const char * const APPLICATION_TITLE_FOLD( "Cube Transition: Fold" );
-const char * const EFFECT_WAVE_IMAGE( DALI_IMAGE_DIR "icon-effect-wave.png" );
-const char * const EFFECT_WAVE_IMAGE_SELECTED( DALI_IMAGE_DIR "icon-effect-wave-selected.png" );
-const char * const EFFECT_CROSS_IMAGE( DALI_IMAGE_DIR "icon-effect-cross.png" );
-const char * const EFFECT_CROSS_IMAGE_SELECTED( DALI_IMAGE_DIR "icon-effect-cross-selected.png" );
-const char * const EFFECT_FOLD_IMAGE( DALI_IMAGE_DIR "icon-effect-fold.png" );
-const char * const EFFECT_FOLD_IMAGE_SELECTED( DALI_IMAGE_DIR "icon-effect-fold-selected.png" );
-const char * const SLIDE_SHOW_START_ICON( DALI_IMAGE_DIR "icon-play.png" );
-const char * const SLIDE_SHOW_START_ICON_SELECTED( DALI_IMAGE_DIR "icon-play-selected.png" );
-const char * const SLIDE_SHOW_STOP_ICON( DALI_IMAGE_DIR "icon-stop.png" );
-const char * const SLIDE_SHOW_STOP_ICON_SELECTED( DALI_IMAGE_DIR "icon-stop-selected.png" );
+const char * const EFFECT_WAVE_IMAGE( DEMO_IMAGE_DIR "icon-effect-wave.png" );
+const char * const EFFECT_WAVE_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-effect-wave-selected.png" );
+const char * const EFFECT_CROSS_IMAGE( DEMO_IMAGE_DIR "icon-effect-cross.png" );
+const char * const EFFECT_CROSS_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-effect-cross-selected.png" );
+const char * const EFFECT_FOLD_IMAGE( DEMO_IMAGE_DIR "icon-effect-fold.png" );
+const char * const EFFECT_FOLD_IMAGE_SELECTED( DEMO_IMAGE_DIR "icon-effect-fold-selected.png" );
+const char * const SLIDE_SHOW_START_ICON( DEMO_IMAGE_DIR "icon-play.png" );
+const char * const SLIDE_SHOW_START_ICON_SELECTED( DEMO_IMAGE_DIR "icon-play-selected.png" );
+const char * const SLIDE_SHOW_STOP_ICON( DEMO_IMAGE_DIR "icon-stop.png" );
+const char * const SLIDE_SHOW_STOP_ICON_SELECTED( DEMO_IMAGE_DIR "icon-stop-selected.png" );
 
 const char* IMAGES[] =
 {
-  DALI_IMAGE_DIR "gallery-large-1.jpg",
-  DALI_IMAGE_DIR "gallery-large-2.jpg",
-  DALI_IMAGE_DIR "gallery-large-3.jpg",
-  DALI_IMAGE_DIR "gallery-large-4.jpg",
-  DALI_IMAGE_DIR "gallery-large-5.jpg",
-  DALI_IMAGE_DIR "gallery-large-6.jpg",
-  DALI_IMAGE_DIR "gallery-large-7.jpg",
-  DALI_IMAGE_DIR "gallery-large-8.jpg",
-  DALI_IMAGE_DIR "gallery-large-9.jpg",
-  DALI_IMAGE_DIR "gallery-large-10.jpg",
-  DALI_IMAGE_DIR "gallery-large-11.jpg",
-  DALI_IMAGE_DIR "gallery-large-12.jpg",
-  DALI_IMAGE_DIR "gallery-large-13.jpg",
-  DALI_IMAGE_DIR "gallery-large-14.jpg",
-  DALI_IMAGE_DIR "gallery-large-15.jpg",
-  DALI_IMAGE_DIR "gallery-large-16.jpg",
-  DALI_IMAGE_DIR "gallery-large-17.jpg",
-  DALI_IMAGE_DIR "gallery-large-18.jpg",
-  DALI_IMAGE_DIR "gallery-large-19.jpg",
-  DALI_IMAGE_DIR "gallery-large-20.jpg",
-  DALI_IMAGE_DIR "gallery-large-21.jpg",
+  DEMO_IMAGE_DIR "gallery-large-1.jpg",
+  DEMO_IMAGE_DIR "gallery-large-2.jpg",
+  DEMO_IMAGE_DIR "gallery-large-3.jpg",
+  DEMO_IMAGE_DIR "gallery-large-4.jpg",
+  DEMO_IMAGE_DIR "gallery-large-5.jpg",
+  DEMO_IMAGE_DIR "gallery-large-6.jpg",
+  DEMO_IMAGE_DIR "gallery-large-7.jpg",
+  DEMO_IMAGE_DIR "gallery-large-8.jpg",
+  DEMO_IMAGE_DIR "gallery-large-9.jpg",
+  DEMO_IMAGE_DIR "gallery-large-10.jpg",
+  DEMO_IMAGE_DIR "gallery-large-11.jpg",
+  DEMO_IMAGE_DIR "gallery-large-12.jpg",
+  DEMO_IMAGE_DIR "gallery-large-13.jpg",
+  DEMO_IMAGE_DIR "gallery-large-14.jpg",
+  DEMO_IMAGE_DIR "gallery-large-15.jpg",
+  DEMO_IMAGE_DIR "gallery-large-16.jpg",
+  DEMO_IMAGE_DIR "gallery-large-17.jpg",
+  DEMO_IMAGE_DIR "gallery-large-18.jpg",
+  DEMO_IMAGE_DIR "gallery-large-19.jpg",
+  DEMO_IMAGE_DIR "gallery-large-20.jpg",
+  DEMO_IMAGE_DIR "gallery-large-21.jpg",
 };
 const int NUM_IMAGES( sizeof(IMAGES) / sizeof(IMAGES[0]) );
 
@@ -98,20 +100,6 @@ const float CUBE_DISPLACEMENT_CROSS(30.f);
 // The duration of the current image staying on screen when slideshow is on
 const int VIEWINGTIME = 2000; // 2 seconds
 
-/**
- * @brief Load an image, scaled-down to no more than the stage dimensions.
- *
- * Uses image scaling mode SCALE_TO_FILL to resize the image at
- * load time to cover the entire stage with pixels with no borders,
- * and filter mode BOX_THEN_LINEAR to sample the image with
- * maximum quality.
- */
-ResourceImage LoadStageFillingImage( const char * const imagePath )
-{
-  Size stageSize = Stage::GetCurrent().GetSize();
-  return ResourceImage::New( imagePath, ImageDimensions( stageSize.x, stageSize.y ), Dali::FittingMode::SCALE_TO_FILL, Dali::SamplingMode::BOX_THEN_LINEAR );
-}
-
 } // namespace
 
 class CubeTransitionApp : public ConnectionTracker
@@ -143,12 +131,6 @@ private:
    */
   void GoToNextImage();
   /**
-   * Callback function of image resource loading succeed
-   * Start the transition
-   * @param[in] image The image content of the imageActor for transition
-   */
-  void OnImageLoaded(ResourceImage image);
-  /**
    * Main key event handler
    */
   void OnKeyEvent(const KeyEvent& event);
@@ -167,15 +149,22 @@ private:
   /**
    * Callback function of cube transition completed signal
    * @param[in] effect The cube effect used for the transition
-   * @param[in] image The target Image of the completed transition
+   * @param[in] texture The target Texture of the completed transition
    */
-  void OnTransitionCompleted(Toolkit::CubeTransitionEffect effect, Image image );
+  void OnTransitionCompleted(Toolkit::CubeTransitionEffect effect, Texture image );
   /**
    * Callback function of timer tick
    * The timer is used to count the image display duration in slideshow,
    */
   bool OnTimerTick();
 
+  /**
+   * Loads image, resizes it to the size of window and creates a textue out of it
+   * @param[in] filepath Path to the image file
+   * @return New texture object
+   */
+  Texture LoadWindowFillingTexture( const char* filepath );
+
 private:
   Application&                    mApplication;
   Toolkit::Control                mView;
@@ -185,8 +174,8 @@ private:
 
   Vector2                         mViewSize;
 
-  ResourceImage                   mCurrentImage;
-  ResourceImage                   mNextImage;
+  Texture                         mCurrentTexture;
+  Texture                         mNextTexture;
   unsigned int                    mIndex;
   bool                            mIsImageLoading;
 
@@ -203,8 +192,6 @@ private:
 
   Vector2                         mPanPosition;
   Vector2                         mPanDisplacement;
-
-  Toolkit::PushButton             mEffectChangeButton;
 };
 
 CubeTransitionApp::CubeTransitionApp( Application& application )
@@ -223,18 +210,24 @@ CubeTransitionApp::~CubeTransitionApp()
 
 void CubeTransitionApp::OnInit( Application& application )
 {
-  Stage::GetCurrent().KeyEventSignal().Connect(this, &CubeTransitionApp::OnKeyEvent);
+  application.GetWindow().KeyEventSignal().Connect(this, &CubeTransitionApp::OnKeyEvent);
 
-  // Creates a default view with a default tool bar, the view is added to the stage.
+  // Creates a default view with a default tool bar, the view is added to the window.
   mContent = DemoHelper::CreateView( application, mView, mToolBar, "", TOOLBAR_IMAGE, "" );
-  mContent.SetBehavior( Layer::LAYER_3D );
+  mContent.SetProperty( Layer::Property::BEHAVIOR, Layer::LAYER_3D );
+
+
+  // Add an effect changing toggle button
+  Toolkit::ToggleButton effectChangeToggleButton = Toolkit::ToggleButton::ToggleButton::New();
+
+  effectChangeToggleButton.SetProperty( Toolkit::ToggleButton::Property::STATE_VISUALS,
+                                        Property::Array{ EFFECT_WAVE_IMAGE,
+                                                         EFFECT_CROSS_IMAGE,
+                                                         EFFECT_FOLD_IMAGE }
+                                      );
 
-  // Add an effect-changing button on the right of the tool bar.
-  mEffectChangeButton = Toolkit::PushButton::New();
-  mEffectChangeButton.SetUnselectedImage( EFFECT_WAVE_IMAGE );
-  mEffectChangeButton.SetSelectedImage( EFFECT_WAVE_IMAGE_SELECTED );
-  mEffectChangeButton.ClickedSignal().Connect( this, &CubeTransitionApp::OnEffectButtonClicked );
-  mToolBar.AddControl( mEffectChangeButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalRight, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
+  effectChangeToggleButton.ClickedSignal().Connect( this, &CubeTransitionApp::OnEffectButtonClicked );
+  mToolBar.AddControl( effectChangeToggleButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalRight, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
 
   // Add title to the tool bar.
   mTitle = DemoHelper::CreateToolBarLabel( APPLICATION_TITLE_WAVE );
@@ -242,16 +235,16 @@ void CubeTransitionApp::OnInit( Application& application )
 
   //Add an slideshow icon on the right of the title
   mSlideshowButton = Toolkit::PushButton::New();
-  mSlideshowButton.SetUnselectedImage( SLIDE_SHOW_START_ICON );
-  mSlideshowButton.SetSelectedImage( SLIDE_SHOW_START_ICON_SELECTED );
+  mSlideshowButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, SLIDE_SHOW_START_ICON );
+  mSlideshowButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, SLIDE_SHOW_START_ICON_SELECTED );
   mSlideshowButton.ClickedSignal().Connect( this, &CubeTransitionApp::OnSildeshowButtonClicked );
   mToolBar.AddControl( mSlideshowButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalCenter, DemoHelper::DEFAULT_PLAY_PADDING );
 
-  // Set size to stage size to avoid seeing a black border on transition
-  mViewSize = Stage::GetCurrent().GetSize();
+  // Set size to window size to avoid seeing a black border on transition
+  mViewSize = application.GetWindow().GetSize();
 
   // show the first image
-  mCurrentImage = LoadStageFillingImage( IMAGES[mIndex] );
+  mCurrentTexture = LoadWindowFillingTexture( IMAGES[mIndex] );
 
   //use small cubes
   mCubeWaveEffect = Toolkit::CubeTransitionWaveEffect::New( NUM_ROWS_WAVE, NUM_COLUMNS_WAVE );
@@ -259,9 +252,9 @@ void CubeTransitionApp::OnInit( Application& application )
   mCubeWaveEffect.SetCubeDisplacement( CUBE_DISPLACEMENT_WAVE );
   mCubeWaveEffect.TransitionCompletedSignal().Connect(this, &CubeTransitionApp::OnTransitionCompleted);
 
-  mCubeWaveEffect.SetSize( mViewSize );
-  mCubeWaveEffect.SetPositionInheritanceMode( USE_PARENT_POSITION );
-  mCubeWaveEffect.SetCurrentImage( mCurrentImage );
+  mCubeWaveEffect.SetProperty( Actor::Property::SIZE, mViewSize );
+  mCubeWaveEffect.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+  mCubeWaveEffect.SetCurrentTexture( mCurrentTexture );
 
   // use big cubes
   mCubeCrossEffect = Toolkit::CubeTransitionCrossEffect::New(NUM_ROWS_CROSS, NUM_COLUMNS_CROSS );
@@ -269,17 +262,17 @@ void CubeTransitionApp::OnInit( Application& application )
   mCubeCrossEffect.SetCubeDisplacement( CUBE_DISPLACEMENT_CROSS );
   mCubeCrossEffect.TransitionCompletedSignal().Connect(this, &CubeTransitionApp::OnTransitionCompleted);
 
-  mCubeCrossEffect.SetSize( mViewSize );
-  mCubeCrossEffect.SetPositionInheritanceMode( USE_PARENT_POSITION );
-  mCubeCrossEffect.SetCurrentImage( mCurrentImage );
+  mCubeCrossEffect.SetProperty( Actor::Property::SIZE, mViewSize );
+  mCubeCrossEffect.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+  mCubeCrossEffect.SetCurrentTexture( mCurrentTexture );
 
   mCubeFoldEffect = Toolkit::CubeTransitionFoldEffect::New( NUM_ROWS_FOLD, NUM_COLUMNS_FOLD );
   mCubeFoldEffect.SetTransitionDuration( ANIMATION_DURATION_FOLD );
   mCubeFoldEffect.TransitionCompletedSignal().Connect(this, &CubeTransitionApp::OnTransitionCompleted);
 
-  mCubeFoldEffect.SetSize( mViewSize );
-  mCubeFoldEffect.SetPositionInheritanceMode( USE_PARENT_POSITION );
-  mCubeFoldEffect.SetCurrentImage( mCurrentImage );
+  mCubeFoldEffect.SetProperty( Actor::Property::SIZE, mViewSize );
+  mCubeFoldEffect.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+  mCubeFoldEffect.SetCurrentTexture( mCurrentTexture );
 
   mViewTimer = Timer::New( VIEWINGTIME );
   mViewTimer.TickSignal().Connect( this, &CubeTransitionApp::OnTimerTick );
@@ -322,25 +315,11 @@ void CubeTransitionApp::OnPanGesture( Actor actor, const PanGesture& gesture )
 
 void CubeTransitionApp::GoToNextImage()
 {
-  mNextImage = LoadStageFillingImage( IMAGES[ mIndex ] );
-  mCurrentEffect.SetTargetImage( mNextImage );
-  if( mNextImage.GetLoadingState() == ResourceLoadingSucceeded )
-  {
-    mIsImageLoading = false;
-    OnImageLoaded( mNextImage );
-  }
-  else
-  {
-    mIsImageLoading = true;
-    mNextImage.LoadingFinishedSignal().Connect( this, &CubeTransitionApp::OnImageLoaded );
-  }
-}
-
-void CubeTransitionApp::OnImageLoaded(ResourceImage image)
-{
-   mIsImageLoading = false;
-   mCurrentEffect.StartTransition( mPanPosition, mPanDisplacement );
-   mCurrentImage = mNextImage;
+  mNextTexture = LoadWindowFillingTexture( IMAGES[ mIndex ] );
+  mCurrentEffect.SetTargetTexture( mNextTexture );
+  mIsImageLoading = false;
+  mCurrentEffect.StartTransition( mPanPosition, mPanDisplacement );
+  mCurrentTexture = mNextTexture;
 }
 
 bool CubeTransitionApp::OnEffectButtonClicked( Toolkit::Button button )
@@ -350,29 +329,22 @@ bool CubeTransitionApp::OnEffectButtonClicked( Toolkit::Button button )
   {
     mCurrentEffect = mCubeCrossEffect;
     mTitle.SetProperty( TextLabel::Property::TEXT, std::string(APPLICATION_TITLE_CROSS) );
-    mEffectChangeButton.SetUnselectedImage( EFFECT_CROSS_IMAGE );
-    mEffectChangeButton.SetSelectedImage( EFFECT_CROSS_IMAGE_SELECTED );
-
   }
   else if(mCurrentEffect == mCubeCrossEffect)
   {
     mCurrentEffect = mCubeFoldEffect;
     mTitle.SetProperty( TextLabel::Property::TEXT, std::string(APPLICATION_TITLE_FOLD) );
-    mEffectChangeButton.SetUnselectedImage( EFFECT_FOLD_IMAGE );
-    mEffectChangeButton.SetSelectedImage( EFFECT_FOLD_IMAGE_SELECTED );
   }
   else
   {
     mCurrentEffect = mCubeWaveEffect;
     mTitle.SetProperty( TextLabel::Property::TEXT, std::string(APPLICATION_TITLE_WAVE) );
-    mEffectChangeButton.SetUnselectedImage( EFFECT_WAVE_IMAGE );
-    mEffectChangeButton.SetSelectedImage( EFFECT_WAVE_IMAGE_SELECTED );
   }
   mContent.Add( mCurrentEffect );
 
   // Set the current image to cube transition effect
   // only need to set at beginning or change from another effect
-  mCurrentEffect.SetCurrentImage( mCurrentImage );
+  mCurrentEffect.SetCurrentTexture( mCurrentTexture );
   return true;
 }
 
@@ -382,8 +354,8 @@ bool CubeTransitionApp::OnSildeshowButtonClicked( Toolkit::Button button )
   if( mSlideshow )
   {
     mPanGestureDetector.Detach( mContent );
-    mSlideshowButton.SetUnselectedImage( SLIDE_SHOW_STOP_ICON );
-    mSlideshowButton.SetSelectedImage( SLIDE_SHOW_STOP_ICON_SELECTED );
+    mSlideshowButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, SLIDE_SHOW_STOP_ICON );
+    mSlideshowButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, SLIDE_SHOW_STOP_ICON_SELECTED );
     mPanPosition = Vector2( mViewSize.width, mViewSize.height*0.5f );
     mPanDisplacement = Vector2( -10.f, 0.f );
     mViewTimer.Start();
@@ -391,14 +363,14 @@ bool CubeTransitionApp::OnSildeshowButtonClicked( Toolkit::Button button )
   else
   {
     mPanGestureDetector.Attach( mContent );
-    mSlideshowButton.SetUnselectedImage( SLIDE_SHOW_START_ICON );
-    mSlideshowButton.SetSelectedImage( SLIDE_SHOW_START_ICON_SELECTED );
+    mSlideshowButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, SLIDE_SHOW_START_ICON );
+    mSlideshowButton.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, SLIDE_SHOW_START_ICON_SELECTED );
     mViewTimer.Stop();
   }
   return true;
 }
 
-void CubeTransitionApp::OnTransitionCompleted(Toolkit::CubeTransitionEffect effect, Image image )
+void CubeTransitionApp::OnTransitionCompleted(Toolkit::CubeTransitionEffect effect, Texture texture )
 {
   if( mSlideshow )
   {
@@ -418,9 +390,20 @@ bool CubeTransitionApp::OnTimerTick()
   return false;
 }
 
+Texture CubeTransitionApp::LoadWindowFillingTexture( const char* filepath )
+{
+  ImageDimensions dimensions( mApplication.GetWindow().GetSize() );
+  Devel::PixelBuffer pixelBuffer = LoadImageFromFile( filepath, dimensions, FittingMode::SCALE_TO_FILL );
+  PixelData pixelData = Devel::PixelBuffer::Convert(pixelBuffer);
+
+  Texture texture = Texture::New( TextureType::TEXTURE_2D, pixelData.GetPixelFormat(), pixelData.GetWidth(), pixelData.GetHeight() );
+  texture.Upload( pixelData );
+  return texture;
+}
+
 void CubeTransitionApp::OnKeyEvent(const KeyEvent& event)
 {
-  if(event.state == KeyEvent::Down)
+  if(event.GetState() == KeyEvent::Down)
   {
     if( IsKey( event, Dali::DALI_KEY_ESCAPE) || IsKey( event, Dali::DALI_KEY_BACK) )
     {
@@ -429,10 +412,9 @@ void CubeTransitionApp::OnKeyEvent(const KeyEvent& event)
   }
 }
 
-// Entry point for Linux & Tizen applications
-int main( int argc, char **argv )
+int DALI_EXPORT_API main( int argc, char **argv )
 {
-  Application application = Application::New( &argc, &argv, DALI_DEMO_THEME_PATH );
+  Application application = Application::New( &argc, &argv, DEMO_THEME_PATH );
   CubeTransitionApp test( application );
   application.MainLoop();