#include <math.h>
// INTERNAL INCLUDES
-#include "../shared/view.h"
+#include "shared/view.h"
#include <dali/dali.h>
#include <dali-toolkit/dali-toolkit.h>
mViewTimer.TickSignal().Connect( this, &CubeTransitionApp::OnTimerTick );
// show the first image
- mImageConstraint = Constraint::New<Vector3>( Actor::SCALE, LocalSource( Actor::SIZE ), ParentSource( Actor::SIZE ), ScaleToFitKeepAspectRatioConstraint() );
+ mImageConstraint = Constraint::New<Vector3>( Actor::Property::Scale, LocalSource( Actor::Property::Size ), ParentSource( Actor::Property::Size ), ScaleToFitKeepAspectRatioConstraint() );
mCurrentImage = ImageActor::New( ResourceImage::New( IMAGES[mIndex] ) );
mCurrentImage.SetPositionInheritanceMode( USE_PARENT_POSITION );