void ContactCard::OnKeyEvent( const KeyEvent& event )
{
if( ( ! mFolded ) && // If we're folded then there's no need to do any more checking
- ( event.GetState() == KeyEvent::Down ) )
+ ( event.GetState() == KeyEvent::DOWN ) )
{
if( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) )
{