#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/controls/control-devel.h>
-#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
-#include <dali-toolkit/devel-api/visuals/arc-visual-properties-devel.h>
#include <dali-toolkit/devel-api/visual-factory/transition-data.h>
+#include <dali-toolkit/devel-api/visuals/arc-visual-actions-devel.h>
+#include <dali-toolkit/devel-api/visuals/arc-visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
using namespace Dali;
using namespace Dali::Toolkit;
namespace
{
-
-const float START_ANGLE_INITIAL_VALUE( 0.0f );
-const float START_ANGLE_TARGET_VALUE( 360.0f );
-const float SWEEP_ANGLE_INITIAL_VALUE( 90.0f );
-const float SWEEP_ANGLE_TARGET_VALUE( 360.0f );
-const float ANIMATION_DURATION( 5.0f );
-
-const Property::Value BACKGROUND
-{
- { Visual::Property::TYPE, DevelVisual::ARC },
- { Visual::Property::MIX_COLOR, Color::RED },
- { DevelArcVisual::Property::START_ANGLE, 0.0f },
- { DevelArcVisual::Property::SWEEP_ANGLE, 90.0f },
- { DevelArcVisual::Property::CAP, DevelArcVisual::Cap::ROUND },
- { DevelArcVisual::Property::THICKNESS, 20.0f }
-};
+const float START_ANGLE_INITIAL_VALUE(0.0f);
+const float START_ANGLE_TARGET_VALUE(360.0f);
+const float SWEEP_ANGLE_INITIAL_VALUE(90.0f);
+const float SWEEP_ANGLE_TARGET_VALUE(360.0f);
+const float ANIMATION_DURATION(3.0f);
+
+const Property::Value BACKGROUND{
+ {Visual::Property::TYPE, DevelVisual::ARC},
+ {Visual::Property::MIX_COLOR, Color::RED},
+ {DevelArcVisual::Property::START_ANGLE, 0.0f},
+ {DevelArcVisual::Property::SWEEP_ANGLE, 90.0f},
+ {DevelArcVisual::Property::CAP, DevelArcVisual::Cap::ROUND},
+ {DevelArcVisual::Property::THICKNESS, 20.0f}};
+
+const Property::Value TEXT_BACKGROUND{
+ {Visual::Property::TYPE, Visual::COLOR},
+ {ColorVisual::Property::MIX_COLOR, Vector4(0.8f, 0.8f, 0.8f, 1.0f)},
+ {DevelVisual::Property::CORNER_RADIUS, 0.5f},
+ {DevelVisual::Property::CORNER_RADIUS_POLICY, Toolkit::Visual::Transform::Policy::RELATIVE}};
+
+const Property::Value TRANSITION_ANIMATOR{
+ {"timePeriod", Property::Map().Add("duration", ANIMATION_DURATION)}};
+
+const Property::Value TRANSITION_START_ANGLE{
+ {"target", "background"},
+ {"property", "startAngle"},
+ {"initialValue", START_ANGLE_INITIAL_VALUE},
+ {"targetValue", START_ANGLE_TARGET_VALUE},
+ {"animator", TRANSITION_ANIMATOR}};
+
+const Property::Value TRANSITION_SWEEP_ANGLE{
+ {"target", "background"},
+ {"property", "sweepAngle"},
+ {"initialValue", SWEEP_ANGLE_INITIAL_VALUE},
+ {"targetValue", SWEEP_ANGLE_TARGET_VALUE},
+ {"animator", TRANSITION_ANIMATOR}};
} // namespace
class ArcVisualExample : public ConnectionTracker
{
public:
-
- ArcVisualExample( Application& application )
- : mApplication( application ),
- mStartAngle( 0.0f ),
- mSweepAngle( 0.0f )
+ ArcVisualExample(Application& application)
+ : mApplication(application),
+ mSelectedPoperty(DevelArcVisual::Property::START_ANGLE)
{
// Connect to the Application's Init signal
- mApplication.InitSignal().Connect( this, &ArcVisualExample::Create );
+ mApplication.InitSignal().Connect(this, &ArcVisualExample::Create);
}
~ArcVisualExample() = default;
private:
-
// The Init signal is received once (only) during the Application lifetime
- void Create( Application& application )
+ void Create(Application& application)
{
- // Get a handle to the stage
- Stage stage = Stage::GetCurrent();
- stage.SetBackgroundColor( Color::WHITE );
+ // Get a handle to the window
+ Window window = application.GetWindow();
+ window.SetBackgroundColor(Color::WHITE);
mControl = Control::New();
- mControl.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- mControl.SetSize( 200.0f, 200.0f );
- mControl.SetProperty( Control::Property::BACKGROUND, BACKGROUND );
-
- stage.Add( mControl );
-
- // Respond to a click anywhere on the stage
- stage.GetRootLayer().TouchSignal().Connect( this, &ArcVisualExample::OnTouch );
+ mControl.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mControl.SetProperty(Actor::Property::SIZE, Vector2(300.0f, 300.0f));
+ mControl.SetProperty(Control::Property::BACKGROUND, BACKGROUND);
+ window.Add(mControl);
+
+ mStartAngleLabel = TextLabel::New("1");
+ mStartAngleLabel.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mStartAngleLabel.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_RIGHT);
+ mStartAngleLabel.SetProperty(Actor::Property::POSITION, Vector2(-30.0f, -10.0f));
+ mStartAngleLabel.SetProperty(Control::Property::BACKGROUND, TEXT_BACKGROUND);
+ mStartAngleLabel.SetProperty(Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE);
+ mStartAngleLabel.SetProperty(Actor::Property::HEIGHT_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE);
+ mStartAngleLabel.SetProperty(Control::Property::PADDING, Extents(20.0f, 20.0f, 10.0f, 10.0f));
+ mStartAngleLabel.TouchedSignal().Connect(this, &ArcVisualExample::OnButtonTouch);
+ window.Add(mStartAngleLabel);
+
+ mSweepAngleLabel = TextLabel::New("2");
+ mSweepAngleLabel.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mSweepAngleLabel.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER);
+ mSweepAngleLabel.SetProperty(Actor::Property::POSITION, Vector2(0.0f, -10.0f));
+ mSweepAngleLabel.SetProperty(Control::Property::BACKGROUND, TEXT_BACKGROUND);
+ mSweepAngleLabel.SetProperty(Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE);
+ mSweepAngleLabel.SetProperty(Actor::Property::HEIGHT_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE);
+ mSweepAngleLabel.SetProperty(Control::Property::PADDING, Extents(20.0f, 20.0f, 10.0f, 10.0f));
+ mSweepAngleLabel.TouchedSignal().Connect(this, &ArcVisualExample::OnButtonTouch);
+ window.Add(mSweepAngleLabel);
+
+ mThicknessLabel = TextLabel::New("3");
+ mThicknessLabel.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mThicknessLabel.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_LEFT);
+ mThicknessLabel.SetProperty(Actor::Property::POSITION, Vector2(30.0f, -10.0f));
+ mThicknessLabel.SetProperty(Control::Property::BACKGROUND, TEXT_BACKGROUND);
+ mThicknessLabel.SetProperty(Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE);
+ mThicknessLabel.SetProperty(Actor::Property::HEIGHT_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE);
+ mThicknessLabel.SetProperty(Control::Property::PADDING, Extents(20.0f, 20.0f, 10.0f, 10.0f));
+ mThicknessLabel.TouchedSignal().Connect(this, &ArcVisualExample::OnButtonTouch);
+ window.Add(mThicknessLabel);
+
+ mPlusTextLabel = TextLabel::New("+");
+ mPlusTextLabel.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mPlusTextLabel.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ mPlusTextLabel.SetProperty(Actor::Property::POSITION, Vector2(20.0f, 10.0f));
+ mPlusTextLabel.SetProperty(Control::Property::BACKGROUND, TEXT_BACKGROUND);
+ mPlusTextLabel.SetProperty(Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE);
+ mPlusTextLabel.SetProperty(Actor::Property::HEIGHT_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE);
+ mPlusTextLabel.SetProperty(Control::Property::PADDING, Extents(20.0f, 20.0f, 10.0f, 10.0f));
+ mPlusTextLabel.TouchedSignal().Connect(this, &ArcVisualExample::OnButtonTouch);
+ window.Add(mPlusTextLabel);
+
+ mMinusTextLabel = TextLabel::New("-");
+ mMinusTextLabel.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ mMinusTextLabel.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT);
+ mMinusTextLabel.SetProperty(Actor::Property::POSITION, Vector2(-20.0f, 10.0f));
+ mMinusTextLabel.SetProperty(Control::Property::BACKGROUND, TEXT_BACKGROUND);
+ mMinusTextLabel.SetProperty(Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE);
+ mMinusTextLabel.SetProperty(Actor::Property::HEIGHT_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE);
+ mMinusTextLabel.SetProperty(Control::Property::PADDING, Extents(25.0f, 25.0f, 10.0f, 10.0f));
+ mMinusTextLabel.TouchedSignal().Connect(this, &ArcVisualExample::OnButtonTouch);
+ window.Add(mMinusTextLabel);
+
+ // Respond to a click anywhere on the window
+ window.GetRootLayer().TouchedSignal().Connect(this, &ArcVisualExample::OnTouch);
// Respond to key events
- stage.KeyEventSignal().Connect( this, &ArcVisualExample::OnKeyEvent );
+ window.KeyEventSignal().Connect(this, &ArcVisualExample::OnKeyEvent);
}
- bool OnTouch( Actor actor, const TouchData& touch )
+ bool OnButtonTouch(Actor actor, const TouchEvent& touch)
{
- if( touch.GetState( 0 ) == PointState::UP )
+ if(touch.GetState(0) == PointState::UP)
+ {
+ Control control = Control::DownCast(actor);
+ if(control == mStartAngleLabel)
+ {
+ mSelectedPoperty = DevelArcVisual::Property::START_ANGLE;
+ }
+ else if(control == mSweepAngleLabel)
+ {
+ mSelectedPoperty = DevelArcVisual::Property::SWEEP_ANGLE;
+ }
+ else if(control == mThicknessLabel)
+ {
+ mSelectedPoperty = DevelArcVisual::Property::THICKNESS;
+ }
+ else if(control == mPlusTextLabel)
+ {
+ Property::Map map = mControl.GetProperty<Property::Map>(Control::Property::BACKGROUND);
+ Property::Value* value = map.Find(mSelectedPoperty);
+ if(value)
+ {
+ DevelControl::DoAction(mControl, Control::Property::BACKGROUND, DevelArcVisual::Action::UPDATE_PROPERTY, Property::Map().Add(mSelectedPoperty, value->Get<float>() + 5.0f));
+ }
+ }
+ else
+ {
+ Property::Map map = mControl.GetProperty<Property::Map>(Control::Property::BACKGROUND);
+ Property::Value* value = map.Find(mSelectedPoperty);
+ if(value)
+ {
+ DevelControl::DoAction(mControl, Control::Property::BACKGROUND, DevelArcVisual::Action::UPDATE_PROPERTY, Property::Map().Add(mSelectedPoperty, value->Get<float>() - 5.0f));
+ }
+ }
+ }
+ return true;
+ }
+
+ bool OnTouch(Actor actor, const TouchEvent& touch)
+ {
+ if(touch.GetState(0) == PointState::UP)
{
Property::Array array;
- array.PushBack( Property::Map().Add( "target", "background" )
- .Add( "property", "startAngle" )
- .Add( "initialValue", START_ANGLE_INITIAL_VALUE )
- .Add( "targetValue", START_ANGLE_TARGET_VALUE )
- .Add( "animator", Property::Map().Add( "duration", ANIMATION_DURATION ) ) );
- array.PushBack( Property::Map().Add( "target", "background" )
- .Add( "property", "sweepAngle" )
- .Add( "initialValue", SWEEP_ANGLE_INITIAL_VALUE )
- .Add( "targetValue", SWEEP_ANGLE_TARGET_VALUE )
- .Add( "animator", Property::Map().Add( "duration", ANIMATION_DURATION ) ) );
-
- TransitionData transitionData = TransitionData::New( array );
- Animation animation = DevelControl::CreateTransition( Toolkit::Internal::GetImplementation( mControl ), transitionData );
+ array.PushBack(TRANSITION_START_ANGLE);
+ array.PushBack(TRANSITION_SWEEP_ANGLE);
+
+ TransitionData transitionData = TransitionData::New(array);
+ Animation animation = DevelControl::CreateTransition(Toolkit::Internal::GetImplementation(mControl), transitionData);
animation.Play();
}
return true;
}
- void OnKeyEvent( const KeyEvent& event )
+ void OnKeyEvent(const KeyEvent& event)
{
- if( event.state == KeyEvent::Down )
+ if(event.GetState() == KeyEvent::UP)
{
- if ( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) )
+ if(IsKey(event, DALI_KEY_ESCAPE) || IsKey(event, DALI_KEY_BACK))
{
mApplication.Quit();
}
}
private:
- Application& mApplication;
- Control mControl;
- float mStartAngle;
- float mSweepAngle;
+ Application& mApplication;
+ Control mControl;
+ TextLabel mStartAngleLabel;
+ TextLabel mSweepAngleLabel;
+ TextLabel mThicknessLabel;
+ TextLabel mPlusTextLabel;
+ TextLabel mMinusTextLabel;
+ Property::Index mSelectedPoperty;
};
-int DALI_EXPORT_API main( int argc, char **argv )
+int DALI_EXPORT_API main(int argc, char** argv)
{
- Application application = Application::New( &argc, &argv );
- ArcVisualExample test( application );
+ Application application = Application::New(&argc, &argv);
+ ArcVisualExample test(application);
application.MainLoop();
return 0;
}