mControl = Control::New();
mControl.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- mControl.SetSize( 200.0f, 200.0f );
+ mControl.SetProperty( Actor::Property::SIZE, Vector2( 200.0f, 200.0f ) );
mControl.SetProperty( Control::Property::BACKGROUND, BACKGROUND );
stage.Add( mControl );