Updated demos to use DALi clang-format
[platform/core/uifw/dali-demo.git] / examples / animated-gradient-call-active / animated-gradient-call-active.cpp
index 8b1d8ea..21cdde2 100644 (file)
 * limitations under the License.
 *
 */
-#include <dali/dali.h>
 #include <dali-toolkit/dali-toolkit.h>
-#include <iostream>
 #include <dali-toolkit/devel-api/visuals/animated-gradient-visual-properties-devel.h>
 #include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali/dali.h>
 #include <dali/integration-api/debug.h>
+#include <iostream>
 
 using namespace Dali;
 using namespace Dali::Toolkit;
@@ -30,72 +30,72 @@ namespace
 {
 // The value for scale-change between wearable-mobile
 // Can be changed on App-Create time
-Vector2 WINDOW_SIZE = Vector2( 360.0f, 360.0f );
-Vector2 SCALED_WINDOW_SIZE = Vector2( 1.0f, 1.0f );
-Vector3 SCALED_WINDOW_SIZE_3 = Vector3( 1.0f, 1.0f, 0.0f );
-float SCALED_WIDTH = 1.0f;
-float SCALED_HEIGHT = 1.0f;
-float FONT_SCALE = 0.25f;
+Vector2 WINDOW_SIZE          = Vector2(360.0f, 360.0f);
+Vector2 SCALED_WINDOW_SIZE   = Vector2(1.0f, 1.0f);
+Vector3 SCALED_WINDOW_SIZE_3 = Vector3(1.0f, 1.0f, 0.0f);
+float   SCALED_WIDTH         = 1.0f;
+float   SCALED_HEIGHT        = 1.0f;
+float   FONT_SCALE           = 0.25f;
 
 // const parameters for animations
 const float CHANGE_DURATION = 0.2f;
 
 // const parameters for icon position and size when resolution is 360x360
-const Vector2 ICON_CALL_SIZE = Vector2( 54.0f, 54.0f );
-const Vector3 ICON_CALL_POSITION = Vector3( 0.0f, 0.0f, 0.0f );
-const Vector2 ICON_DECALL_SIZE = Vector2( 54.0f, 54.0f );
-const Vector3 ICON_DECALL_POSITION = Vector3( 141.0f, 0.0f, 0.0f );
-const Vector2 ICON_BATTERY_SIZE = Vector2( 14.0f, 23.0f );
-const Vector3 ICON_BATTERY_POSITION = Vector3( 0.0f, 25.5f, 0.0f );
-const Vector2 BUTTON_CALL_START_SIZE = Vector2( 54.0f, 54.0f );
-const Vector3 BUTTON_CALL_START_POSITION = Vector3( -141.0f, 0.0f, 0.0f );
-
-const Vector2 BUTTON_DECALL_ICON_SIZE = Vector2( 62.0f, 62.0f );
-const Vector3 BUTTON_DECALL_ICON_POSITION = Vector3( 0.0f, 0.0f, 0.0f );
-const Vector2 BUTTON_DECALL_SIZE = Vector2( 360.0f, 82.0f );
-const Vector3 BUTTON_DECALL_CLIP_POSITION = Vector3( 0.0f, 82.0f, 0.0f );
-const Vector3 BUTTON_DECALL_POSITION = Vector3( 0.0f, 0.0f, 0.0f );
+const Vector2 ICON_CALL_SIZE             = Vector2(54.0f, 54.0f);
+const Vector3 ICON_CALL_POSITION         = Vector3(0.0f, 0.0f, 0.0f);
+const Vector2 ICON_DECALL_SIZE           = Vector2(54.0f, 54.0f);
+const Vector3 ICON_DECALL_POSITION       = Vector3(141.0f, 0.0f, 0.0f);
+const Vector2 ICON_BATTERY_SIZE          = Vector2(14.0f, 23.0f);
+const Vector3 ICON_BATTERY_POSITION      = Vector3(0.0f, 25.5f, 0.0f);
+const Vector2 BUTTON_CALL_START_SIZE     = Vector2(54.0f, 54.0f);
+const Vector3 BUTTON_CALL_START_POSITION = Vector3(-141.0f, 0.0f, 0.0f);
+
+const Vector2 BUTTON_DECALL_ICON_SIZE     = Vector2(62.0f, 62.0f);
+const Vector3 BUTTON_DECALL_ICON_POSITION = Vector3(0.0f, 0.0f, 0.0f);
+const Vector2 BUTTON_DECALL_SIZE          = Vector2(360.0f, 82.0f);
+const Vector3 BUTTON_DECALL_CLIP_POSITION = Vector3(0.0f, 82.0f, 0.0f);
+const Vector3 BUTTON_DECALL_POSITION      = Vector3(0.0f, 0.0f, 0.0f);
 
 // icon image name
-const char * const ICON_CALL_IMAGE( DEMO_IMAGE_DIR "Call_Accept.png" );
-const char * const ICON_DECALL_IMAGE( DEMO_IMAGE_DIR "Call_Decline.png" );
-const char * const ICON_BATTERY_IMAGE( DEMO_IMAGE_DIR "Call_Battery.png" );
-const char * const BUTTON_DECALL_ICON_IMAGE( DEMO_IMAGE_DIR "Call_Decline_wh.png" );
+const char* const ICON_CALL_IMAGE(DEMO_IMAGE_DIR "Call_Accept.png");
+const char* const ICON_DECALL_IMAGE(DEMO_IMAGE_DIR "Call_Decline.png");
+const char* const ICON_BATTERY_IMAGE(DEMO_IMAGE_DIR "Call_Battery.png");
+const char* const BUTTON_DECALL_ICON_IMAGE(DEMO_IMAGE_DIR "Call_Decline_wh.png");
 
 // const parameters for string position and size and font-size when resolution is 360x360
-const Vector2 LABEL_INCOMING_SIZE = Vector2( 156.0f, 26.0f );
-const Vector3 LABEL_INCOMING_POSITION = Vector3( 0.0f, -47.0f, 0.0f );
-const Vector4 LABEL_INCOMING_FONT_COLOR = Vector4( 0.98f, 0.98f, 0.98f, 1.0f );
-const float   LABEL_INCOMING_FONT_SIZE = 21.39f;
-const Vector2 LABEL_NAME_SIZE = Vector2( 230.0f, 45.0f );
-const Vector3 LABEL_NAME_POSITION = Vector3( 0.0f, -2.5f, 0.0f );
-const Vector4 LABEL_NAME_FONT_COLOR = Vector4( 0.98f, 0.98f, 0.98f, 1.0f );
-const float   LABEL_NAME_FONT_SIZE = 37.71f;
-const Vector2 LABEL_NUMBER_SIZE = Vector2( 196.0f, 25.0f );
-const Vector3 LABEL_NUMBER_POSITION = Vector3( 0.0f, 31.0f, 0.0f );
-const Vector4 LABEL_NUMBER_FONT_COLOR = Vector4( 0.98f, 0.98f, 0.98f, 1.0f );
-const float   LABEL_NUMBER_FONT_SIZE = 20.55f;
-const Vector2 LABEL_DECLINE_SIZE = Vector2( 203.0f, 25.0f );
-const Vector3 LABEL_DECLINE_POSITION = Vector3( 0.0f, -50.5f, 0.0f );
-const Vector4 LABEL_DECLINE_FONT_COLOR = Vector4( 0.98f, 0.98f, 0.98f, 1.0f );
-const float   LABEL_DECLINE_FONT_SIZE = 20.55f;
-const Vector2 LABEL_TIME_SIZE = Vector2( 91.0f, 26.0f );
-const Vector3 LABEL_TIME_POSITION = Vector3( 0.0f, -47.0f, 0.0f );
-const Vector4 LABEL_TIME_FONT_COLOR = Vector4( 0.98f, 0.98f, 0.98f, 1.0f );
-const float   LABEL_TIME_FONT_SIZE = 21.39f;
+const Vector2 LABEL_INCOMING_SIZE       = Vector2(156.0f, 26.0f);
+const Vector3 LABEL_INCOMING_POSITION   = Vector3(0.0f, -47.0f, 0.0f);
+const Vector4 LABEL_INCOMING_FONT_COLOR = Vector4(0.98f, 0.98f, 0.98f, 1.0f);
+const float   LABEL_INCOMING_FONT_SIZE  = 21.39f;
+const Vector2 LABEL_NAME_SIZE           = Vector2(230.0f, 45.0f);
+const Vector3 LABEL_NAME_POSITION       = Vector3(0.0f, -2.5f, 0.0f);
+const Vector4 LABEL_NAME_FONT_COLOR     = Vector4(0.98f, 0.98f, 0.98f, 1.0f);
+const float   LABEL_NAME_FONT_SIZE      = 37.71f;
+const Vector2 LABEL_NUMBER_SIZE         = Vector2(196.0f, 25.0f);
+const Vector3 LABEL_NUMBER_POSITION     = Vector3(0.0f, 31.0f, 0.0f);
+const Vector4 LABEL_NUMBER_FONT_COLOR   = Vector4(0.98f, 0.98f, 0.98f, 1.0f);
+const float   LABEL_NUMBER_FONT_SIZE    = 20.55f;
+const Vector2 LABEL_DECLINE_SIZE        = Vector2(203.0f, 25.0f);
+const Vector3 LABEL_DECLINE_POSITION    = Vector3(0.0f, -50.5f, 0.0f);
+const Vector4 LABEL_DECLINE_FONT_COLOR  = Vector4(0.98f, 0.98f, 0.98f, 1.0f);
+const float   LABEL_DECLINE_FONT_SIZE   = 20.55f;
+const Vector2 LABEL_TIME_SIZE           = Vector2(91.0f, 26.0f);
+const Vector3 LABEL_TIME_POSITION       = Vector3(0.0f, -47.0f, 0.0f);
+const Vector4 LABEL_TIME_FONT_COLOR     = Vector4(0.98f, 0.98f, 0.98f, 1.0f);
+const float   LABEL_TIME_FONT_SIZE      = 21.39f;
 
 // string string
-const char * const LABEL_INCOMING_STR( "Incoming Call" );
-const char * const LABEL_NAME_STR( "Sam Smith" );
-const char * const LABEL_NUMBER_STR( "+1 908-247-1695" );
-const char * const LABEL_DECLINE_STR( "Decline Message" );
-const char * const LABEL_TIME_STR( "1:03" );
+const char* const LABEL_INCOMING_STR("Incoming Call");
+const char* const LABEL_NAME_STR("Sam Smith");
+const char* const LABEL_NUMBER_STR("+1 908-247-1695");
+const char* const LABEL_DECLINE_STR("Decline Message");
+const char* const LABEL_TIME_STR("1:03");
 
 // Set style from json
-const char * const BACKGROUND_STYLE_JSON( DEMO_STYLE_DIR "animated-gradient-call-active-style.json" );
-const char * const BACKGROUND_INCOME_STYLE_STR( "IncomeBackground" );
-const char * const BACKGROUND_ACTIVE_STYLE_STR( "ActiveBackground" );
-const char * const DECLINE_BUTTON_STYLE_STR( "DeclineButton" );
+const char* const BACKGROUND_STYLE_JSON(DEMO_STYLE_DIR "animated-gradient-call-active-style.json");
+const char* const BACKGROUND_INCOME_STYLE_STR("IncomeBackground");
+const char* const BACKGROUND_ACTIVE_STYLE_STR("ActiveBackground");
+const char* const DECLINE_BUTTON_STYLE_STR("DeclineButton");
 
 } // unnamed namespace
 
@@ -105,20 +105,20 @@ class CallController : public ConnectionTracker
 {
 public:
   CallController(Application& application)
-    : mApplication( application ),
-      mColorStart( 0.0f, 0.0f, 0.0f, 0.0f ),
-      mColorEnd( 0.0f, 0.0f, 0.0f, 0.0f ),
-      mColorReduce( 0.0f, 0.0f, 0.0f, 0.0f ),
-      mButtonColorStart( 0.0f, 0.0f, 0.0f, 0.0f ),
-      mButtonColorEnd( 0.0f, 0.0f, 0.0f, 0.0f ),
-      mDuration( 0.0f ),
-      mBackgroundDurationIncoming( 0.0f ),
-      mBackgroundDurationActive( 0.0f ),
-      mButtonDuration( 0.0f ),
-      mButtonDelay( 0.0f )
+  : mApplication(application),
+    mColorStart(0.0f, 0.0f, 0.0f, 0.0f),
+    mColorEnd(0.0f, 0.0f, 0.0f, 0.0f),
+    mColorReduce(0.0f, 0.0f, 0.0f, 0.0f),
+    mButtonColorStart(0.0f, 0.0f, 0.0f, 0.0f),
+    mButtonColorEnd(0.0f, 0.0f, 0.0f, 0.0f),
+    mDuration(0.0f),
+    mBackgroundDurationIncoming(0.0f),
+    mBackgroundDurationActive(0.0f),
+    mButtonDuration(0.0f),
+    mButtonDelay(0.0f)
   {
     // Connect to the Application's Init signal
-    mApplication.InitSignal().Connect( this, &CallController::Create );
+    mApplication.InitSignal().Connect(this, &CallController::Create);
   }
 
   ~CallController()
@@ -131,28 +131,28 @@ public:
   {
     // Get a handle to the main window
     mWindow = application.GetWindow();
-    mWindow.KeyEventSignal().Connect( this, &CallController::OnKeyEvent );
+    mWindow.KeyEventSignal().Connect(this, &CallController::OnKeyEvent);
 
     // Apply custom style for background and button.
-    StyleManager::Get().ApplyTheme( BACKGROUND_STYLE_JSON );
+    StyleManager::Get().ApplyTheme(BACKGROUND_STYLE_JSON);
 
     // Get current device's width and height.
     const Window::WindowSize windowSize = mWindow.GetSize();
-    WINDOW_SIZE = Vector2(windowSize.GetWidth(), windowSize.GetHeight());
-    SCALED_WINDOW_SIZE = WINDOW_SIZE / 360.0f;
-    SCALED_WINDOW_SIZE_3 = Vector3( SCALED_WINDOW_SIZE.x, SCALED_WINDOW_SIZE.y, 0.0f );
-    SCALED_WIDTH = SCALED_WINDOW_SIZE.x < SCALED_WINDOW_SIZE.y ? SCALED_WINDOW_SIZE.x : SCALED_WINDOW_SIZE.y;
-    SCALED_HEIGHT = SCALED_WIDTH;
+    WINDOW_SIZE                         = Vector2(windowSize.GetWidth(), windowSize.GetHeight());
+    SCALED_WINDOW_SIZE                  = WINDOW_SIZE / 360.0f;
+    SCALED_WINDOW_SIZE_3                = Vector3(SCALED_WINDOW_SIZE.x, SCALED_WINDOW_SIZE.y, 0.0f);
+    SCALED_WIDTH                        = SCALED_WINDOW_SIZE.x < SCALED_WINDOW_SIZE.y ? SCALED_WINDOW_SIZE.x : SCALED_WINDOW_SIZE.y;
+    SCALED_HEIGHT                       = SCALED_WIDTH;
 
     // Note that this is heuristic value
     FONT_SCALE = 0.25f * WINDOW_SIZE.y / WINDOW_SIZE.x;
 
     mBackground = Control::New();
-    mBackground.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-    mBackground.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-    mBackground.SetProperty( Actor::Property::SIZE, WINDOW_SIZE );
+    mBackground.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+    mBackground.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+    mBackground.SetProperty(Actor::Property::SIZE, WINDOW_SIZE);
 
-    mWindow.Add( mBackground );
+    mWindow.Add(mBackground);
 
     BuildParameter();
     SetupActors();
@@ -163,9 +163,9 @@ public:
 
   void OnKeyEvent(const KeyEvent& event)
   {
-    if( event.GetState() == KeyEvent::DOWN )
+    if(event.GetState() == KeyEvent::DOWN)
     {
-      if( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) )
+      if(IsKey(event, Dali::DALI_KEY_ESCAPE) || IsKey(event, Dali::DALI_KEY_BACK))
       {
         mApplication.Quit();
       }
@@ -173,7 +173,6 @@ public:
   }
 
 private:
-
   // Setup const parameter values
   void BuildParameter()
   {
@@ -190,162 +189,162 @@ private:
   void SetupComingActors()
   {
     mButtonIconDecall = ImageView::New();
-    mButtonIconDecall.SetImage( ICON_DECALL_IMAGE );
-    mButtonIconDecall.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-    mButtonIconDecall.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-    mButtonIconDecall.SetProperty( Actor::Property::SIZE, ICON_DECALL_SIZE * SCALED_WIDTH );
-    mButtonIconDecall.SetProperty( Actor::Property::POSITION, ICON_DECALL_POSITION * SCALED_WIDTH );
+    mButtonIconDecall.SetImage(ICON_DECALL_IMAGE);
+    mButtonIconDecall.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+    mButtonIconDecall.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+    mButtonIconDecall.SetProperty(Actor::Property::SIZE, ICON_DECALL_SIZE * SCALED_WIDTH);
+    mButtonIconDecall.SetProperty(Actor::Property::POSITION, ICON_DECALL_POSITION * SCALED_WIDTH);
 
     mButtonIconBattery = ImageView::New();
-    mButtonIconBattery.SetImage( ICON_BATTERY_IMAGE );
-    mButtonIconBattery.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER );
-    mButtonIconBattery.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER );
-    mButtonIconBattery.SetProperty( Actor::Property::SIZE, ICON_BATTERY_SIZE * SCALED_WIDTH );
-    mButtonIconBattery.SetProperty( Actor::Property::POSITION, ICON_BATTERY_POSITION * SCALED_WIDTH );
+    mButtonIconBattery.SetImage(ICON_BATTERY_IMAGE);
+    mButtonIconBattery.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER);
+    mButtonIconBattery.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER);
+    mButtonIconBattery.SetProperty(Actor::Property::SIZE, ICON_BATTERY_SIZE * SCALED_WIDTH);
+    mButtonIconBattery.SetProperty(Actor::Property::POSITION, ICON_BATTERY_POSITION * SCALED_WIDTH);
 
     mCallStartButton = PushButton::New();
-    mCallStartButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-    mCallStartButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-    mCallStartButton.SetProperty( Actor::Property::SIZE, BUTTON_CALL_START_SIZE * SCALED_WIDTH );
-    mCallStartButton.SetProperty( Actor::Property::POSITION, BUTTON_CALL_START_POSITION * SCALED_WIDTH );
-    mCallStartButton.ClickedSignal().Connect( this, &CallController::OnButtonClicked );
-    mCallStartButton.SetProperty( Button::Property::SELECTED_BACKGROUND_VISUAL, ICON_CALL_IMAGE );
-    mCallStartButton.SetProperty( Button::Property::UNSELECTED_BACKGROUND_VISUAL, ICON_CALL_IMAGE );
-    mCallStartButton.SetProperty( Control::Property::BACKGROUND, ICON_CALL_IMAGE );
-    mCallStartButton.SetProperty( Button::Property::LABEL, "" );
-
-    mWindow.Add( mCallStartButton );
-    mWindow.Add( mButtonIconDecall );
-    mWindow.Add( mButtonIconBattery );
-
-    mLabelIncoming = TextLabel::New( LABEL_INCOMING_STR );
-    mLabelIncoming.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-    mLabelIncoming.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-    mLabelIncoming.SetProperty( Actor::Property::SIZE, LABEL_INCOMING_SIZE * SCALED_WINDOW_SIZE );
-    mLabelIncoming.SetProperty( Actor::Property::POSITION, LABEL_INCOMING_POSITION * SCALED_WINDOW_SIZE_3 );
-    mLabelIncoming.SetProperty( Actor::Property::VISIBLE, true );
-    mLabelIncoming.SetProperty( TextLabel::Property::TEXT_COLOR, LABEL_INCOMING_FONT_COLOR );
-    mLabelIncoming.SetProperty( TextLabel::Property::POINT_SIZE, LABEL_INCOMING_FONT_SIZE * FONT_SCALE );
-    mLabelIncoming.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER" );
-    mLabelIncoming.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
-
-    mLabelName = TextLabel::New( LABEL_NAME_STR );
-    mLabelName.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-    mLabelName.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-    mLabelName.SetProperty( Actor::Property::SIZE, LABEL_NAME_SIZE * SCALED_WINDOW_SIZE );
-    mLabelName.SetProperty( Actor::Property::POSITION, LABEL_NAME_POSITION * SCALED_WINDOW_SIZE_3 );
-    mLabelName.SetProperty( Actor::Property::VISIBLE, true );
-    mLabelName.SetProperty( TextLabel::Property::TEXT_COLOR, LABEL_NAME_FONT_COLOR );
-    mLabelName.SetProperty( TextLabel::Property::POINT_SIZE, LABEL_NAME_FONT_SIZE * FONT_SCALE );
-    mLabelName.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER" );
-    mLabelName.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
-
-    mLabelNumber = TextLabel::New( LABEL_NUMBER_STR );
-    mLabelNumber.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-    mLabelNumber.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-    mLabelNumber.SetProperty( Actor::Property::SIZE, LABEL_NUMBER_SIZE * SCALED_WINDOW_SIZE );
-    mLabelNumber.SetProperty( Actor::Property::POSITION, LABEL_NUMBER_POSITION * SCALED_WINDOW_SIZE_3 );
-    mLabelNumber.SetProperty( Actor::Property::VISIBLE, true );
-    mLabelNumber.SetProperty( TextLabel::Property::TEXT_COLOR, LABEL_NUMBER_FONT_COLOR );
-    mLabelNumber.SetProperty( TextLabel::Property::POINT_SIZE, LABEL_NUMBER_FONT_SIZE * FONT_SCALE );
-    mLabelNumber.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER" );
-    mLabelNumber.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
-
-    mLabelDecline = TextLabel::New( LABEL_DECLINE_STR );
-    mLabelDecline.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER );
-    mLabelDecline.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER );
-    mLabelDecline.SetProperty( Actor::Property::SIZE, LABEL_DECLINE_SIZE * SCALED_WINDOW_SIZE );
-    mLabelDecline.SetProperty( Actor::Property::POSITION, LABEL_DECLINE_POSITION * SCALED_WIDTH );
-    mLabelDecline.SetProperty( Actor::Property::VISIBLE, true );
-    mLabelDecline.SetProperty( TextLabel::Property::TEXT_COLOR, LABEL_DECLINE_FONT_COLOR );
-    mLabelDecline.SetProperty( TextLabel::Property::POINT_SIZE, LABEL_DECLINE_FONT_SIZE * FONT_SCALE );
-    mLabelDecline.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER" );
-    mLabelDecline.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
-
-    mWindow.Add( mLabelIncoming );
-    mWindow.Add( mLabelName );
-    mWindow.Add( mLabelNumber );
-    mWindow.Add( mLabelDecline );
+    mCallStartButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+    mCallStartButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+    mCallStartButton.SetProperty(Actor::Property::SIZE, BUTTON_CALL_START_SIZE * SCALED_WIDTH);
+    mCallStartButton.SetProperty(Actor::Property::POSITION, BUTTON_CALL_START_POSITION * SCALED_WIDTH);
+    mCallStartButton.ClickedSignal().Connect(this, &CallController::OnButtonClicked);
+    mCallStartButton.SetProperty(Button::Property::SELECTED_BACKGROUND_VISUAL, ICON_CALL_IMAGE);
+    mCallStartButton.SetProperty(Button::Property::UNSELECTED_BACKGROUND_VISUAL, ICON_CALL_IMAGE);
+    mCallStartButton.SetProperty(Control::Property::BACKGROUND, ICON_CALL_IMAGE);
+    mCallStartButton.SetProperty(Button::Property::LABEL, "");
+
+    mWindow.Add(mCallStartButton);
+    mWindow.Add(mButtonIconDecall);
+    mWindow.Add(mButtonIconBattery);
+
+    mLabelIncoming = TextLabel::New(LABEL_INCOMING_STR);
+    mLabelIncoming.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+    mLabelIncoming.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+    mLabelIncoming.SetProperty(Actor::Property::SIZE, LABEL_INCOMING_SIZE * SCALED_WINDOW_SIZE);
+    mLabelIncoming.SetProperty(Actor::Property::POSITION, LABEL_INCOMING_POSITION * SCALED_WINDOW_SIZE_3);
+    mLabelIncoming.SetProperty(Actor::Property::VISIBLE, true);
+    mLabelIncoming.SetProperty(TextLabel::Property::TEXT_COLOR, LABEL_INCOMING_FONT_COLOR);
+    mLabelIncoming.SetProperty(TextLabel::Property::POINT_SIZE, LABEL_INCOMING_FONT_SIZE * FONT_SCALE);
+    mLabelIncoming.SetProperty(TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER");
+    mLabelIncoming.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER");
+
+    mLabelName = TextLabel::New(LABEL_NAME_STR);
+    mLabelName.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+    mLabelName.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+    mLabelName.SetProperty(Actor::Property::SIZE, LABEL_NAME_SIZE * SCALED_WINDOW_SIZE);
+    mLabelName.SetProperty(Actor::Property::POSITION, LABEL_NAME_POSITION * SCALED_WINDOW_SIZE_3);
+    mLabelName.SetProperty(Actor::Property::VISIBLE, true);
+    mLabelName.SetProperty(TextLabel::Property::TEXT_COLOR, LABEL_NAME_FONT_COLOR);
+    mLabelName.SetProperty(TextLabel::Property::POINT_SIZE, LABEL_NAME_FONT_SIZE * FONT_SCALE);
+    mLabelName.SetProperty(TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER");
+    mLabelName.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER");
+
+    mLabelNumber = TextLabel::New(LABEL_NUMBER_STR);
+    mLabelNumber.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+    mLabelNumber.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+    mLabelNumber.SetProperty(Actor::Property::SIZE, LABEL_NUMBER_SIZE * SCALED_WINDOW_SIZE);
+    mLabelNumber.SetProperty(Actor::Property::POSITION, LABEL_NUMBER_POSITION * SCALED_WINDOW_SIZE_3);
+    mLabelNumber.SetProperty(Actor::Property::VISIBLE, true);
+    mLabelNumber.SetProperty(TextLabel::Property::TEXT_COLOR, LABEL_NUMBER_FONT_COLOR);
+    mLabelNumber.SetProperty(TextLabel::Property::POINT_SIZE, LABEL_NUMBER_FONT_SIZE * FONT_SCALE);
+    mLabelNumber.SetProperty(TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER");
+    mLabelNumber.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER");
+
+    mLabelDecline = TextLabel::New(LABEL_DECLINE_STR);
+    mLabelDecline.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER);
+    mLabelDecline.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER);
+    mLabelDecline.SetProperty(Actor::Property::SIZE, LABEL_DECLINE_SIZE * SCALED_WINDOW_SIZE);
+    mLabelDecline.SetProperty(Actor::Property::POSITION, LABEL_DECLINE_POSITION * SCALED_WIDTH);
+    mLabelDecline.SetProperty(Actor::Property::VISIBLE, true);
+    mLabelDecline.SetProperty(TextLabel::Property::TEXT_COLOR, LABEL_DECLINE_FONT_COLOR);
+    mLabelDecline.SetProperty(TextLabel::Property::POINT_SIZE, LABEL_DECLINE_FONT_SIZE * FONT_SCALE);
+    mLabelDecline.SetProperty(TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER");
+    mLabelDecline.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER");
+
+    mWindow.Add(mLabelIncoming);
+    mWindow.Add(mLabelName);
+    mWindow.Add(mLabelNumber);
+    mWindow.Add(mLabelDecline);
   }
 
   // Create and Add to window when visible at call active
   void SetupActiveActors()
   {
     mButtonClip = Control::New();
-    mButtonClip.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER );
-    mButtonClip.SetProperty( Actor::Property::ANCHOR_POINT, ParentOrigin::BOTTOM_CENTER );
-    mButtonClip.SetProperty( Actor::Property::SIZE, BUTTON_DECALL_SIZE * SCALED_WIDTH );
-    mButtonClip.SetProperty( Actor::Property::POSITION, BUTTON_DECALL_CLIP_POSITION * SCALED_WIDTH );
+    mButtonClip.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER);
+    mButtonClip.SetProperty(Actor::Property::ANCHOR_POINT, ParentOrigin::BOTTOM_CENTER);
+    mButtonClip.SetProperty(Actor::Property::SIZE, BUTTON_DECALL_SIZE * SCALED_WIDTH);
+    mButtonClip.SetProperty(Actor::Property::POSITION, BUTTON_DECALL_CLIP_POSITION * SCALED_WIDTH);
 
     mButtonIcon = ImageView::New();
-    mButtonIcon.SetImage( BUTTON_DECALL_ICON_IMAGE );
-    mButtonIcon.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-    mButtonIcon.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-    mButtonIcon.SetProperty( Actor::Property::SIZE, BUTTON_DECALL_ICON_SIZE * SCALED_WIDTH );
-    mButtonIcon.SetProperty( Actor::Property::POSITION, BUTTON_DECALL_ICON_POSITION * SCALED_WIDTH );
+    mButtonIcon.SetImage(BUTTON_DECALL_ICON_IMAGE);
+    mButtonIcon.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+    mButtonIcon.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+    mButtonIcon.SetProperty(Actor::Property::SIZE, BUTTON_DECALL_ICON_SIZE * SCALED_WIDTH);
+    mButtonIcon.SetProperty(Actor::Property::POSITION, BUTTON_DECALL_ICON_POSITION * SCALED_WIDTH);
 
     mCallEndButton = PushButton::New();
-    mCallEndButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-    mCallEndButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-    mCallEndButton.SetProperty( Actor::Property::SIZE, BUTTON_DECALL_SIZE * SCALED_WIDTH );
-    mCallEndButton.SetProperty( Actor::Property::POSITION, BUTTON_DECALL_POSITION * SCALED_WIDTH );
-    mCallEndButton.ClickedSignal().Connect( this, &CallController::OnButtonClicked );
-    mCallEndButton.SetProperty( Button::Property::SELECTED_BACKGROUND_VISUAL, "" );
-    mCallEndButton.SetProperty( Button::Property::UNSELECTED_BACKGROUND_VISUAL, "" );
-    mCallEndButton.SetStyleName( DECLINE_BUTTON_STYLE_STR );
-    mCallEndButton.SetProperty( Button::Property::LABEL, "" );
-
-    mButtonClip.Add( mCallEndButton );
-    mButtonClip.Add( mButtonIcon );
-
-    mLabelTime = TextLabel::New( LABEL_TIME_STR );
-    mLabelTime.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-    mLabelTime.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
-    mLabelTime.SetProperty( Actor::Property::SIZE, LABEL_TIME_SIZE * SCALED_WINDOW_SIZE );
-    mLabelTime.SetProperty( Actor::Property::POSITION, LABEL_TIME_POSITION * SCALED_WINDOW_SIZE_3 );
-    mLabelTime.SetProperty( Actor::Property::VISIBLE, false );
-    mLabelTime.SetProperty( TextLabel::Property::TEXT_COLOR, LABEL_TIME_FONT_COLOR );
-    mLabelTime.SetProperty( TextLabel::Property::POINT_SIZE, LABEL_TIME_FONT_SIZE * FONT_SCALE );
-    mLabelTime.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER" );
-    mLabelTime.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
-
-    mWindow.Add( mLabelTime );
+    mCallEndButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+    mCallEndButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+    mCallEndButton.SetProperty(Actor::Property::SIZE, BUTTON_DECALL_SIZE * SCALED_WIDTH);
+    mCallEndButton.SetProperty(Actor::Property::POSITION, BUTTON_DECALL_POSITION * SCALED_WIDTH);
+    mCallEndButton.ClickedSignal().Connect(this, &CallController::OnButtonClicked);
+    mCallEndButton.SetProperty(Button::Property::SELECTED_BACKGROUND_VISUAL, "");
+    mCallEndButton.SetProperty(Button::Property::UNSELECTED_BACKGROUND_VISUAL, "");
+    mCallEndButton.SetStyleName(DECLINE_BUTTON_STYLE_STR);
+    mCallEndButton.SetProperty(Button::Property::LABEL, "");
+
+    mButtonClip.Add(mCallEndButton);
+    mButtonClip.Add(mButtonIcon);
+
+    mLabelTime = TextLabel::New(LABEL_TIME_STR);
+    mLabelTime.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+    mLabelTime.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+    mLabelTime.SetProperty(Actor::Property::SIZE, LABEL_TIME_SIZE * SCALED_WINDOW_SIZE);
+    mLabelTime.SetProperty(Actor::Property::POSITION, LABEL_TIME_POSITION * SCALED_WINDOW_SIZE_3);
+    mLabelTime.SetProperty(Actor::Property::VISIBLE, false);
+    mLabelTime.SetProperty(TextLabel::Property::TEXT_COLOR, LABEL_TIME_FONT_COLOR);
+    mLabelTime.SetProperty(TextLabel::Property::POINT_SIZE, LABEL_TIME_FONT_SIZE * FONT_SCALE);
+    mLabelTime.SetProperty(TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER");
+    mLabelTime.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER");
+
+    mWindow.Add(mLabelTime);
   }
 
   void SetupAnimation()
   {
-    mMoveFront = Animation::New( mDuration );
-    mMoveBack = Animation::New( mDuration );
-
-    mMoveFront.AnimateTo( Property( mButtonClip, Actor::Property::POSITION_Y ), 0.0f * SCALED_HEIGHT );
-    mMoveBack.AnimateTo( Property( mButtonClip, Actor::Property::POSITION_Y ), BUTTON_DECALL_CLIP_POSITION.y * SCALED_HEIGHT );
-
-    mMoveFront.AnimateTo( Property( mCallStartButton, Actor::Property::VISIBLE ), false );
-    mMoveFront.AnimateTo( Property( mButtonIconDecall, Actor::Property::VISIBLE ), false );
-    mMoveBack.AnimateTo( Property( mCallStartButton, Actor::Property::VISIBLE ), true );
-    mMoveBack.AnimateTo( Property( mButtonIconDecall, Actor::Property::VISIBLE ), true );
-
-    mMoveFront.AnimateTo( Property( mLabelIncoming, Actor::Property::VISIBLE ), false );
-    mMoveFront.AnimateTo( Property( mLabelNumber, Actor::Property::VISIBLE ), false );
-    mMoveFront.AnimateTo( Property( mLabelTime, Actor::Property::VISIBLE ), true );
-    mMoveBack.AnimateTo( Property( mLabelIncoming, Actor::Property::VISIBLE ), true );
-    mMoveBack.AnimateTo( Property( mLabelNumber, Actor::Property::VISIBLE ), true );
-    mMoveBack.AnimateTo( Property( mLabelTime, Actor::Property::VISIBLE ), false );
+    mMoveFront = Animation::New(mDuration);
+    mMoveBack  = Animation::New(mDuration);
+
+    mMoveFront.AnimateTo(Property(mButtonClip, Actor::Property::POSITION_Y), 0.0f * SCALED_HEIGHT);
+    mMoveBack.AnimateTo(Property(mButtonClip, Actor::Property::POSITION_Y), BUTTON_DECALL_CLIP_POSITION.y * SCALED_HEIGHT);
+
+    mMoveFront.AnimateTo(Property(mCallStartButton, Actor::Property::VISIBLE), false);
+    mMoveFront.AnimateTo(Property(mButtonIconDecall, Actor::Property::VISIBLE), false);
+    mMoveBack.AnimateTo(Property(mCallStartButton, Actor::Property::VISIBLE), true);
+    mMoveBack.AnimateTo(Property(mButtonIconDecall, Actor::Property::VISIBLE), true);
+
+    mMoveFront.AnimateTo(Property(mLabelIncoming, Actor::Property::VISIBLE), false);
+    mMoveFront.AnimateTo(Property(mLabelNumber, Actor::Property::VISIBLE), false);
+    mMoveFront.AnimateTo(Property(mLabelTime, Actor::Property::VISIBLE), true);
+    mMoveBack.AnimateTo(Property(mLabelIncoming, Actor::Property::VISIBLE), true);
+    mMoveBack.AnimateTo(Property(mLabelNumber, Actor::Property::VISIBLE), true);
+    mMoveBack.AnimateTo(Property(mLabelTime, Actor::Property::VISIBLE), false);
   }
 
   bool OnButtonClicked(Button button)
   {
-    if( button == mCallStartButton )
+    if(button == mCallStartButton)
     {
-      mBackground.SetStyleName( BACKGROUND_ACTIVE_STYLE_STR );
-      mWindow.Add( mButtonClip );
+      mBackground.SetStyleName(BACKGROUND_ACTIVE_STYLE_STR);
+      mWindow.Add(mButtonClip);
       mMoveFront.Play();
     }
-    else if( button == mCallEndButton )
+    else if(button == mCallEndButton)
     {
-      mBackground.SetStyleName( BACKGROUND_INCOME_STYLE_STR );
-      mTempTimer = Timer::New( mDuration * 1000.0f );
-      mTempTimer.TickSignal().Connect( this, &CallController::smallTick );
+      mBackground.SetStyleName(BACKGROUND_INCOME_STYLE_STR);
+      mTempTimer = Timer::New(mDuration * 1000.0f);
+      mTempTimer.TickSignal().Connect(this, &CallController::smallTick);
       mTempTimer.Start();
       mMoveBack.Play();
     }
@@ -359,30 +358,30 @@ private:
 
   void Reset()
   {
-    mBackground.SetStyleName( BACKGROUND_INCOME_STYLE_STR );
+    mBackground.SetStyleName(BACKGROUND_INCOME_STYLE_STR);
   }
 
 private:
-  Application&  mApplication;
-  Window mWindow;
+  Application& mApplication;
+  Window       mWindow;
 
   Control mBackground;
 
   // Show when call incommint
   PushButton mCallStartButton;
-  ImageView mButtonIconDecall;
-  ImageView mButtonIconBattery;
-  TextLabel mLabelIncoming;
-  TextLabel mLabelName;
-  TextLabel mLabelNumber;
-  TextLabel mLabelDecline;
+  ImageView  mButtonIconDecall;
+  ImageView  mButtonIconBattery;
+  TextLabel  mLabelIncoming;
+  TextLabel  mLabelName;
+  TextLabel  mLabelNumber;
+  TextLabel  mLabelDecline;
 
   // Show when call active
   PushButton mCallEndButton;
-  ImageView mButtonIcon;
-  Control   mButtonBackground;
-  Control   mButtonClip;
-  TextLabel mLabelTime;
+  ImageView  mButtonIcon;
+  Control    mButtonBackground;
+  Control    mButtonClip;
+  TextLabel  mLabelTime;
 
   Timer mTempTimer;
 
@@ -403,11 +402,11 @@ private:
   float mButtonDelay;
 };
 
-int DALI_EXPORT_API main(int argc, char **argv)
+int DALI_EXPORT_API main(int argc, char** argv)
 {
-  Application application = Application::New( &argc, &argv );
+  Application application = Application::New(&argc, &argv);
 
-  CallController test( application );
+  CallController test(application);
 
   application.MainLoop();
   return 0;