From eb0b6d3548bace93e009b2a2ce4995ebfe8c4ef9 Mon Sep 17 00:00:00 2001 From: Wonsik Jung Date: Thu, 1 Apr 2021 21:59:16 +0900 Subject: [PATCH] Fix incorrect rotation angle. Fix incorrect rotation angle for setting glViewport. Change-Id: I4eac8e1d67936bc599731bc3281ffcda70a1b023 --- dali/internal/render/common/render-algorithms.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dali/internal/render/common/render-algorithms.cpp b/dali/internal/render/common/render-algorithms.cpp index ad69716..5aa3c14 100644 --- a/dali/internal/render/common/render-algorithms.cpp +++ b/dali/internal/render/common/render-algorithms.cpp @@ -55,7 +55,7 @@ inline Graphics::Viewport ViewportFromClippingBox(ClippingBox clippingBox, int o { Graphics::Viewport viewport{static_cast(clippingBox.x), static_cast(clippingBox.y), static_cast(clippingBox.width), static_cast(clippingBox.height), 0.0f, 0.0f}; - if(orientation == 80 || orientation == 270) + if(orientation == 90 || orientation == 270) { viewport.width = static_cast(clippingBox.height); viewport.height = static_cast(clippingBox.width); -- 2.7.4