From 45e368e0ac84c31187a3812afca3d73268154559 Mon Sep 17 00:00:00 2001 From: Joogab Yun Date: Mon, 27 Aug 2018 13:05:54 +0900 Subject: [PATCH] Revert "[Tizen] Add codes for Dali Windows Backend" This reverts commit bac3990781c2ba53e8b0a57d2aa223dbfd876a9d. --- CMakeLists.txt | 180 --------------------- dali/devel-api/images/distance-field.cpp | 5 +- dali/devel-api/threading/conditional-wait.h | 2 +- dali/devel-api/threading/mutex.h | 2 +- dali/integration-api/debug.h | 34 ++-- dali/internal/common/image-attributes.cpp | 2 +- dali/internal/event/actors/actor-impl.h | 10 +- dali/internal/event/rendering/renderer-impl.h | 12 +- dali/internal/render/common/render-tracker-debug.h | 6 +- .../render/data-providers/render-data-provider.h | 1 - dali/internal/render/gl-resources/gl-call-debug.h | 4 +- dali/internal/render/renderers/render-renderer.h | 18 +-- dali/internal/render/renderers/render-texture.h | 2 +- dali/internal/render/shaders/program.cpp | 8 +- dali/internal/update/nodes/node.cpp | 16 ++ dali/internal/update/nodes/node.h | 22 +-- dali/internal/update/nodes/scene-graph-layer.cpp | 9 ++ dali/internal/update/nodes/scene-graph-layer.h | 10 +- .../render-tasks/scene-graph-render-task-debug.h | 8 +- .../update/rendering/scene-graph-renderer.h | 10 +- dali/public-api/animation/alpha-function.h | 4 +- dali/public-api/common/dali-common.h | 21 +-- dali/public-api/math/matrix.h | 2 +- dali/public-api/math/matrix3.h | 2 +- dali/public-api/math/random.h | 2 - dali/public-api/object/property-array.h | 2 +- dali/public-api/object/property-map.h | 2 +- dali/public-api/object/property-value.h | 2 +- dali/public-api/signals/base-signal.h | 2 +- 29 files changed, 106 insertions(+), 294 deletions(-) delete mode 100755 CMakeLists.txt mode change 100755 => 100644 dali/devel-api/images/distance-field.cpp mode change 100755 => 100644 dali/devel-api/threading/conditional-wait.h mode change 100755 => 100644 dali/devel-api/threading/mutex.h mode change 100755 => 100644 dali/integration-api/debug.h mode change 100755 => 100644 dali/internal/common/image-attributes.cpp mode change 100755 => 100644 dali/internal/event/actors/actor-impl.h mode change 100755 => 100644 dali/internal/event/rendering/renderer-impl.h mode change 100755 => 100644 dali/internal/render/common/render-tracker-debug.h mode change 100755 => 100644 dali/internal/render/data-providers/render-data-provider.h mode change 100755 => 100644 dali/internal/render/gl-resources/gl-call-debug.h mode change 100755 => 100644 dali/internal/render/renderers/render-renderer.h mode change 100755 => 100644 dali/internal/render/renderers/render-texture.h mode change 100755 => 100644 dali/internal/render/shaders/program.cpp mode change 100755 => 100644 dali/internal/update/nodes/node.cpp mode change 100755 => 100644 dali/internal/update/nodes/node.h mode change 100755 => 100644 dali/internal/update/nodes/scene-graph-layer.cpp mode change 100755 => 100644 dali/internal/update/nodes/scene-graph-layer.h mode change 100755 => 100644 dali/internal/update/render-tasks/scene-graph-render-task-debug.h mode change 100755 => 100644 dali/internal/update/rendering/scene-graph-renderer.h mode change 100755 => 100644 dali/public-api/animation/alpha-function.h mode change 100755 => 100644 dali/public-api/math/matrix.h mode change 100755 => 100644 dali/public-api/math/matrix3.h mode change 100755 => 100644 dali/public-api/math/random.h mode change 100755 => 100644 dali/public-api/object/property-array.h mode change 100755 => 100644 dali/public-api/object/property-map.h mode change 100755 => 100644 dali/public-api/object/property-value.h mode change 100755 => 100644 dali/public-api/signals/base-signal.h diff --git a/CMakeLists.txt b/CMakeLists.txt deleted file mode 100755 index e8d73ca..0000000 --- a/CMakeLists.txt +++ /dev/null @@ -1,180 +0,0 @@ -cmake_minimum_required(VERSION 3.11) - -PROJECT (dali-core) - -add_subdirectory(dali/devel-api) -add_subdirectory(dali/integration-api) -#add_subdirectory(dali/internal) -add_subdirectory(dali/public-api) - -SET(INTERNAL_DIR ${CMAKE_CURRENT_SOURCE_DIR}/dali/internal) - -SET(SOURCES ${SOURCES} - ${CMAKE_CURRENT_SOURCE_DIR}/dali/integration-api/trace.cpp - ${INTERNAL_DIR}/common/blending-options.cpp - ${INTERNAL_DIR}/common/core-impl.cpp - ${INTERNAL_DIR}/common/internal-constants.cpp - ${INTERNAL_DIR}/common/math.cpp - ${INTERNAL_DIR}/common/message-buffer.cpp - ${INTERNAL_DIR}/common/mutex-trace.cpp - ${INTERNAL_DIR}/common/image-sampler.cpp - ${INTERNAL_DIR}/common/image-attributes.cpp - ${INTERNAL_DIR}/common/fixed-size-memory-pool.cpp - - ${INTERNAL_DIR}/event/actors/actor-impl.cpp - ${INTERNAL_DIR}/event/actors/custom-actor-internal.cpp - ${INTERNAL_DIR}/event/actors/layer-impl.cpp - ${INTERNAL_DIR}/event/actors/layer-list.cpp - ${INTERNAL_DIR}/event/actors/camera-actor-impl.cpp - ${INTERNAL_DIR}/event/animation/animation-impl.cpp - ${INTERNAL_DIR}/event/animation/animation-playlist.cpp - ${INTERNAL_DIR}/event/animation/constrainer.cpp - ${INTERNAL_DIR}/event/animation/constraint-base.cpp - ${INTERNAL_DIR}/event/animation/key-frames-impl.cpp - ${INTERNAL_DIR}/event/animation/linear-constrainer-impl.cpp - ${INTERNAL_DIR}/event/animation/path-impl.cpp - ${INTERNAL_DIR}/event/animation/path-constrainer-impl.cpp - ${INTERNAL_DIR}/event/common/event-thread-services.cpp - ${INTERNAL_DIR}/event/common/notification-manager.cpp - ${INTERNAL_DIR}/event/common/object-impl.cpp - ${INTERNAL_DIR}/event/common/object-registry-impl.cpp - ${INTERNAL_DIR}/event/common/projection.cpp - ${INTERNAL_DIR}/event/common/property-buffer-impl.cpp - ${INTERNAL_DIR}/event/common/property-conditions-impl.cpp - ${INTERNAL_DIR}/event/common/property-metadata.cpp - ${INTERNAL_DIR}/event/common/property-notification-impl.cpp - ${INTERNAL_DIR}/event/common/property-notification-manager.cpp - ${INTERNAL_DIR}/event/common/property-helper.cpp - ${INTERNAL_DIR}/event/common/stage-impl.cpp - ${INTERNAL_DIR}/event/common/system-overlay-impl.cpp - ${INTERNAL_DIR}/event/common/thread-local-storage.cpp - ${INTERNAL_DIR}/event/common/type-info-impl.cpp - ${INTERNAL_DIR}/event/common/type-registry-impl.cpp - ${INTERNAL_DIR}/event/effects/shader-factory.cpp - ${INTERNAL_DIR}/event/events/actor-gesture-data.cpp - ${INTERNAL_DIR}/event/events/actor-observer.cpp - ${INTERNAL_DIR}/event/events/event-processor.cpp - ${INTERNAL_DIR}/event/events/key-event-impl.cpp - ${INTERNAL_DIR}/event/events/key-event-processor.cpp - ${INTERNAL_DIR}/event/events/gesture-detector-impl.cpp - ${INTERNAL_DIR}/event/events/gesture-event-processor.cpp - ${INTERNAL_DIR}/event/events/gesture-processor.cpp - ${INTERNAL_DIR}/event/events/hit-test-algorithm-impl.cpp - ${INTERNAL_DIR}/event/events/hover-event-processor.cpp - ${INTERNAL_DIR}/event/events/long-press-gesture-detector-impl.cpp - ${INTERNAL_DIR}/event/events/long-press-gesture-processor.cpp - ${INTERNAL_DIR}/event/events/wheel-event-processor.cpp - ${INTERNAL_DIR}/event/events/multi-point-event-util.cpp - ${INTERNAL_DIR}/event/events/pan-gesture-detector-impl.cpp - ${INTERNAL_DIR}/event/events/pan-gesture-processor.cpp - ${INTERNAL_DIR}/event/events/pinch-gesture-detector-impl.cpp - ${INTERNAL_DIR}/event/events/pinch-gesture-processor.cpp - ${INTERNAL_DIR}/event/events/tap-gesture-detector-impl.cpp - ${INTERNAL_DIR}/event/events/tap-gesture-processor.cpp - ${INTERNAL_DIR}/event/events/touch-data-impl.cpp - ${INTERNAL_DIR}/event/events/touch-event-processor.cpp - ${INTERNAL_DIR}/event/images/bitmap-packed-pixel.cpp - ${INTERNAL_DIR}/event/images/bitmap-compressed.cpp - ${INTERNAL_DIR}/event/images/image-impl.cpp - ${INTERNAL_DIR}/event/images/buffer-image-impl.cpp - ${INTERNAL_DIR}/event/images/frame-buffer-image-impl.cpp - ${INTERNAL_DIR}/event/images/encoded-buffer-image-impl.cpp - ${INTERNAL_DIR}/event/images/nine-patch-image-impl.cpp - ${INTERNAL_DIR}/event/images/resource-image-impl.cpp - ${INTERNAL_DIR}/event/images/native-image-impl.cpp - ${INTERNAL_DIR}/event/images/pixel-data-impl.cpp - ${INTERNAL_DIR}/event/object/custom-object-internal.cpp - ${INTERNAL_DIR}/event/render-tasks/render-task-impl.cpp - ${INTERNAL_DIR}/event/render-tasks/render-task-list-impl.cpp - ${INTERNAL_DIR}/event/rendering/frame-buffer-impl.cpp - ${INTERNAL_DIR}/event/rendering/geometry-impl.cpp - ${INTERNAL_DIR}/event/rendering/texture-impl.cpp - ${INTERNAL_DIR}/event/rendering/texture-set-impl.cpp - ${INTERNAL_DIR}/event/rendering/renderer-impl.cpp - ${INTERNAL_DIR}/event/rendering/sampler-impl.cpp - ${INTERNAL_DIR}/event/rendering/shader-impl.cpp - ${INTERNAL_DIR}/event/size-negotiation/memory-pool-relayout-container.cpp - ${INTERNAL_DIR}/event/size-negotiation/relayout-controller-impl.cpp - - ${INTERNAL_DIR}/render/common/render-algorithms.cpp - ${INTERNAL_DIR}/render/common/render-debug.cpp - ${INTERNAL_DIR}/render/common/render-instruction.cpp - ${INTERNAL_DIR}/render/common/render-instruction-container.cpp - ${INTERNAL_DIR}/render/common/render-item.cpp - ${INTERNAL_DIR}/render/common/render-tracker.cpp - ${INTERNAL_DIR}/render/common/render-manager.cpp - ${INTERNAL_DIR}/render/data-providers/render-data-provider.cpp - ${INTERNAL_DIR}/render/gl-resources/context.cpp - ${INTERNAL_DIR}/render/gl-resources/frame-buffer-state-cache.cpp - ${INTERNAL_DIR}/render/gl-resources/gl-call-debug.cpp - ${INTERNAL_DIR}/render/gl-resources/gpu-buffer.cpp - ${INTERNAL_DIR}/render/queue/render-queue.cpp - ${INTERNAL_DIR}/render/renderers/render-frame-buffer.cpp - ${INTERNAL_DIR}/render/renderers/render-geometry.cpp - ${INTERNAL_DIR}/render/renderers/render-property-buffer.cpp - ${INTERNAL_DIR}/render/renderers/render-renderer.cpp - ${INTERNAL_DIR}/render/renderers/render-texture.cpp - ${INTERNAL_DIR}/render/shaders/program.cpp - ${INTERNAL_DIR}/render/shaders/program-controller.cpp - ${INTERNAL_DIR}/render/shaders/scene-graph-shader.cpp - - ${INTERNAL_DIR}/update/animation/scene-graph-animation.cpp - ${INTERNAL_DIR}/update/animation/scene-graph-constraint-base.cpp - ${INTERNAL_DIR}/update/common/discard-queue.cpp - ${INTERNAL_DIR}/update/common/property-base.cpp - ${INTERNAL_DIR}/update/common/property-owner-messages.cpp - ${INTERNAL_DIR}/update/common/property-condition-functions.cpp - ${INTERNAL_DIR}/update/common/property-condition-step-functions.cpp - ${INTERNAL_DIR}/update/common/property-condition-variable-step-functions.cpp - ${INTERNAL_DIR}/update/common/property-owner.cpp - ${INTERNAL_DIR}/update/common/scene-graph-buffers.cpp - ${INTERNAL_DIR}/update/common/scene-graph-connection-change-propagator.cpp - ${INTERNAL_DIR}/update/common/scene-graph-property-notification.cpp - ${INTERNAL_DIR}/update/common/uniform-map.cpp - ${INTERNAL_DIR}/update/controllers/render-message-dispatcher.cpp - ${INTERNAL_DIR}/update/controllers/scene-controller-impl.cpp - ${INTERNAL_DIR}/update/gestures/pan-gesture-profiling.cpp - ${INTERNAL_DIR}/update/gestures/scene-graph-pan-gesture.cpp - ${INTERNAL_DIR}/update/queue/update-message-queue.cpp - ${INTERNAL_DIR}/update/manager/render-instruction-processor.cpp - ${INTERNAL_DIR}/update/manager/render-task-processor.cpp - ${INTERNAL_DIR}/update/manager/transform-manager.cpp - ${INTERNAL_DIR}/update/manager/update-algorithms.cpp - ${INTERNAL_DIR}/update/manager/update-manager.cpp - ${INTERNAL_DIR}/update/manager/update-manager-debug.cpp - ${INTERNAL_DIR}/update/render-tasks/scene-graph-camera.cpp - ${INTERNAL_DIR}/update/nodes/node.cpp - ${INTERNAL_DIR}/update/nodes/node-messages.cpp - ${INTERNAL_DIR}/update/nodes/scene-graph-layer.cpp - ${INTERNAL_DIR}/update/render-tasks/scene-graph-render-task.cpp - ${INTERNAL_DIR}/update/render-tasks/scene-graph-render-task-list.cpp - ${INTERNAL_DIR}/update/rendering/scene-graph-texture-set.cpp - ${INTERNAL_DIR}/update/rendering/scene-graph-renderer.cpp - ) - -link_directories( -../windows-dependencies/ExLib -) - -ADD_DEFINITIONS( -/vmg -/NODEFAULTLIB:"libcmt.lib" -/FI"../windows-dependencies/ExInclude/PreprocessorDefinitions.h" -/DBUILDING_DALI_CORE -/MP -/Gz -) -#head file path -INCLUDE_DIRECTORIES( -./ -../windows-dependencies/ExInclude -) - -set(LIBRARY_OUTPUT_PATH ../../../bin) - -ADD_LIBRARY(dali-core SHARED ${SOURCES}) - -target_link_libraries(dali-core WindowsPlatform.lib) - -#add link library -#TARGET_LINK_LIBRARIES(${FS_BUILD_BINARY_PREFIX}sqrt ${LIBRARIES}) \ No newline at end of file diff --git a/dali/devel-api/images/distance-field.cpp b/dali/devel-api/images/distance-field.cpp old mode 100755 new mode 100644 index 63a5150..6e4346d --- a/dali/devel-api/images/distance-field.cpp +++ b/dali/devel-api/images/distance-field.cpp @@ -84,9 +84,8 @@ const float MAX_DISTANCE( 1e20 ); */ void DistanceTransform( float *source, float* dest, unsigned int length ) { - std::vector parabolas(length); // Locations of parabolas in lower envelope - std::vector edge(length + 1); // Locations of boundaries between parabolas - + int parabolas[length]; // Locations of parabolas in lower envelope + float edge[length + 1]; // Locations of boundaries between parabolas int rightmost(0); // Index of rightmost parabola in lower envelope parabolas[0] = 0; diff --git a/dali/devel-api/threading/conditional-wait.h b/dali/devel-api/threading/conditional-wait.h old mode 100755 new mode 100644 index 79de016..24a0874 --- a/dali/devel-api/threading/conditional-wait.h +++ b/dali/devel-api/threading/conditional-wait.h @@ -35,7 +35,7 @@ public: * @brief Allows client code to synchronize updates to its own state with the * internal state of a ConditionalWait object. */ - class DALI_CORE_API ScopedLock + class ScopedLock { public: /** diff --git a/dali/devel-api/threading/mutex.h b/dali/devel-api/threading/mutex.h old mode 100755 new mode 100644 index 2173edc..26dfe11 --- a/dali/devel-api/threading/mutex.h +++ b/dali/devel-api/threading/mutex.h @@ -57,7 +57,7 @@ public: * Note! this class *does not* prevent a deadlock in the case when same thread is * locking the same mutex twice. */ - class DALI_CORE_API ScopedLock + class ScopedLock { public: diff --git a/dali/integration-api/debug.h b/dali/integration-api/debug.h old mode 100755 new mode 100644 index 717c859..309649b --- a/dali/integration-api/debug.h +++ b/dali/integration-api/debug.h @@ -111,44 +111,44 @@ DALI_CORE_API void UninstallLogFunction(); /** * Provides unfiltered logging for global error level messages */ -#define DALI_LOG_ERROR(format, ...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugError, "%s " format, __FUNCTION__, ## __VA_ARGS__) +#define DALI_LOG_ERROR(format, args...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugError, "%s " format, __PRETTY_FUNCTION__, ## args) -#define DALI_LOG_ERROR_NOFN(format, ...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugError, format, ## __VA_ARGS__) +#define DALI_LOG_ERROR_NOFN(format, args...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugError, format, ## args) -#define DALI_LOG_WARNING_NOFN(format, ...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugWarning, format, ## __VA_ARGS__) +#define DALI_LOG_WARNING_NOFN(format, args...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugWarning, format, ## args) /** * Provides unfiltered logging for fps monitor */ -#define DALI_LOG_FPS(format, ...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugInfo, format, ## __VA_ARGS__) +#define DALI_LOG_FPS(format, args...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugInfo, format, ## args) /** * Provides unfiltered logging for update status */ -#define DALI_LOG_UPDATE_STATUS(format, ...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugInfo, format, ## __VA_ARGS__) +#define DALI_LOG_UPDATE_STATUS(format, args...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugInfo, format, ## args) /** * Provides unfiltered logging for render information */ -#define DALI_LOG_RENDER_INFO(format, ...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugInfo, format, ## __VA_ARGS__) +#define DALI_LOG_RENDER_INFO(format, args...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugInfo, format, ## args) /** * Provides unfiltered logging for release */ -#define DALI_LOG_RELEASE_INFO(format, ...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugInfo, format, ## __VA_ARGS__) +#define DALI_LOG_RELEASE_INFO(format, args...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugInfo, format, ## args) #ifdef DEBUG_ENABLED /** * Provides unfiltered logging for global warning level messages */ -#define DALI_LOG_WARNING(format, ...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugWarning, "%s " format, __PRETTY_FUNCTION__, ## __VA_ARGS__) +#define DALI_LOG_WARNING(format, args...) Dali::Integration::Log::LogMessage(Dali::Integration::Log::DebugWarning, "%s " format, __PRETTY_FUNCTION__, ## args) #else // DEBUG_ENABLED // Don't warn on release build -#define DALI_LOG_WARNING(format, ...) +#define DALI_LOG_WARNING(format, args...) #endif @@ -311,8 +311,8 @@ public: #ifdef DEBUG_ENABLED -#define DALI_LOG_INFO(filter, level, format, ...) \ - if(filter && filter->IsEnabledFor(level)) { filter->Log(level, format, ## __VA_ARGS__); } +#define DALI_LOG_INFO(filter, level, format, args...) \ + if(filter && filter->IsEnabledFor(level)) { filter->Log(level, format, ## args); } #define DALI_LOG_STREAM( filter, level, stream ) \ if(filter && filter->IsEnabledFor(level)) \ @@ -324,7 +324,7 @@ public: #else // DEBUG_ENABLED -#define DALI_LOG_INFO(filter, level, format, ...) +#define DALI_LOG_INFO(filter, level, format, args...) #define DALI_LOG_STREAM( filter, level, stream ) #endif // DEBUG_ENABLED @@ -353,8 +353,8 @@ public: }; -#define DALI_LOG_TRACE_METHOD_FMT(filter, format, ...) \ - Dali::Integration::Log::TraceObj debugTraceObj(filter, "%s: " format, __PRETTY_FUNCTION__, ## __VA_ARGS__) +#define DALI_LOG_TRACE_METHOD_FMT(filter, format, args...) \ + Dali::Integration::Log::TraceObj debugTraceObj(filter, "%s: " format, __PRETTY_FUNCTION__, ## args) #define DALI_LOG_TRACE_METHOD(filter) \ Dali::Integration::Log::TraceObj debugTraceObj(filter, __PRETTY_FUNCTION__) @@ -362,7 +362,7 @@ public: #else // DEBUG_ENABLED -#define DALI_LOG_TRACE_METHOD_FMT(filter, format, ...) +#define DALI_LOG_TRACE_METHOD_FMT(filter, format, args...) #define DALI_LOG_TRACE_METHOD(filter) @@ -406,7 +406,7 @@ public: \ /** * Allows one object to set another object's std::string easily */ -#define DALI_LOG_FMT_OBJECT_STRING(object, fmt, ...) (object->mDebugString = FormatToString(fmt, ## __VA_ARGS__)) +#define DALI_LOG_FMT_OBJECT_STRING(object, fmt, args...) (object->mDebugString = FormatToString(fmt, ## args)) /** * Allows one object to get another object's debug string @@ -429,7 +429,7 @@ public: \ #define DALI_LOG_OBJECT_STRING_DECLARATION #define DALI_LOG_ACTOR_TREE(node) #define DALI_LOG_SET_OBJECT_STRING(object, string) -#define DALI_LOG_FMT_OBJECT_STRING(object, fmt, ...) +#define DALI_LOG_FMT_OBJECT_STRING(object, fmt, args...) #define DALI_LOG_GET_OBJECT_STRING(object) #define DALI_LOG_GET_OBJECT_C_STR(object) "" #define DALI_LOG_OBJECT(filter, object) diff --git a/dali/internal/common/image-attributes.cpp b/dali/internal/common/image-attributes.cpp old mode 100755 new mode 100644 index b13b530..25e53b8 --- a/dali/internal/common/image-attributes.cpp +++ b/dali/internal/common/image-attributes.cpp @@ -70,7 +70,7 @@ struct ImageAttributes::ImageAttributesImpl unsigned int width : 16; ///< image width in pixels unsigned int height : 16; ///< image height in pixels ScalingMode scaling : 3; ///< scaling option, ShrinkToFit is default - FilterMode filtering : 4; ///< filtering option. Box is the default + FilterMode filtering : 3; ///< filtering option. Box is the default bool mOrientationCorrection : 1; ///< If true, image pixels are reordered according to orientation metadata on load. }; diff --git a/dali/internal/event/actors/actor-impl.h b/dali/internal/event/actors/actor-impl.h old mode 100755 new mode 100644 index d09585e..69c14bc --- a/dali/internal/event/actors/actor-impl.h +++ b/dali/internal/event/actors/actor-impl.h @@ -2022,11 +2022,11 @@ protected: bool mPositionUsesAnchorPoint : 1; ///< Cached: Whether the position uses the anchor point or not. bool mVisible : 1; ///< Cached: Whether the actor is visible or not. bool mInheritLayoutDirection : 1; ///< Whether the actor inherits the layout direction from parent. - LayoutDirection::Type mLayoutDirection : 2; ///< Layout direction, Left to Right or Right to Left. - DrawMode::Type mDrawMode : 3; ///< Cached: How the actor and its children should be drawn - PositionInheritanceMode mPositionInheritanceMode : 3; ///< Cached: Determines how position is inherited - ColorMode mColorMode : 3; ///< Cached: Determines whether mWorldColor is inherited - ClippingMode::Type mClippingMode : 3; ///< Cached: Determines which clipping mode (if any) to use. + LayoutDirection::Type mLayoutDirection : 1; ///< Layout direction, Left to Right or Right to Left. + DrawMode::Type mDrawMode : 2; ///< Cached: How the actor and its children should be drawn + PositionInheritanceMode mPositionInheritanceMode : 2; ///< Cached: Determines how position is inherited + ColorMode mColorMode : 2; ///< Cached: Determines whether mWorldColor is inherited + ClippingMode::Type mClippingMode : 2; ///< Cached: Determines which clipping mode (if any) to use. private: diff --git a/dali/internal/event/rendering/renderer-impl.h b/dali/internal/event/rendering/renderer-impl.h old mode 100755 new mode 100644 index 5d8bade..e4911a2 --- a/dali/internal/event/rendering/renderer-impl.h +++ b/dali/internal/event/rendering/renderer-impl.h @@ -322,12 +322,14 @@ private: // data Render::Renderer::StencilParameters mStencilParameters; ///< Struct containing all stencil related options BlendingOptions mBlendingOptions; ///< Local copy of blending options bitmask + float mOpacity; ///< Local copy of the opacity - DepthFunction::Type mDepthFunction:4; ///< Local copy of the depth function - FaceCullingMode::Type mFaceCullingMode:3; ///< Local copy of the mode of face culling - BlendMode::Type mBlendMode:3; ///< Local copy of the mode of blending - DepthWriteMode::Type mDepthWriteMode:3; ///< Local copy of the depth write mode - DepthTestMode::Type mDepthTestMode:3; ///< Local copy of the depth test mode + + DepthFunction::Type mDepthFunction:3; ///< Local copy of the depth function + FaceCullingMode::Type mFaceCullingMode:2; ///< Local copy of the mode of face culling + BlendMode::Type mBlendMode:2; ///< Local copy of the mode of blending + DepthWriteMode::Type mDepthWriteMode:2; ///< Local copy of the depth write mode + DepthTestMode::Type mDepthTestMode:2; ///< Local copy of the depth test mode bool mPremultipledAlphaEnabled:1; ///< Flag indicating whether the Pre-multiplied Alpha Blending is required }; diff --git a/dali/internal/render/common/render-tracker-debug.h b/dali/internal/render/common/render-tracker-debug.h old mode 100755 new mode 100644 index 78c3ef9..498e8f2 --- a/dali/internal/render/common/render-tracker-debug.h +++ b/dali/internal/render/common/render-tracker-debug.h @@ -34,11 +34,11 @@ Debug::Filter* gRenderTrackerLogFilter = Debug::Filter::New(Debug::NoLogging, fa #define TRACKER_LOG(level) \ DALI_LOG_INFO(gRenderTrackerLogFilter, level, "RenderTracker::%s: this:%p\n", __FUNCTION__, this) -#define TRACKER_LOG_FMT(level, format, ...) \ - DALI_LOG_INFO(gRenderTrackerLogFilter, level, "RenderTracker::%s: this:%p " format, __FUNCTION__, this, ## __VA_ARGS__) +#define TRACKER_LOG_FMT(level, format, args...) \ + DALI_LOG_INFO(gRenderTrackerLogFilter, level, "RenderTracker::%s: this:%p " format, __FUNCTION__, this, ## args) #else #define TRACKER_LOG(level) -#define TRACKER_LOG_FMT(level, format, ...) +#define TRACKER_LOG_FMT(level, format, args...) #endif } // Render diff --git a/dali/internal/render/data-providers/render-data-provider.h b/dali/internal/render/data-providers/render-data-provider.h old mode 100755 new mode 100644 index aae4262..478718e --- a/dali/internal/render/data-providers/render-data-provider.h +++ b/dali/internal/render/data-providers/render-data-provider.h @@ -38,7 +38,6 @@ namespace SceneGraph { class PropertyBuffer; class Shader; -class Renderer; /** * Wraps all the data providers for the renderer. This allows the diff --git a/dali/internal/render/gl-resources/gl-call-debug.h b/dali/internal/render/gl-resources/gl-call-debug.h old mode 100755 new mode 100644 index dcd440e..866d5ea --- a/dali/internal/render/gl-resources/gl-call-debug.h +++ b/dali/internal/render/gl-resources/gl-call-debug.h @@ -52,8 +52,8 @@ extern Debug::Filter* gGlLogFilter; #endif // DEBUG_ENABLED // Don't put guards around here (LOG_INFO has it's own guards) -#define LOG_GL(format, ...) \ - DALI_LOG_INFO(gGlLogFilter, Debug::General, format, ## __VA_ARGS__) +#define LOG_GL(format, args...) \ + DALI_LOG_INFO(gGlLogFilter, Debug::General, format, ## args) } diff --git a/dali/internal/render/renderers/render-renderer.h b/dali/internal/render/renderers/render-renderer.h old mode 100755 new mode 100644 index 55bac57..6e1a1f7 --- a/dali/internal/render/renderers/render-renderer.h +++ b/dali/internal/render/renderers/render-renderer.h @@ -82,11 +82,11 @@ public: int stencilFunctionMask; ///< The stencil function mask int stencilFunctionReference; ///< The stencil function reference int stencilMask; ///< The stencil mask - RenderMode::Type renderMode:4; ///< The render mode - StencilFunction::Type stencilFunction:4; ///< The stencil function - StencilOperation::Type stencilOperationOnFail:4; ///< The stencil operation for stencil test fail - StencilOperation::Type stencilOperationOnZFail:4; ///< The stencil operation for depth test fail - StencilOperation::Type stencilOperationOnZPass:4; ///< The stencil operation for depth test pass + RenderMode::Type renderMode:3; ///< The render mode + StencilFunction::Type stencilFunction:3; ///< The stencil function + StencilOperation::Type stencilOperationOnFail:3; ///< The stencil operation for stencil test fail + StencilOperation::Type stencilOperationOnZFail:3; ///< The stencil operation for depth test fail + StencilOperation::Type stencilOperationOnZPass:3; ///< The stencil operation for depth test pass }; /** @@ -429,10 +429,10 @@ private: size_t mIndexedDrawFirstElement; ///< Offset of first element to draw size_t mIndexedDrawElementsCount; ///< Number of elements to draw - DepthFunction::Type mDepthFunction:4; ///< The depth function - FaceCullingMode::Type mFaceCullingMode:3; ///< The mode of face culling - DepthWriteMode::Type mDepthWriteMode:3; ///< The depth write mode - DepthTestMode::Type mDepthTestMode:3; ///< The depth test mode + DepthFunction::Type mDepthFunction:3; ///< The depth function + FaceCullingMode::Type mFaceCullingMode:2; ///< The mode of face culling + DepthWriteMode::Type mDepthWriteMode:2; ///< The depth write mode + DepthTestMode::Type mDepthTestMode:2; ///< The depth test mode bool mUpdateAttributesLocation:1; ///< Indicates attribute locations have changed bool mPremultipledAlphaEnabled:1; ///< Flag indicating whether the Pre-multiplied Alpha Blending is required diff --git a/dali/internal/render/renderers/render-texture.h b/dali/internal/render/renderers/render-texture.h old mode 100755 new mode 100644 index 771fca0..d9192e0 --- a/dali/internal/render/renderers/render-texture.h +++ b/dali/internal/render/renderers/render-texture.h @@ -155,7 +155,7 @@ private: uint16_t mWidth; ///< Width of the texture uint16_t mHeight; ///< Height of the texture uint16_t mMaxMipMapLevel; ///< Maximum mipmap level - Type mType:3; ///< Type of the texture + Type mType:2; ///< Type of the texture bool mHasAlpha : 1; ///< Whether the format has an alpha channel bool mIsCompressed : 1; ///< Whether the format is compressed diff --git a/dali/internal/render/shaders/program.cpp b/dali/internal/render/shaders/program.cpp old mode 100755 new mode 100644 index 530b629..451de0b --- a/dali/internal/render/shaders/program.cpp +++ b/dali/internal/render/shaders/program.cpp @@ -248,7 +248,7 @@ void Program::GetActiveSamplerUniforms() mGlAbstraction.GetProgramiv( mProgramId, GL_ACTIVE_UNIFORM_MAX_LENGTH, &uniformMaxNameLength ); std::vector samplerNames; - std::vector name(uniformMaxNameLength + 1); // Allow for null terminator + char name[uniformMaxNameLength+1]; // Allow for null terminator std::vector< LocationPosition > samplerUniformLocations; { @@ -259,12 +259,12 @@ void Program::GetActiveSamplerUniforms() for( int i=0; i( i ), uniformMaxNameLength, - &nameLength, &number, &type, name.data() ); + &nameLength, &number, &type, name ); if( type == GL_SAMPLER_2D || type == GL_SAMPLER_CUBE || type == GL_SAMPLER_EXTERNAL_OES ) { - GLuint location = mGlAbstraction.GetUniformLocation( mProgramId, name.data() ); - samplerNames.push_back( name.data() ); + GLuint location = mGlAbstraction.GetUniformLocation( mProgramId, name ); + samplerNames.push_back(name); samplerUniformLocations.push_back(LocationPosition(location, -1)); } } diff --git a/dali/internal/update/nodes/node.cpp b/dali/internal/update/nodes/node.cpp old mode 100755 new mode 100644 index 4731897..aa7f777 --- a/dali/internal/update/nodes/node.cpp +++ b/dali/internal/update/nodes/node.cpp @@ -357,6 +357,22 @@ void Node::RecursiveDisconnectFromSceneGraph( BufferIndex updateBufferIndex ) } // namespace SceneGraph +template <> +void OwnerPointer::Reset() +{ + if( mObject != NULL ) + { + Dali::Internal::SceneGraph::Node::Delete( mObject ); + mObject = NULL; + } +} + } // namespace Internal +template <> +void OwnerContainer::Delete(Dali::Internal::SceneGraph::Node* pointer) +{ + Dali::Internal::SceneGraph::Node::Delete( pointer ); +} + } // namespace Dali diff --git a/dali/internal/update/nodes/node.h b/dali/internal/update/nodes/node.h old mode 100755 new mode 100644 index 3850580..71102fb --- a/dali/internal/update/nodes/node.h +++ b/dali/internal/update/nodes/node.h @@ -887,9 +887,9 @@ protected: // flags, compressed to bitfield unsigned int mRegenerateUniformMap:2; ///< Indicate if the uniform map has to be regenerated this frame int mDirtyFlags:8; ///< A composite set of flags for each of the Node properties - DrawMode::Type mDrawMode:3; ///< How the Node and its children should be drawn - ColorMode mColorMode:3; ///< Determines whether mWorldColor is inherited, 2 bits is enough - ClippingMode::Type mClippingMode:3; ///< The clipping mode of this node + DrawMode::Type mDrawMode:2; ///< How the Node and its children should be drawn + ColorMode mColorMode:2; ///< Determines whether mWorldColor is inherited, 2 bits is enough + ClippingMode::Type mClippingMode:2; ///< The clipping mode of this node bool mIsRoot:1; ///< True if the node cannot have a parent bool mIsLayer:1; ///< True if the node is a layer bool mPositionUsesAnchorPoint:1; ///< True if the node should use the anchor-point when calculating the position @@ -1035,22 +1035,14 @@ inline void SetPositionUsesAnchorPointMessage( EventThreadServices& eventThreadS // Template specialisation for OwnerPointer, because delete is protected template <> -inline void OwnerPointer::Reset() -{ - if (mObject != NULL) - { - Dali::Internal::SceneGraph::Node::Delete(mObject); - mObject = NULL; - } -} +void OwnerPointer::Reset(); + } // namespace Internal // Template specialisations for OwnerContainer, because delete is protected template <> -inline void OwnerContainer::Delete( Dali::Internal::SceneGraph::Node* pointer ) -{ - Dali::Internal::SceneGraph::Node::Delete(pointer); -} +void OwnerContainer::Delete( Dali::Internal::SceneGraph::Node* pointer ); + } // namespace Dali #endif // DALI_INTERNAL_SCENE_GRAPH_NODE_H diff --git a/dali/internal/update/nodes/scene-graph-layer.cpp b/dali/internal/update/nodes/scene-graph-layer.cpp old mode 100755 new mode 100644 index 4519171..46bb14c --- a/dali/internal/update/nodes/scene-graph-layer.cpp +++ b/dali/internal/update/nodes/scene-graph-layer.cpp @@ -113,6 +113,15 @@ void Layer::ClearRenderables() } // namespace SceneGraph +template <> +void OwnerPointer::Reset() +{ + if( mObject != NULL ) + { + Dali::Internal::SceneGraph::Node::Delete( mObject ); + mObject = NULL; + } +} } // namespace Internal } // namespace Dali diff --git a/dali/internal/update/nodes/scene-graph-layer.h b/dali/internal/update/nodes/scene-graph-layer.h old mode 100755 new mode 100644 index 26b217e..f56bdd3 --- a/dali/internal/update/nodes/scene-graph-layer.h +++ b/dali/internal/update/nodes/scene-graph-layer.h @@ -334,14 +334,8 @@ inline void SetDepthTestDisabledMessage( EventThreadServices& eventThreadService // Template specialisation for OwnerPointer, because delete is protected template <> -inline void OwnerPointer::Reset() -{ - if (mObject != NULL) - { - Dali::Internal::SceneGraph::Node::Delete(mObject); - mObject = NULL; - } -} +void OwnerPointer::Reset(); + } // namespace Internal } // namespace Dali diff --git a/dali/internal/update/render-tasks/scene-graph-render-task-debug.h b/dali/internal/update/render-tasks/scene-graph-render-task-debug.h old mode 100755 new mode 100644 index 655fa26..adcaf05 --- a/dali/internal/update/render-tasks/scene-graph-render-task-debug.h +++ b/dali/internal/update/render-tasks/scene-graph-render-task-debug.h @@ -30,12 +30,14 @@ Debug::Filter* gRenderTaskLogFilter = Debug::Filter::New(Debug::NoLogging, false #define TASK_LOG(level) \ DALI_LOG_INFO(gRenderTaskLogFilter, level, "SceneGraph::RenderTask::%s: this:%p\n", __FUNCTION__, this) -#define TASK_LOG_FMT(level, format, ...) \ - DALI_LOG_INFO(gRenderTaskLogFilter, level, "SceneGraph::RenderTask::%s: this:%p " format, __FUNCTION__, this, ## __VA_ARGS__) +#define TASK_LOG_FMT(level, format, args...) \ + DALI_LOG_INFO(gRenderTaskLogFilter, level, "SceneGraph::RenderTask::%s: this:%p " format, __FUNCTION__, this, ## args) + #else #define TASK_LOG(level) -#define TASK_LOG_FMT(level, format, ...) +#define TASK_LOG_FMT(level, format, args...) + #endif #endif // __DALI_INTERNAL_SCENE_GRAPH_RENDER_TASK_DEBUG_H__ diff --git a/dali/internal/update/rendering/scene-graph-renderer.h b/dali/internal/update/rendering/scene-graph-renderer.h old mode 100755 new mode 100644 index 5865014..f1ef2a7 --- a/dali/internal/update/rendering/scene-graph-renderer.h +++ b/dali/internal/update/rendering/scene-graph-renderer.h @@ -451,11 +451,11 @@ private: unsigned int mRegenerateUniformMap; ///< 2 if the map should be regenerated, 1 if it should be copied. unsigned int mResendFlag; ///< Indicate whether data should be resent to the renderer - DepthFunction::Type mDepthFunction:4; ///< Local copy of the depth function - FaceCullingMode::Type mFaceCullingMode:3; ///< Local copy of the mode of face culling - BlendMode::Type mBlendMode:3; ///< Local copy of the mode of blending - DepthWriteMode::Type mDepthWriteMode:3; ///< Local copy of the depth write mode - DepthTestMode::Type mDepthTestMode:3; ///< Local copy of the depth test mode + DepthFunction::Type mDepthFunction:3; ///< Local copy of the depth function + FaceCullingMode::Type mFaceCullingMode:2; ///< Local copy of the mode of face culling + BlendMode::Type mBlendMode:2; ///< Local copy of the mode of blending + DepthWriteMode::Type mDepthWriteMode:2; ///< Local copy of the depth write mode + DepthTestMode::Type mDepthTestMode:2; ///< Local copy of the depth test mode bool mUniformMapChanged[2]; ///< Records if the uniform map has been altered this frame bool mPremultipledAlphaEnabled:1; ///< Flag indicating whether the Pre-multiplied Alpha Blending is required diff --git a/dali/public-api/animation/alpha-function.h b/dali/public-api/animation/alpha-function.h old mode 100755 new mode 100644 index 7444ec7..5f92d43 --- a/dali/public-api/animation/alpha-function.h +++ b/dali/public-api/animation/alpha-function.h @@ -161,8 +161,8 @@ private: Vector4 mBezierControlPoints; //< Control points for the bezier alpha function AlphaFunctionPrototype mCustom; //< Pointer to an alpha function - BuiltinFunction mBuiltin : Log::value+2; //< Enum indicating the built-in alpha function - Mode mMode : 3; //< Enum indicating the functioning mode of the AlphaFunction + BuiltinFunction mBuiltin : Log::value+1; //< Enum indicating the built-in alpha function + Mode mMode : 2; //< Enum indicating the functioning mode of the AlphaFunction }; /** diff --git a/dali/public-api/common/dali-common.h b/dali/public-api/common/dali-common.h index cc73979..4b7c4aa 100755 --- a/dali/public-api/common/dali-common.h +++ b/dali/public-api/common/dali-common.h @@ -43,26 +43,12 @@ # define DALI_INTERNAL __attribute__ ((visibility ("hidden"))) # endif #else -#ifdef WIN32 - /** Visibility attribute to show declarations */ -# define DALI_EXPORT_API __declspec(dllexport) - -#ifdef BUILDING_DALI_CORE - /** Visibility attribute to hide declarations */ -# define DALI_CORE_API __declspec(dllexport) -#else -/** Visibility attribute to hide declarations */ -# define DALI_CORE_API __declspec(dllimport) -#endif - -#else - /** Visibility attribute to show declarations */ +/** Visibility attribute to show method definitions */ # define DALI_EXPORT_API /** Visibility attribute to show declarations */ # define DALI_IMPORT_API /** Visibility attribute to show declarations */ # define DALI_CORE_API -#endif /** Visibility attribute to hide declarations */ # define DALI_INTERNAL #endif @@ -87,13 +73,8 @@ * DALI_UNLIKELY should be used when a branch is almost never taken. * @SINCE_1_0.0 */ -#ifdef __GNUC #define DALI_LIKELY(expression) __builtin_expect( !!(expression), 1 ) #define DALI_UNLIKELY(expression) __builtin_expect( !!(expression), 0 ) -#else -#define DALI_LIKELY(expression) !!(expression) -#define DALI_UNLIKELY(expression) !!(expression) -#endif /** * @brief The DALi namespace. diff --git a/dali/public-api/math/matrix.h b/dali/public-api/math/matrix.h old mode 100755 new mode 100644 index 247acea..91faed2 --- a/dali/public-api/math/matrix.h +++ b/dali/public-api/math/matrix.h @@ -60,7 +60,7 @@ class DALI_CORE_API Matrix { public: - friend DALI_CORE_API std::ostream& operator<< (std::ostream& o, const Matrix& matrix); + friend std::ostream& operator<< (std::ostream& o, const Matrix& matrix); /** * @brief Constructor. diff --git a/dali/public-api/math/matrix3.h b/dali/public-api/math/matrix3.h old mode 100755 new mode 100644 index 91cf7f4..2c3ee6c --- a/dali/public-api/math/matrix3.h +++ b/dali/public-api/math/matrix3.h @@ -56,7 +56,7 @@ class DALI_CORE_API Matrix3 { public: - friend DALI_CORE_API std::ostream& operator<< (std::ostream& o, const Matrix3& matrix); + friend std::ostream& operator<< (std::ostream& o, const Matrix3& matrix); /** * @brief The identity matrix. diff --git a/dali/public-api/math/random.h b/dali/public-api/math/random.h old mode 100755 new mode 100644 index bc6fcbd..2d5d237 --- a/dali/public-api/math/random.h +++ b/dali/public-api/math/random.h @@ -17,8 +17,6 @@ * limitations under the License. * */ -// EXTERNAL INCLUDES -#include // INTERNAL INCLUDES #include diff --git a/dali/public-api/object/property-array.h b/dali/public-api/object/property-array.h old mode 100755 new mode 100644 index 331d1e9..ef47612 --- a/dali/public-api/object/property-array.h +++ b/dali/public-api/object/property-array.h @@ -200,7 +200,7 @@ public: * @brief Output to stream. * @SINCE_1_1.28 */ - friend DALI_CORE_API std::ostream& operator<<( std::ostream& stream, const Property::Array& array ); + friend std::ostream& operator<<( std::ostream& stream, const Property::Array& array ); private: struct DALI_INTERNAL Impl; ///< Private data diff --git a/dali/public-api/object/property-map.h b/dali/public-api/object/property-map.h old mode 100755 new mode 100644 index 44a132f..8f77396 --- a/dali/public-api/object/property-map.h +++ b/dali/public-api/object/property-map.h @@ -363,7 +363,7 @@ public: * @brief Output to stream. * @SINCE_1_1.28 */ - friend DALI_CORE_API std::ostream& operator<<( std::ostream& stream, const Property::Map& map ); + friend std::ostream& operator<<( std::ostream& stream, const Property::Map& map ); private: struct DALI_INTERNAL Impl; ///< Private data diff --git a/dali/public-api/object/property-value.h b/dali/public-api/object/property-value.h old mode 100755 new mode 100644 index 4cb607e..fa66e05 --- a/dali/public-api/object/property-value.h +++ b/dali/public-api/object/property-value.h @@ -412,7 +412,7 @@ public: * @brief Output to stream. * @SINCE_1_0.0 */ - friend DALI_CORE_API std::ostream& operator<<( std::ostream& ouputStream, const Property::Value& value ); + friend std::ostream& operator<<( std::ostream& ouputStream, const Property::Value& value ); private: diff --git a/dali/public-api/signals/base-signal.h b/dali/public-api/signals/base-signal.h old mode 100755 new mode 100644 index 159cc6e..2ea9770 --- a/dali/public-api/signals/base-signal.h +++ b/dali/public-api/signals/base-signal.h @@ -113,7 +113,7 @@ public: * @brief Used to guard against nested Emit() calls. * @SINCE_1_0.0 */ - struct DALI_CORE_API EmitGuard + struct EmitGuard { /** * @brief Creates the guard. -- 2.7.4