Skip duplicated vertex binding
[platform/core/uifw/dali-core.git] / dali / internal / render / renderers / render-renderer.cpp
2023-03-07 Eunki HongSkip duplicated vertex binding 88/289288/5
2023-02-13 David SteeleMerge "Make sure that global variables are initialized...
2023-02-13 Eunki HongMerge "Optimize some matrix multiply for projection...
2023-02-10 Eunki HongOptimize some matrix multiply for projection matrix... 66/287766/8
2023-01-23 David SteeleMerge changes Ibfc625f5,I26bd5ff5,I255b92f4,I0eff1efe...
2023-01-20 David SteeleChanged Render::Renderer to use MemoryPoolAllocator 78/286778/6
2023-01-20 David SteeleMigrated Render::Texture to use memory pool 77/286777/6
2023-01-06 David SteeleMerge "DALi Version 2.2.8" into devel/master
2023-01-06 Heeyong SongMerge "Reduce Render::Renderer size" into devel/master
2022-12-28 Heeyong SongReduce Render::Renderer size 94/286094/1
2022-12-09 Adeel KazmiMerge "DALi Version 2.2.5" into devel/master
2022-12-08 Heeyong SongFix partial update issues 61/284761/7
2022-11-16 Eunki HongMerge "Deprecate Plane Distance setter + Implement...
2022-11-16 Eunki HongMerge "Fix typo error" into devel/master
2022-11-15 Heeyong Song(DR) Fix texture binding 87/278987/4
2022-11-14 Heeyong SongMerge "Fix SVACE issue" into devel/master
2022-11-11 Heeyong SongFix SVACE issue 61/283361/2
2022-11-01 joogab yunMerge "Add input source type and source data about...
2022-10-28 Wonsik JungMerge "Fix race-condition when window is resized or...
2022-10-27 David SteeleMerge "Seperate some matrix operations to MatrixUtils...
2022-10-24 Eunki, HongSeperate some matrix operations to MatrixUtils 51/283151/18
2022-07-11 joogab yunMerge "Fix an issue where TapGesture Events are not...
2022-07-06 Adam BialogonskiDirectRendering with DrawableView support and list... 11/276111/8
2022-05-18 Eunki HongMerge "base-signal connect and disconnect in O(1)"...
2022-05-18 Eunki, HongMinor optimize during build uniform index maps 77/275077/6
2022-04-29 Adeel KazmiMerge "DALi Version 2.1.20" into devel/master
2022-04-29 David SteeleMerge "Simplifying UniformMap updating" into devel...
2022-04-25 David SteeleSimplifying UniformMap updating 86/261286/14
2022-04-22 Heeyong SongMerge "Relayout only if the actor is on Scene" into...
2022-04-21 Eunki, HongLock uniform buffer only 1 times per each render +... 81/272981/20
2022-04-11 David SteeleMerge "Changed handling of uniforms of arrays of struct...
2022-04-08 David SteeleChanged handling of uniforms of arrays of structs 18/273618/1
2022-03-22 Adeel KazmiMerge "Remove element of Property::Map by the specified...
2022-03-18 Adam BialogonskiDirectRendering: 76/270676/20
2022-02-23 David SteeleMerge "Implement some more speed-up : Reserve TextureBi...
2022-02-23 Eunki, HongImplement some more speed-up : Reserve TextureBindings... 33/271533/3
2021-09-24 Eunki, HongAdd Default Uniform : uActorColor 70/264570/2
2021-07-21 Adeel KazmiMerge "Changed RenderDataProvider to remove copy" into...
2021-07-21 Seungho BAEKMerge "Just block notifying OnScene and OffScene callba...
2021-07-21 Heeyong SongMerge "Add ApplyCustomFragmentPrefix" into devel/master
2021-07-20 David SteeleChanged RenderDataProvider to remove copy 29/261529/1
2021-07-19 David SteeleMerge changes I6d6c0232,I6667d1d6,I43e227fc into devel...
2021-07-16 Adeel KazmiMerge "DALi Version 2.0.35" into devel/master
2021-07-16 Adeel KazmiMerge "Revert "Correctly aging renderer uniformMap...
2021-07-16 Adam BialogonskiUniform data cached locally in the uniform map 01/260901/8
2021-07-12 Adeel KazmiRevert "Correctly aging renderer uniformMap" 62/261162/2
2021-06-25 Adam BialogonskiOptimized program retrieval from the cache 39/260339/5
2021-06-25 Adam BialogonskiAdded local pipeline cache on the dali-core side 59/260259/9
2021-06-25 Adam BialogonskiSimplified uniform write 83/260183/7
2021-06-25 Adam BialogonskiRemoved 'bindings' parameter from WriteUniform() functions 82/260182/4
2021-06-22 David SteeleCorrectly aging renderer uniformMap 51/260251/1
2021-06-22 Adeel KazmiMerge "Removing GL usage from dali core" into devel...
2021-06-17 David SteeleRemoving GL usage from dali core 01/260001/1
2021-05-31 joogab yunMerge "Fixed an issue the triple tap did not work....
2021-05-26 David SteeleMerge branch 'devel/master' into devel/graphics 93/258793/2
2021-05-25 Adam BialogonskiManaged uniform buffer support. 27/257327/17 devel/graphics
2021-05-14 Adeel KazmiMerge "Adding packed small float pixel format." into...
2021-05-13 Adeel KazmiMerge branch 'devel/master' into devel/graphics 23/258323/1
2021-05-12 adam.bUBO page reduced to 64 bytes for individual UBOs 68/258168/2
2021-04-29 David SteeleClean up in Aisle #3 00/257700/1
2021-04-29 David SteeleCleanup in Aisle #2 99/257699/1
2021-04-29 David SteeleCleanup in Aisle #1 78/257678/1
2021-04-28 David SteeleMerge "Adding Depth/Stencil code" into devel/graphics
2021-04-27 David SteeleAdding Depth/Stencil code 14/257414/2
2021-04-22 David SteeleMoving owner of secondary command buffers 48/257248/2
2021-04-19 David SteeleRemoving old Program code 35/257035/2
2021-04-14 David SteeleRemoving some uses of gl Context object 06/256906/3
2021-04-13 David SteeleInitialize framebuffer before render pass used 19/256119/11
2021-04-13 adam.bAdded RenderPass and RenderTarget support 15/255315/17
2021-04-13 David SteeleImplementing Framebuffer object 01/255701/4
2021-04-08 Adeel KazmiMerge branch 'devel/master' into devel/graphics 44/256644/1
2021-03-29 Adeel KazmiFix some SVACE issues 20/256120/1
2021-03-26 Adeel KazmiMerge branch 'devel/graphics' into devel/master 34/256034/2 graphics-backend-release-1
2021-03-26 Adeel KazmiMerge branch 'devel/master' into devel/graphics 23/256023/1
2021-03-19 David SteeleRestructure Render::Renderer 09/255309/5
2021-03-12 David SteeleMerge branch 'devel/master' into devel/graphics graphics-backend-pre-release-3
2021-03-11 David SteeleHarden shader cache against memory corruption 52/255052/1
2021-03-09 Richard HuangWrite default uniforms in UBO before the properties... 04/254804/1
2021-03-08 Adam BialogonskiUBO support on the Core side using CPU-based Buffer... 11/254411/11
2021-03-08 Richard HuangCreate UBO for uniform buffer bindings 91/254291/12
2021-03-01 Adeel KazmiMerge branch 'devel/master' into devel/graphics 69/254369/1
2021-03-01 David SteeleAllow actor without loaded textures to continue rendering. 64/254364/1 graphics-backend-pre-release-2
2021-03-01 Adam BialogonskiBugfix: Gfx program discarded while DALi ProgramCache... 63/254363/2
2021-02-26 Adam BialogonskiGfx Shader support 85/254185/8
2021-02-23 David SteeleAttribute reflection 97/253697/5
2021-02-23 Richard HuangShader Reflection 94/253494/8
2021-02-15 David SteeleMoving CullFace mode and Blending modes to Pipeline 76/253476/3
2021-02-15 Adeel KazmiMerge branch 'devel/master' into devel/graphics 58/253558/2
2021-02-12 David SteeleFixing vertex buffer upload issues. 12/253512/1 graphics-backend-pre-release-1
2021-02-11 David SteeleImplemented Draw and basic pipeline for vertex format... 23/253123/11
2021-02-11 David SteeleOnly call cmd::BindTextures if there are valid textures 89/253489/1
2021-02-10 Adeel KazmiMerge "Move shader program creation from update side...
2021-02-09 David SteeleConverted GPU buffers for geometry to new API 20/253120/5
2021-02-09 David SteeleMigrating render-texture and render-sampler to new API 80/252980/8
2021-02-09 Richard HuangMove shader program creation from update side to render... 89/253389/3
2021-01-20 David SteeleMerge "Removed scene-graph dependency from internal...
2021-01-20 David SteeleRemoved scene-graph dependency from internal actor... 29/251829/2
2020-12-08 David SteeleMerge "[dali-core] add all X11 colors to Color namespac...
2020-12-01 David SteeleMerge changes I2dff9828,Ie3c8048a,Ib1b1d3bc into devel...
2020-12-01 Subhransu MohantyAvoid Heap allocation in UniformMap. 90/248590/3
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