Enable assert always in Dali::Vector
[platform/core/uifw/dali-core.git] / dali / graphics-api /
2021-07-21 Heeyong SongMerge "Add ApplyCustomFragmentPrefix" into devel/master
2021-07-07 Adam BialogonskiReflection GetSamplers() returns const ref 09/260909/5
2021-06-22 Adeel KazmiMerge "Removing GL usage from dali core" into devel...
2021-06-15 joogab yunMerge "Add TOUCH_FOCUSABLE property" into devel/master
2021-06-15 joogab yunMerge "Add input source type to TapGesture. This is...
2021-06-11 Adeel KazmiMerge "Fixed depth/stencil renderbuffer attachments...
2021-06-10 David SteeleFixed depth/stencil renderbuffer attachments 63/259663/1
2021-05-31 joogab yunMerge "Fixed an issue the triple tap did not work....
2021-05-26 David SteeleMerge branch 'devel/master' into devel/graphics 93/258793/2
2021-05-19 David SteeleAdding graphics sync object 88/258488/2
2021-05-14 Adeel KazmiMerge "Adding packed small float pixel format." into...
2021-05-13 Adeel KazmiMerge branch 'devel/master' into devel/graphics 23/258323/1
2021-05-12 David SteeleAdding packed small float pixel format. 24/258224/4
2021-05-06 Richard HuangTexture mipmap support 20/257920/1
2021-04-30 David SteeleAdding source format to texture upload 81/257781/1
2021-04-28 David SteeleMerge "Adding more comments to Graphics API." into...
2021-04-28 David SteeleAdding more comments to Graphics API. 37/257637/1
2021-04-28 David SteeleMerge "Adding Depth/Stencil code" into devel/graphics
2021-04-27 David SteeleAdding Depth/Stencil code 14/257414/2
2021-04-22 David SteeleMoving owner of secondary command buffers 48/257248/2
2021-04-14 Adam BialogonskiFixed test cases and other minor fixes (like doxy) 20/256920/3
2021-04-13 adam.bRenderPass and presentation 78/256578/6
2021-04-13 David SteeleInitialize framebuffer before render pass used 19/256119/11
2021-04-13 adam.bAdded RenderPass and RenderTarget support 15/255315/17
2021-04-13 David SteeleImplementing Framebuffer object 01/255701/4
2021-04-13 Adam BialogonskiMerge branch 'devel/master' into devel/graphics 04/256804/1
2021-04-08 Adam BialogonskiFixed memory leaks 59/256659/2
2021-03-26 Adeel KazmiMerge branch 'devel/graphics' into devel/master 34/256034/2 graphics-backend-release-1
2021-03-26 Adeel KazmiMerge branch 'devel/master' into devel/graphics 23/256023/1
2021-03-19 David SteeleAdd scissor/viewport handling 10/255310/5
2021-03-12 David SteeleMerge branch 'devel/master' into devel/graphics graphics-backend-pre-release-3
2021-03-08 Adam BialogonskiUBO support on the Core side using CPU-based Buffer... 11/254411/11
2021-03-01 Adeel KazmiMerge branch 'devel/master' into devel/graphics 69/254369/1
2021-02-26 Adam BialogonskiGfx Shader support 85/254185/8
2021-02-23 David SteeleAttribute reflection 97/253697/5
2021-02-23 Richard HuangShader Reflection 94/253494/8
2021-02-15 Adeel KazmiMerge branch 'devel/master' into devel/graphics 58/253558/2
2021-02-11 David SteeleImplemented Draw and basic pipeline for vertex format... 23/253123/11
2021-02-09 Adam BialogonskiAdded custom deleter for graphics types 31/253231/5
2021-02-08 Adeel KazmiMerge branch 'devel/master' into devel/graphics 10/253310/1
2021-02-04 Adeel KazmiMerge branch 'devel/master' into devel/graphics 24/253124/1
2021-02-04 Adam BialogonskiGraphics API 70/252970/4
2021-01-19 Adeel KazmiMerge "Reduce Actor Class Size by using ConstString...
2021-01-18 David SteeleInitial refactoring of graphics interface 14/251614/5