[3.0] Fix for texture Upload() 15/133315/2
authorVictor Cebollada <v.cebollada@samsung.com>
Fri, 9 Jun 2017 13:15:02 +0000 (14:15 +0100)
committerPaul Wisbey <p.wisbey@samsung.com>
Fri, 9 Jun 2017 17:27:15 +0000 (17:27 +0000)
commit33d67109d442ad803e3b40697ab58fe153e4e4ff
tree5430e4f01fe595d3a4a7b0888002c2fb6f531d92
parent52b0c458a13aa6e6f6d62c74ef28b7b6ff923457
[3.0] Fix for texture Upload()

* When a full texture is loaded in a GLES3.x context
  and the pixel data format is RGB and the internal format
  is RGBA, it needs to be converted to RGBA.

Change-Id: Idcd3635d2d1bd378b9ffe96266c4fb8ced5e4087
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
dali/internal/render/renderers/render-texture.cpp