* class MyClass : public ConnectionTracker
* {
*
- * void Callback( Actor actor, const TouchEvent& event )
+ * void Callback( Actor actor, const TouchData& event )
* {
* ...
* }
* {
* Actor actor = Actor::New();
*
- * actor.TouchedSignal().Connect( this, &MyClass::Callback );
+ * actor.TouchSignal().Connect( this, &MyClass::Callback );
* }
*
* ~MyClass()