GetImplementation(*this).RemoveConstraints( tag );
}
-void Handle::AddUniformMapping( Property::Index propertyIndex, const std::string& uniformName )
-{
- GetImplementation(*this).AddUniformMapping( propertyIndex, uniformName );
-}
-
-void Handle::RemoveUniformMapping( const std::string uniformName )
-{
- GetImplementation(*this).RemoveUniformMapping( uniformName );
-}
-
namespace WeightObject
{