*
*/
+// EXTERNAL INCLUDES
+#include <cstdint> // uint32_t
+
// INTERNAL INCLUDES
#include <dali/public-api/object/property.h>
#include <dali/public-api/object/ref-object.h>
* @endcode
* @param[in] depth The depth in the hierarchy for the actor
*/
- virtual void OnStageConnection( int depth ) = 0;
+ virtual void OnStageConnection( int32_t depth ) = 0;
/**
* @brief Called after the actor has been disconnected from Stage.
LAST_ACTOR_FLAG ///< Special marker for last actor flag @SINCE_1_0.0
};
- static const int ACTOR_FLAG_COUNT = Log< LAST_ACTOR_FLAG - 1 >::value + 1; ///< Value for deriving classes to continue on the flag enum
+ static const int32_t ACTOR_FLAG_COUNT = Log< LAST_ACTOR_FLAG - 1 >::value + 1; ///< Value for deriving classes to continue on the flag enum
/**
* @brief Creates a CustomActorImpl.