INHERIT_ORIENTATION, ///< name "inheritOrientation", type bool @SINCE_1_0.0
INHERIT_SCALE, ///< name "inheritScale", type bool @SINCE_1_0.0
COLOR_MODE, ///< name "colorMode", type std::string @SINCE_1_0.0
- POSITION_INHERITANCE, ///< name "positionInheritance", type std::string @DEPRECATED_1_1.24 Use INHERIT_POSITION instead
DRAW_MODE, ///< name "drawMode", type std::string @SINCE_1_0.0
SIZE_MODE_FACTOR, ///< name "sizeModeFactor", type Vector3 @SINCE_1_0.0
WIDTH_RESIZE_POLICY, ///< name "widthResizePolicy", type String @SINCE_1_0.0
Vector3 GetCurrentWorldPosition() const;
/**
- * @DEPRECATED_1_1.24 Use SetInheritPosition instead
- * @brief Sets the actors position inheritance mode.
- *
- * The default is to inherit.
- * Switching this off means that using SetPosition() sets the actor's world position.
- * @SINCE_1_0.0
- * @param[in] mode to use
- * @pre The Actor has been initialized.
- * @see PositionInheritanceMode
- */
- void SetPositionInheritanceMode( PositionInheritanceMode mode ) DALI_DEPRECATED_API;
-
- /**
* @brief Sets whether a child actor inherits it's parent's position.
*
* Default is to inherit.
}
/**
- * @DEPRECATED_1_1.24 Use IsPositionInherited
- * @brief Returns the actors position inheritance mode.
- *
- * @SINCE_1_0.0
- * @return Return the position inheritance mode
- * @pre The Actor has been initialized.
- */
- PositionInheritanceMode GetPositionInheritanceMode() const DALI_DEPRECATED_API;
-
- /**
* @brief Returns whether the actor inherits its parent's position.
*
* @SINCE_1_1.24