Mark uniform map as not having changed when it's ready
[platform/core/uifw/dali-core.git] / dali / internal / update / rendering / scene-graph-renderer.cpp
index 715a83f..f2ecb41 100644 (file)
@@ -174,7 +174,11 @@ void Renderer::operator delete( void* ptr )
 
 void Renderer::PrepareRender( BufferIndex updateBufferIndex )
 {
-  if( mRegenerateUniformMap > UNIFORM_MAP_READY )
+  if( mRegenerateUniformMap == UNIFORM_MAP_READY )
+  {
+    mUniformMapChanged[updateBufferIndex] = false;
+  }
+  else
   {
     if( mRegenerateUniformMap == REGENERATE_UNIFORM_MAP)
     {