void RenderTaskList::AddTask(OwnerPointer<RenderTask>& newTask)
{
- DALI_ASSERT_DEBUG(newTask != NULL && "SceneGraph RenderTask is null");
+ DALI_ASSERT_DEBUG(newTask && "SceneGraph RenderTask is null");
DALI_ASSERT_DEBUG(mRenderMessageDispatcher != NULL && "RenderMessageDispatcher is null");
newTask->Initialize(*mRenderMessageDispatcher);