*/
void ResetDirtyFlags(BufferIndex updateBufferIndex);
- /**
- * Update uniform hash
- * @param[in] bufferIndex The buffer to read from.
- */
- void UpdateUniformHash(BufferIndex bufferIndex);
-
protected:
/**
* Set the parent of a Node.
InheritedColor mWorldColor; ///< Full inherited color
Vector4 mUpdateAreaHint; ///< Update area hint is provided for damaged area calculation. (x, y, width, height)
- uint64_t mUniformsHash{0u}; ///< Hash of uniform map property values
uint32_t mClippingSortModifier; ///< Contains bit-packed clipping information for quick access when sorting
const uint32_t mId; ///< The Unique ID of the node.