Avoid Heap allocation in UniformMap.
[platform/core/uifw/dali-core.git] / dali / internal / update / nodes / node.h
index 7e5a05d..77bd5ac 100644 (file)
@@ -798,12 +798,12 @@ public:
   /**
    * @copydoc UniformMap::Add
    */
-  void AddUniformMapping( OwnerPointer< UniformPropertyMapping >& map ) override;
+  void AddUniformMapping(const UniformPropertyMapping& map) override;
 
   /**
    * @copydoc UniformMap::Remove
    */
-  void RemoveUniformMapping( const std::string& uniformName ) override;
+  void RemoveUniformMapping( const ConstString& uniformName ) override;
 
   /**
    * @copydoc Dali::Internal::SceneGraph::PropertyOwner::IsAnimationPossible