mUpdateAreaChanged = false;
}
-void Node::UpdateUniformHash(BufferIndex bufferIndex)
-{
- uint64_t hash = 0xc70f6907UL;
- for(uint32_t i = 0u, count = mUniformMaps.Count(); i < count; ++i)
- {
- hash = mUniformMaps[i].propertyPtr->Hash(bufferIndex, hash);
- }
- if(mUniformsHash != hash)
- {
- mUniformsHash = hash;
- SetUpdated(true);
- }
-}
-
void Node::SetParent(Node& parentNode)
{
DALI_ASSERT_ALWAYS(this != &parentNode);