} // namespace SceneGraph
-template <>
-void OwnerPointer<Dali::Internal::SceneGraph::Node>::Reset()
-{
- if( mObject != NULL )
- {
- Dali::Internal::SceneGraph::Node::Delete( mObject );
- mObject = NULL;
- }
-}
-
} // namespace Internal
-template <>
-void OwnerContainer<Dali::Internal::SceneGraph::Node*>::Delete(Dali::Internal::SceneGraph::Node* pointer)
-{
- Dali::Internal::SceneGraph::Node::Delete( pointer );
-}
-
} // namespace Dali