// INTERNAL INCLUDES
#include <dali/internal/common/blending-options.h>
-#include <dali/internal/common/event-to-update.h>
#include <dali/internal/common/internal-constants.h>
#include <dali/internal/common/type-abstraction-enums.h>
+#include <dali/internal/event/common/event-thread-services.h>
#include <dali/internal/update/controllers/scene-controller.h>
#include <dali/internal/update/nodes/node.h>
#include <dali/internal/update/node-attachments/node-attachment.h>
// Messages for RenderableAttachment
-inline void SetBlendingModeMessage( EventToUpdate& eventToUpdate, const RenderableAttachment& attachment, BlendingMode::Type mode )
+inline void SetBlendingModeMessage( EventThreadServices& eventThreadServices, const RenderableAttachment& attachment, BlendingMode::Type mode )
{
typedef MessageValue1< RenderableAttachment, BlendingMode::Type > LocalType;
// Reserve some memory inside the message queue
- unsigned int* slot = eventToUpdate.ReserveMessageSlot( sizeof( LocalType ) );
+ unsigned int* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) );
new (slot) LocalType( &attachment, &RenderableAttachment::SetBlendingMode, mode );
}