*/
// EXTERNAL INCLUDES
-#include <dali/public-api/common/vector-wrapper.h>
+#include <cstdint>
// INTERNAL INCLUDES
+#include <dali/public-api/common/vector-wrapper.h>
#include <dali/public-api/math/matrix.h>
#include <dali/public-api/math/vector3.h>
#include <dali/internal/common/buffer-index.h>
/**
* @copydoc Dali::UpdateProxy::GetPosition()
*/
- bool GetPosition( unsigned int id, Vector3& position) const;
+ bool GetPosition( uint32_t id, Vector3& position) const;
/**
* @copydoc Dali::UpdateProxy::SetPosition()
*/
- bool SetPosition( unsigned int id, const Vector3& position );
+ bool SetPosition( uint32_t id, const Vector3& position );
/**
* @copydoc Dali::UpdateProxy::BakePosition()
*/
- bool BakePosition( unsigned int id, const Vector3& position );
+ bool BakePosition( uint32_t id, const Vector3& position );
/**
* @copydoc Dali::UpdateProxy::GetSize()
*/
- bool GetSize( unsigned int id, Vector3& size ) const;
+ bool GetSize( uint32_t id, Vector3& size ) const;
/**
* @copydoc Dali::UpdateProxy::SetSize()
*/
- bool SetSize( unsigned int id, const Vector3& size );
+ bool SetSize( uint32_t id, const Vector3& size );
/**
* @copydoc Dali::UpdateProxy::BakeSize()
*/
- bool BakeSize( unsigned int id, const Vector3& size );
+ bool BakeSize( uint32_t id, const Vector3& size );
/**
* @copydoc Dali::UpdateProxy::GetPositionAndSize()
*/
- bool GetPositionAndSize( unsigned int id, Vector3& position, Vector3& size ) const;
+ bool GetPositionAndSize( uint32_t id, Vector3& position, Vector3& size ) const;
/**
* @copydoc Dali::UpdateProxy::GetScale()
*/
- bool GetScale( unsigned int id, Vector3& scale ) const;
+ bool GetScale( uint32_t id, Vector3& scale ) const;
/**
* @copydoc Dali::UpdateProxy::SetScale()
*/
- bool SetScale( unsigned int id, const Vector3& scale );
+ bool SetScale( uint32_t id, const Vector3& scale );
/**
* @copydoc Dali::UpdateProxy::BakeScale()
*/
- bool BakeScale( unsigned int id, const Vector3& scale );
+ bool BakeScale( uint32_t id, const Vector3& scale );
/**
* @copydoc Dali::UpdateProxy::GetColor()
*/
- bool GetColor( unsigned int id, Vector4& color ) const;
+ bool GetColor( uint32_t id, Vector4& color ) const;
/**
* @copydoc Dali::UpdateProxy::SetColor()
*/
- bool SetColor( unsigned int id, const Vector4& color ) const;
+ bool SetColor( uint32_t id, const Vector4& color ) const;
/**
* @copydoc Dali::UpdateProxy::BakeColor()
*/
- bool BakeColor( unsigned int id, const Vector4& color ) const;
+ bool BakeColor( uint32_t id, const Vector4& color ) const;
/**
* @brief Retrieves the root-node used by this class
* @return A pointer to the required node if found.
* @note This caches the last accessed node.
*/
- SceneGraph::Node* GetNodeWithId( unsigned int id ) const;
+ SceneGraph::Node* GetNodeWithId( uint32_t id ) const;
private:
*/
struct IdNodePair
{
- unsigned int id; ///< The ID of the node
+ uint32_t id; ///< The ID of the node
SceneGraph::Node* node; ///< The node itself
};