/**
* Construct a new FrameCallbackProcessor.
*/
- FrameCallbackProcessor( TransformManager& transformManager, Node& rootNode );
+ FrameCallbackProcessor( TransformManager& transformManager );
/**
* Non-virtual Destructor.
std::vector< FrameCallbackInfo > mFrameCallbacks; ///< A container of all the frame-callbacks & accompanying update-proxies.
TransformManager& mTransformManager;
- Node& mRootNode;
bool mNodeHierarchyChanged; ///< Set to true if the node hierarchy changes
};